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Impire Game Guide by gamepressure.com

Impire Game Guide

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Baal - Abaddon | Elements of the game Impire Guide

Last update: 11 May 2016

This is a name of your hero - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

This is a name of your hero. Your Advisor calls him more demonically: Death Slayer. At the beginning he looks like a small imp, but when he gets EXP he'll turn into powerful warrior, leader or mage who'll destroy hordes of enemies.

Below you find a description of all his skills.

Skills

Skill picture

Ability description (upgraded ability)

Clawed Feet  loading= Hooves - Baal has 5% (upgraded: 10%) more chances to hit an enemy within 10 seconds - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough">

Clawed Feet > Hooves - Baal has 5% (upgraded: 10%) more chances to hit an enemy within 10 seconds.

Big Wings > Clawed Wings - Baal drains 5 (upgraded: 7) HP after hit.

Thick Skin > Scale Skin - Baal's armor increases about 10% (20%).

Class skills - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Class skills:

Warrior - Killer machine.

Commander - Supports units with aura, but deals nice dmg.

Mage - Weak in melee but with powerful area spells.

Warrior skills - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Warrior skills:

Imposing Horns - Baal causes bleeding dealing 3 damage per second within 20 seconds.

IH > Horns of Hunger - Baal can cast Absorb.

Whirlwind Sword - Baal can cast Whirlwind.

Weakening Touch - Baal decreases enemy's chances of hit about 5% for 10 seconds.

WT > Tail of Rage - Baal can cast Hell Rage

Commander skills - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Commander skills:

Long Tail - 5% percent of chance to stun enemy.

LT > Brainiac - Baal can cast Healing Aura.

Dummy Banner - Baal can cast Dummy.

Amulets - +10% to critical chance.

A > Nasty Amulets - Baal can cast Portal.

Mage skills - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Mage skills:

Hands of Terror - 5% to cause a fear with a hit.

HoT > Croocket Fingers - Baal can cast Rot.

Staff of Motivation - Baal can cast Demonic Whip.

Hastening - + 15% to attack speed.

H > Braided Beard - Baal can cast Lighting Storm.

Spells

Spells cost mana.

Icon

Description

Summon Worker (Cost: 50) - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Summon Worker (Cost: 50)

Summons a Worker.

Teleportation (Cost: 5, Cooldown: ~2s) - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Teleportation (Cost: 5, Cooldown: ~2s)

Teleports Baal and units to where you've been. Decreases aggression about 5 points.

Ligthning (Cost: 100) - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Ligthning (Cost: 100)

Causes 100 damage.

Exploding Turkey (Cost: 125) - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Exploding Turkey (Cost: 125)

Summons a turkey which explodes when attacked. Causes 80 damage for every enemy in the radius of 5 meters. It's counted as a trap, so you can activate it only in your dungeon and counts into number of traps.

Absolution (Cost: 75) - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Absolution (Cost: 75)

Explodes selected ally unit what heals 100 HP of all nearby units.

Absorb (Warrior only)(Cost: 125, Cooldown: 1s) - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Absorb (Warrior only)(Cost: 125, Cooldown: 1s)

Kills your unit and gives HP to Baal.

Whirlwind (Warrior only)(Cost: 100, Cooldown: 2s) - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Whirlwind (Warrior only)(Cost: 100, Cooldown: 2s)

Baal attacks all nearby units causes 100 damage.

Hell Rage (Warrior only)(Cost: 150, Cooldown: 15s) - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Hell Rage (Warrior only)(Cost: 150, Cooldown: 15s)

Increases aggression of nearby units.

Healing Aura (Commander only)(Cost: 150, Cooldown: 1s) - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Healing Aura (Commander only)(Cost: 150, Cooldown: 1s)

Heals 5 HP per second for 15 seconds of all friendly units.

Dummy (Commander only)(Cost: 100, Cooldown: 1s) - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Dummy (Commander only)(Cost: 100, Cooldown: 1s)

Changes enemy in a dummy. It can't move or attack.

Portal (Commander only)(Cost: 125, Cooldown: 1s) - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Portal (Commander only)(Cost: 125, Cooldown: 1s)

Summons Scout or Abomination for 30 seconds.

Rot (Mage only)(Cost: 125, Cooldown: 15s) - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Rot (Mage only)(Cost: 125, Cooldown: 15s)

Causes 5 dmg per second for 15 seconds for all enemies nearby Baal.

Demonic Whip (Mage only)(Cost: 100, Cooldown: 1s) - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Demonic Whip (Mage only)(Cost: 100, Cooldown: 1s)

+10% to armor, speed and attack speed of friendly unit for 10 seconds.

Lighting Storm (Mage only)(Cost: 150, Cooldown: 1s) - Baal - Abaddon - Elements of the game - Impire - Game Guide and Walkthrough

Lighting Storm (Mage only)(Cost: 150, Cooldown: 1s)

Casts three lightings, every causes 100 dmg.

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