Strategy Video Games61
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
AI War: Fleet Command
Strategy 22 October 2009
An ambitious real-time strategy, in which we lead battles on an intergalactic scale against advanced artificial intelligence. While playing, we command huge armies of hundreds of thousands of units, but we don't have to give all the commands - the game does some of the work for us. In AI War there is also a cooperation mode where a group of players fight on the same side.
Commander: Conquest of the Americas
Strategy 30 July 2010
The economic and commercial strategy, in which we stand for the race for colonization of the New World. The player's task is to take care of the production of goods, exchange of goods and development of the army. In the game we can lead land and sea battles, and at the same time gain the sympathy of advisors.
Ironclads: American Civil War
Strategy 10 October 2008
Ironclads: American Civil War is a turn-based war strategy, produced by the Russian Totem Games studio and dealing with the topic of fighting at sea. The project emphasizes the realism of the historical civil war, which in the second half of the nineteenth century divided the American nation into supporters of the Union and the Confederacy.
Carrier Command: Gaea Mission
Strategy 27 September 2012
Carrier Command: Gaea Mission is a strategy set in the climate of a distant future. In the game we play the role of the commander of the title "aircraft carrier", carrying a lot of smaller vehicles, mostly for combat purposes. The essence of the game is therefore the fight - it is determined by the plot of the game.
Combat Mission: Shock Force - Marines
Strategy 26 September 2008
Marines is the first addition to the three-dimensional strategy game Combat Mission: Shock Force.
Europa Universalis III: Heir to the Throne
Strategy 15 December 2009
The third official expansion for the popular strategy game Europa Universalis III which was released in 2007. The expansion called Heir to the Throne adds many innovations to the base game, trying to make it even more historically correct and show the problems with which the rulers had to deal with. Most of all, declaring a war is now much more important and each conflict has its beginning and specific objectives (casus belli).
Strategic Command 2: Patton Drives East
Strategy 08 May 2008
Strategic Command 2: Patton Drives East is the second official extension to a successful turn-based war strategy, Strategic Command 2: Blitzkrieg.
Nobunaga's Ambition: Rise to Power
Strategy 05 February 2008
A complex real-time strategy set in feudal Japan. We command armies, also dealing with diplomacy and urban development.
Strategic Command World War I: The Great War 1914-1918
Strategy 01 March 2011
Strategic Command World War I: The Great War 1914-1918 is a turn-based strategy embedded in the realities of World War I from the popular Strategic Command series developed by Fury Software studio. Players have the opportunity to take part in several carefully mapped campaigns from this historical period. The struggle can be fought on huge boards (the size of which reaches nearly 40 thousand fields), competing with computer artificial intelligence or a living opponent via the Internet.
Kudos-Rock Legend
Strategy 26 May 2007
The Kudos-Rock Legend is a hybrid of three species: RPG, simulation of everyday life and turn-based strategy. This Game was prepared by Positech Games, responsible for creating titles such as Kudos and Democracy.
Hornet Leader
Strategy 08 October 2007
Complicated turn-based strategy, in which we take command over the squadron of title fighters. Three dynamically developing campaigns (Iraq, Libya and North Korea) are to be played out.
Zoo Tycoon: Complete Collection
Strategy 05 August 2003
As the title suggests, this is a set of games from the strategic-economic Tycoon Zoo series. It includes the basic game Zoo Tycoon and two official additions to it: Dinosaur Digs and Marine Mania. In addition, in this package you will find the bonus extension Endangered Species Theme Pack.
War and Peace
Strategy 11 October 2002
Real-time strategy taking place during the Napoleonic Wars, i.e. between 1796 and 1815. A player can lead one of the six military and economic powers of the time: France, England, Russia, Austria, Prussia and the Ottoman Empire and change the history of our civilization.
Nobunaga's Ambition: Iron Triangle
Strategy 06 March 2008
Nobunaga's Ambition: Iron Triangle is a turn-based strategy whose action was set in the reality of 16th century Japan. The player takes on the role of Nobunagi's Ode and takes over the leadership of one of the principalities. Its task is to create an economic and military power that will be able to unite the Country of the Cherry Blossom. Developers from Koei prepared 9 historical and fictional scenarios, available in three game modes.
Zoo Tycoon 2: Extinct Animals
Strategy 16 October 2007
An expansion for Zoo Tycoon 2, developed by the creators of the core game, Blue Fang Games. The add-on is the biggest one created for the game so far, as it introduces thirty new species, such as dodos, Tasmanian tigers, and even dinosaurs, including the Tyrannosaurus Rex.
TV Giant
Strategy 13 April 2006
TV Giant is an economic strategy, which is another position, treating the establishment of a specific company and gaining a monopoly in a given sphere of business. This time the developers decided to enter the world of television - the user, starting as a young entrepreneur, gets a chance to become a magnate of this industry.
Depths of Peril
Strategy 05 September 2007
Depths of Peril is an interesting mix of strategy and arcade games cRPG, created by independent development studio Soldak Entertainment.
Sid Meier's Civilization III: Complete
Strategy 14 September 2004
Sid Meier's Civilization III: Complete is a complete set of the turn-based strategy Sid Meier's Civilization III and its two expansions: Play the World and Conquests. Sid Meier's Civilization III is the third installment of the renowned strategy game, where we have the opportunity to create the greatest civilization on Earth. Army commanders gain experience while fighting, making their combat skills more effective.
Europa Universalis: Rome
Strategy 15 April 2008
A spin-off of the popular Europa Universalis series, based on the engine and mechanics from the third installment, released in 2007. In contrast to every previous installment, Europa Universalis: Rome takes us to Antiquity, concentrating on the Roman Empire from 280 B.C. to 27 B.C. – from the First Punic War up to the birth of the grand Roman Empire. When it comes to mechanics, the gameplay isn’t at all different from what we could've seen in the other major entries of the series.
PixelJunk Monsters Encore
Strategy 08 May 2008
Full-fledged supplement to the game "PixelJunk Monsters" published in January 2008. The expansion adds one new island with 15 levels waiting for the player. In addition, minor changes have been made to gameplay and graphics.
Guns of August: 1914-1918
Strategy 24 July 2007
Guns of August is a classic turn-based strategy game set in the realities of World War I, developed by Adanac Command Studies studio, which already has a similar production, The Campaigns of the Danube 1805 & 1809.
Germany at War: Barbarossa 1941
Strategy 25 July 2013
Turn-based strategy set during World War II, inspired, among others, by the cult Panzer General. The game allows you to lead the German army to dominate the USSR in the historical operation "Barbarossa". In addition to the main campaign, the title offers three side campaigns and several independent scenarios. You can play both alone against AI-led armies and with a live opponent in the game by e-mail.
Mechs & Mercs: Black Talons
Strategy 09 January 2015
A real-time strategy game by indie studio Camel 101. It is set in a science-fiction universe created for the developer's previous production, Gemini Wars. In the single player campaign, you play as a mercenary commander, leading his own army and doing various tasks for warring factions. Apart from profit, what you gain from that is the favor of some of them, but also the hostility of others, which can result in your enemy suddenly attacking you.
The Bluecoats: North vs South
Strategy 07 May 2012
Unofficial remake of a classic turn-based strategy from the era of 16-bit computers. The title was produced by Anuman Interactive's development studio. The player takes command of one side of the American Civil War and tries to tip the scales of victory to his advantage. The game combines elements of strategy, arcade and shooters of the kind of "target sight".