Strategy Video Games73
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
Browse genres/themes ?
Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
City Eye
Strategy 12 August 2022
A strategy game, in which you play as a city surveillance camera operator. Your task is to monitor the situation in the city and alert the right services about potential threats.
Nobunaga's Ambition: Taishi
Strategy 30 November 2017
Another entry in the series of strategy games developed by Koei Tecmo, this time not only for big platforms but also mobiles devices. As the previous games, Nobunaga’s Ambition: Taishi takes us to the feudal Japan of the Sengoku era and lets us take part in the major battles of those turbulent times.
Hades 9
Strategy canceled
MMORTS, in which players take control of the spacecraft fleet and travel along the Milky Way in search of valuable raw materials and the remains of old civilization achievements. As befits a representative of the species, in Hades 9 there is no shortage of battles fought in interstellar space, in which as important as the combat potential of individual units is to choose the appropriate tactics.
The Berlin Wall
Strategy canceled
An adventure game, enriched with elements taken from sneaking and strategy, in which we follow the fate of three characters trying to escape from the totalitarian part of the city divided by a stone wall. During the game in The Berlin Wall we not only organize and prepare an escape plan, but also acquire the means and tools necessary for its implementation, and when we feel ready to do so - we try to cross the border illegally by ourselves.
Take the A-Train III
Strategy 01 June 1992
An economic strategy in which we take the position of head of the urban railway network and our task is to contribute to the development of the metropolis. The game is the third installment of a series of games developed since 1985, known in Japan as Take the A-Train.
Siegecraft Commander
Strategy 17 January 2017
A warfare-oriented strategy created by Blowfish Studios, notable for the warmly-received Gunscape. Siegecraft Commander takes us to a fantasy universe, fought iver by Knights of Freemoi and tribes of Lizardmen. The game offers a single player campaign, allowing the player to control both factions. In this case, the game is similar to a traditional real-time strategy. For a change, the multiplayer mode allows us to choose between real-time gameplay and a turn-based one.
Abandon Ship
Strategy 22 October 2019
A sandbox naval strategy game set in golden age of sailing ships. Players assume the role of a captain who leads his crew for far away expeditions. An open world lets them decide which missions to take and how to develop their career. There is a main storyline to discover, in which the players try to foil the plans of a mysterious cult that wants to bring the apocalypse.
Star Wars: Commander
Strategy 23 August 2014
Set in Star Wars, this mobile strategy game uses the mechanics of the popular Clash of Clans. During the game we support the Empire or the Rebels, and the game focuses on expanding the base, conducting research on technologies and training soldiers and sending them to the battle.
Age of Mythology: Tale of the Dragon
Strategy 28 January 2016
A DLC, created by Skybox Labs in cooperation with Forgotten Empires studios, to Age of Mythology: Extended Edition – a remastered version of the classic RTS game from Ensemble Studios. The expansion, named Tale of the Dragon, doesn’t change much in basic game mechanics, which remain the quintessence of real-time strategy with a complex economic aspect.
The Walking Dead: No Man's Land
Strategy 29 August 2015
A turn-based strategy game for mobile devices, based on the popular TV series by AMC Network. The Walking Dead: No Man's Land takes us to a post-apocalyptic world overrun by the living dead, while the production’s plot is strictly connected to the TV series. Gameplay-wise, it is a classic turn-based strategy game. While playing, we command a small group of humans who fight hordes of hungry zombies.
Kingdom: Classic
Strategy 21 October 2015
A minimalistic strategy game with RPG elements, which is a commercial version of a popular flash title of the same name, developed by Dutch studio noio. The player assumes the role of a king, traversing the world, who acquires new subjects by giving gold to settlers. As a result, newly recruited subjects build and develop villages, creating tools, weapons, and fortifications essential for defense against raiding trolls.
Cities: Skylines - After Dark
Strategy 24 September 2015
An official expansion to Cities: Skylines, an economic strategy game released in 2015 and developed by the creators of Cities in Motion series - Finnish studio Colossal Order. In accordance with the add-on’s title, the biggest innovation it introduces is a dynamic day and night cycle. More importantly, this is not just a cosmetic feature, because at night your citizens engage in entirely different activities, and the traffic is reduced.
