Stage 7 (Goblin-town): Escape from the goblin city | Walkthrough LEGO The Hobbit Guide
Last update: 11 May 2016
During your escape from the goblin city, you will be following several characters, but the game itself will decide which one is going to be in the center of events, at any given moment. Start by using the Save Statue and go right. Along your path, you need to remember that you r party will be attacked constantly by the weaker goblins. It is a good idea to eliminate them, because they will, nearly always, focus their attention on your character.
Jump down to the ledge below and take two jumps towards the ledges there (try not to fall down, into the void, here, because you will then, unnecessarily, lose some of your studs). Stop at the cart standing in the way, switch to Dwalin and use his warhammer to push the cart. Jump onto the cart and walk over the drawbridge (watch out for a bigger group of goblins that may jump you here).
Stop in the spot where you run into a group of goblins in your way. Switch to Gandalf here and fire the magic projectile at the blue wooden element. Switch to any dwarf and pick up the front side of the beam. Switch to another dwarf now and pick up the other end. Rush towards the goblins, which will clear the path for you. Walk over to the right and stop at the interactive mechanism. Interact with the knob and walk over the bridge that unlocks.
The game will soon start following another group. Also in this case, you need to go right and eliminate the waves of the standard goblins, on a regular basis. Stop in the area with three targets. You need to solve a simple puzzle here, which consists in using Ori's Slingshot. The plan is that the colors next to each of the targets need to correspond to the colors of the ropes that suspend the wooden ledges (each hit into the target changes its color and you often need to repeat that step). The solution to this puzzle has been presented in the above screenshot - above the target on the left, there needs to be a green circle, a red one above the middle target and above the one on the right - blue one.
If you have done everything according to the plan, then all three of the platforms will go up and you will be able to cross, over them, to the other side (be accurate while jumping over the platforms!). After you reach a stable ledge, switch to any dwarf and select the axe. Jump over the cracked plate and press the attack key/button to slam against it, with great power. Go right, i.e. in the direction that the barrels rolled.
Goblins will soon attempt to make things more difficult for you and will raise the drawbridge. Switch to Dori and use his flail to reach the interactive catch. You need to press the indicated key/button several times, which will lower the bridge.
Walk over the lowered drawbridge and deal with the goblins. Turn your attention to the two ropes on the left (the above screenshot). Use any weapon on these ropes, to cut them. You now need to pick up the big ladder, with any two characters - pick up one end of the ladder first. Then, switch to another character and pick up the other end of the ladder. carry the ladder over towards the background and put it up. Climb the ladder and, after you reach the top balcony, use the axe to smash the cracked plate.
Wait for the camera to cut to the other group of characters. Go right and stop where you can pick up a torch. Approach, with the torch, the rotary mechanism and set it on fire. Wait for the ropes to burn up, which will set the platform here into motion. Switch to Kili, wait for the platform to approach your character and jump over to it. Now, you need to use the bow against the two targets on the right. If you hit both of the targets with arrows, this will destroy the barricade on the right so, you can jump over to the ledge. Eliminate the goblins and go right. Build a mechanism here and find the interactive knob to the left of it, which you need to pick up. Put the knob into the appropriate slow and start turning it. This will result in raising a bridge, which you need to walk over.
In a moment, the game will again cut to the other group and currently, it is made up of four dwarves. Go right and be prepared to eliminate a bit bigger group of goblins. After you reach the seemingly inaccessible ledge, you need to form a tower of three dwarves (select the ones that have long weapons). After you make the tower, switch to Bombur and climb over the allies. Try to walk over, as Bombur, to the right, as a result of which he will captured by goblins. Try to wrestle with the monsters (tap rhythmically the action key/button), thanks to which you will land on a balcony below.
Smash the objects in the area and turn your attention to the barrels, because smashing them will lower the platform and unlock passage for the rest of the dwarves. Switch to any of these and approach the Craft Plate. Start by spending some of the supplies - you need 5 Stone, 10 Rope and 20 Wood. Additionally, you need to complete the building minigame, at which need to do as well as possible. Completing the minigame will result in building the rotary mechanism, which you need to use straight away (it will unlock passage for Bombur). Go right, eliminate goblins and reach the place where you cut to the other group.
Continue to the right, eliminate the goblins and stop only after you approach a larger group of these. Switch to Gandalf and aim at the blue fragment of the ceiling, above the goblins. Firing the magic projectile will unlock access to another cracked plate. Approach the plate, as one of the dwarves, jump and smash it. For doing that, you will be rewarded with rolling the big boulder at the group of goblins. Go right and reach the area where you fight the second battle with the Grand Goblin.