Fighting Video Games19
Fighting games. In these titles controlled character is usually fighting with one opponent on a special arena or a ring. The player can use a couple of basic moves or many combos and special attacks which require pressing specific sequences of buttons to be triggered.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Tobal 2
Fighting 25 April 1997
The second part of the series of fights from DreamFactory studio, which in contrast to the original never left the borders of Japan. Tobal 2 not only introduces changes to the combat system, but also expands Quest Mode significantly.
War Gods
Fighting 30 March 1997
Conversion of a 3D arcade fight released on slot machines, in which ten powerful beings fight for primacy on Earth. Production in many aspects resembles three-dimensional versions of Mortal Kombat, although it also tries to distinguish a few unique solutions.
The Crow: City of Angels
Fighting 28 February 1997
Film adaptation from 1996 released on PlayStation 1. Production is a typical walking brawl based on the theme of revenge, in which console owners face the prevailing enemy forces and take part in dozens of fights.
Soul Blade
Fighting 01 January 1997
Three-dimensional brawl published by Tekken series producer, Namco. Soul Blade focuses on spectacular battles on swords and other white weapons. The plot of the production tells the story of brave warriors who travel around the world in search of a legendary sword that gives it a great power to the person holding it.
Iron & Blood: Warriors of Ravenloft
Fighting 31 October 1996
Bijatyka developed by Take-Two Interactive, which takes us to the world of Ravenloft. In Iron & Blood: Warriors of Ravenloft we find ourselves in the middle of a conflict between the forces of order and chaos, whose aim is to conquer ancient artifacts. The title has a fictional campaign, which can be completed alone or in cooperation with another player.
Theatre of Pain
Fighting 31 October 1996
Theatre of Pain is a classic two-dimensional fight (Street Fighter II style), produced by Mirage Technologies studio. Players can take on the role of historical characters and heroes of Roman mythology and duels in ancient arenas.
Star Gladiator
Fighting 25 October 1996
A three-dimensional fight in the science fiction style, in which warriors are equipped with various types of white weapons. Star Gladiator first appeared on slot machines, and then it was converted to PlayStation 1.
Mortal Kombat Trilogy
Fighting 10 October 1996
The last installment of the cult series of virtual fights, in which the authors used a side projection and two-dimensional digitized models superimposed on computer-generated backgrounds.
Psychic Force
Fighting 04 October 1996
Unusual 3D fight, in which characters endowed with extraordinary abilities duel each other. The clashes take place in special spheres where warriors levitate.
Virtua Fighter
Fighting 31 August 1996
One of the first battles constructed in full three-dimensional. The game was initially released on slot machines. Later it was converted into the Saturn segment, where it was in direct competition with the simultaneously published "Tekken" (PlayStation). PC owners received their conversion at the latest.
Samurai Shodown III
Fighting 30 August 1996
The third installment of a series of two-dimensional battles, in which players take control over the masters of white weapons from different parts of the world. The production of SNK studio brought a number of changes in the mechanics of leading clashes and almost completely departed from the current design.
Tobal No. 1
Fighting 02 August 1996
Bijatyka, in which players take part in a martial arts tournament, organized on the title planet. The game is worth a candle because the winner will take control of Molmoran resources - a rare and extremely valuable resource. A characteristic feature of Tobal No. 1 is the presence of a feature mode, in which we travel through three-dimensional underground, observing the action from the perspective of a third person.
Battle Arena Toshinden 2
Fighting 23 May 1996
Continuation of the three-dimensional fight of the Japanese Tamsoft studio. In the game we take part in the next edition of Toshinden tournament, organized by the mysterious organization Secret Society. The title offers 3 new warriors, new blows, a new combos system and a handful of improvements in mechanics.
Galaxy Fight: Universal Warriors
Fighting 03 May 1996
Conversion of a 2D combat machine, published in 1995, in which heroes from different planets fight for the right to meet a powerful deity, appearing in the universe once a thousand years.
Tekken 2
Fighting 29 March 1996
Reedition of the second part of the cult fight from the PS One console. The action of the game takes place 2 years after the events known from its predecessor and concentrates around the next martial arts tournament, in which Kazuya Mishima and his father Heihachi, among others, will once again face each other. The game offers a total of 25 playable characters, including 8 brand new ones. The tactics of combat was significantly expanded, and warriors gained a large array of new plays.
Darkstalkers: The Night Warriors
Fighting 28 March 1996
Darkstalkers: The Night Warriors is the first installment of a series of two-dimensional battles in which warriors are inspired by legends, horrors and legends of monsters such as vampires, werewolves, mummies and spirits. The title was created using a Street Fighter II engine, but the developers have made a lot of improvements to it. Among them you will find the ability to perform blocks in the air and special sequences of attacks.
Street Fighter Alpha
Fighting 07 February 1996
First since Street Fightera II a completely new version of the popular series of fights by Capcom. Production develops the formula of the predecessor, introducing a number of changes to one-on-one duels between masters of martial arts. The most important thing is to add the ability to block attacks in the air and a three-stage, special bar, which allows you to perform the most powerful attacks and unique counterattacks.
Tekken
Fighting 07 November 1995
One of the most popular series in its genre. In the game we take part in an elite tournament called King of the Iron Fist. One of the key characters is Kazuy Mishima, who wants to take revenge on his father.
Mortal Kombat 3
Fighting 06 October 1995
Mortal Kombat 3 is the third part of one of the most popular series of skill battles, for which Midway Games development team is responsible. The creators remained faithful to the gameplay rules known from earlier editions of the cycle, increasing the number of available warriors, arenas, special attacks and blows ending the fight.
Battle Arena Toshinden
Fighting 09 September 1995
A three-dimensional fight in which players meet in delineated three-dimensional arenas, fighting with each other with the use of weapons and various special attacks. The background to the game is the legendary Toshinden tournament, organized by a mysterious sponsor named Gaia.
Brutal: Paws of Fury
Fighting 31 July 1995
Brutal: Paws of Fury is a classic murder, created on the wave of popularity of Mortal Kombat. Unlike that title, however, the fight is completely bloodless and, most importantly, treated with a great deal of humour.
WWF Wrestlemania: The Arcade Game
Fighting 23 July 1995
Excellent killing, simulating American wrestling in the free style, realized in a similar style as the first installments of Mortal Kombat.
FX Fighter
Fighting 13 June 1995
A three-dimensional fight in which we participate in a big tournament, competing for the title of the most powerful warrior in the galaxy. Eight participants from different places in the universe stand in front of each other, and each has its own unique set of blows.
Rise of the Robots
Fighting 22 August 1994
Street Fighter and Mortal Kombat-style whip, whose heroes are robots. The game was preceded by a spectacular advertising campaign for the first half of the nineties, but the programme met with a huge wave of criticism.