NEO Scavenger
Strategy 15 December 2014
A turn-based strategy game with survival elements, set in near post-apocalyptic future. Earth has been invaded by nightmarish legendary monsters that ruined the cities and slaughtered almost all humans. The survivors hide in fortified metropolises and small, forgotten villages, hoping to live through at least one day more. You play as a person, who wakes from cryogenic sleep and wants to find out who they are and what happened to humanity.
Total War: Attila - Age of Charlemagne
Strategy 10 December 2015
The second major expansion for Total War: Attila, the installment that takes us to the medieval Europe during the Charlemagne period. The add-on provides a new, extensive story campaign that offers 52 provinces to conquer, 8 factions to lead, and over 300 previously unavailable units.
Clash Royale
Strategy 02 March 2016
A multiplayer game with MOBA elements from the Finnish Supercell studio, set in a universe of one of the mobile bestsellers – Clash of Clans. Same as there, we play as a ruler whose ambitions go beyond the borders of his country. Gameplay of Clash of Royale comes down to taking part in online skirmishes with other players to overthrow the opposing king. Battles are fought in very simplified form and take place on small arenas, which fit entirely on the smartphone’s or tablet’s screen.
Populous: The Beginning - Undiscovered Worlds
Strategy 30 November 1998
Official add-on to Populous: The Beginning, the third installment of the so-called 'god games' series launched in 1989. The plugin doesn't make any changes in gameplay mechanics, offering 12 completely new missions for single- and multiplayer fun.
Godus Wars
Strategy 03 February 2016
An improved version of Godus – the spiritual successor of the Populous series which was a real-time strategy in which the player could assume the role of a god. The game was created by 22 Cans, a studio founded by Peter Molyneux, the creator of such series as Dungeon Keeper, Black & White and Fable. In Godus Wars player assumes the role of one of four playable gods who use their powers and abilities to secure welfare and safety of their followers.
Victory and Glory: Napoleon
Strategy 17 March 2016
A turn-based strategy game set during the Napoleonic Wars, developed by Glenn Drover, a renowned board games designer. We assume the role of the famous French emperor, who faces a coalition of over a dozen European countries led by the British, in six varied scenarios that take place between 1800 and 1813. The gameplay mechanics of Victory and Glory: Napoleon combine classic strategy, card, and board game elements.
Anno: Build An Empire
Strategy 20 November 2014
A spin-off of the popular economic strategy game series, created for mobile devices by Mi'pu'mi, founded by former Rockstar members, with the help of Blue Byte Software. The game is set in the colonial era, and your task is to establish and develop a prosperous colony in a newly-discovered region of the world. You start out on a tiny island with a small supply of materials, but as the game progresses, you unlock more resources and various other islands.
Drive on Moscow
Strategy 21 November 2013
Drive on Moscow is a released on PlayStation 4 war strategy recreating the fighting on the Eastern Front of World War II. This is a production for demanding players looking for a realistic battle simulation and an exorbitant level of difficulty.
Hex Heroes
Strategy TBA
Hex Heroes is a real-time cooperative strategy game. One player takes on the role of Commander-in-Chief and gives orders to four other players. Thanks to efficient cooperation, the team develops the kingdom and gradually fortifies it. The aim of the game is to defend enemies from attacking hordes of enemies or to destroy their seats.
Transport Empire
Strategy 09 April 2014
A social economic strategy in which we are expanding the railway network in an effort to lift a declining family interest. During the game we transport a variety of raw materials, thanks to which, as the game progresses, we will build a fleet of trains, build new cities, factories, as well as railway tracks and stations, thus creating a powerful transport empire.
Transport Tycoon (2013)
Strategy 03 October 2013
Transport Tycoon is an Android-based mobile economic strategy. It allows you to play the role of president of a transport company operating from 1930-2030. Our task is to earn money, develop the company and mock the competition market.
Ravenmark: Scourge of Estellion
Strategy 10 November 2011
Ravenmark: Scourge of Estellion is a PC-based fantasy strategy. The production offers only a campaign and emphasizes the fictional aspect. The game boils down mainly to large scale battles by means of a turn-based combat system, requiring the use of formation and taking into account the terrain.