Strategy Video Games71
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Tank Operations: European Campaign
Strategy 02 August 2013
Tank Operations: European Campaign is a turn-based strategy game with maps divided into hexagonal fields. In the course of the game, the player can lead one of the twelve great military campaigns of the Second World War, and the whole is reminiscent of the refreshed classic Panzer General game.
A World of Keflings
Strategy 22 December 2010
Continuation of the original family game NinjaBee studio. Once again, we find ourselves in the world of friendly Keflings to help them expand their kingdom. Subsequent missions, played out in three different scenes, consist in acquiring raw materials and erecting new buildings, connected with each other by a tree of dependencies.
Desktop Dungeons
Strategy 07 November 2013
Desktop Dungeons is a combination of economic strategy, logical game and tactical cRPG in a "roguelike" style. The action takes place in the reality of fantasy, and the player plays the role of the ruler of a small kingdom. In order for them to flourish, the king must send heroes to randomly generated undergrounds, where treasures, monsters and.... death. The title was produced by QCF Design studio.
Omerta: City of Gangsters - The Japanese Incentive
Strategy 05 December 2013
First major extension to Omerta's gangster economic strategy: City of Gangsters. The Japanese Incentive includes a new fictional campaign that takes place in previously inaccessible areas. In addition, the addition expands the arsenal of weapons, introduces interesting characters, as well as expands the economic layer and improves the AI of enemies.
Piercing Fortress Europa
Strategy 26 February 2014
A classic turn-based war strategy from Matrix Games, focusing on the Allied offensive in Sicily and the Apennine Peninsula. In the game we can follow step by step the warfare in this region in 1943-45, which thwarted Hitler's plans to transform Europe into a great Nazi fortress.
Worms Battlegrounds
Strategy 30 May 2014
Next instalment of the bestselling Worms series, developed by Team 17 especially for the users of eighth generation consoles. This time the action of the game takes us to the museum of world history where we have to face the evil Lord Crowley - a worm who wants to take control over the museum. The gameplay mechanics is modeled on the older installments of the series and is based on turn-based competition between two armed teams of worms.
Close Combat: Gateway to Caen
Strategy 06 June 2014
The next entry in the well-deserved series of tactical war strategies launched in 1996 by Atomic Games and Microsoft. The creator of the title is Matrix Games, a company specializing in strategy games, which has held the rights to the brand since 2007. The plot of this part focuses on the famous British offensive in 1944 on Caen, occupied by German armored divisions.
Scourge of War: Waterloo
Strategy 09 June 2015
The second installment of the highly-rated series of tactical real time strategy games, developed by an independent developer NorbSoftDev. Scourge of War: Waterloo takes us to 1815 to take part in one of the greatest clashes in history, in which Napoleon’s army was crushed by the forces of Seventh Coalition, spearheaded by English and Prussian forces.
Beware Planet Earth!
Strategy 11 September 2012
A humorous tower defense strategy produced by the French studio Lightmare. The Martians invade Earth to steal the most precious raw material - cows. Barney, the owner of a farm and a crazy inventor, is fighting aliens using a large arsenal of modified household appliances.
Warlock 2: The Exiled
Strategy 10 April 2014
Turn-based strategy set in fantasy reality, being the sequel to the game Warlock: Master of the Arcane. Just like the original from 2012, the title was produced by an independent Russian studio Ino-Co. The action of Warlock 2: The Exiled takes place in the world of Ardania, well known to fans of the Majesty series. Due to the dark forces, the universe was splintered into many fragments. The player directs the actions of a sorcerer who tries to take revenge on the mages guilty of his expulsion.
Game Dev Tycoon
Strategy 28 April 2013
A simple economic strategy developed by independent studio Greenheart Games. The action of the game begins in the eighties. The player acts as a young fan of video games who starts his own developer studio in his parents' garage. The objective of the game is to transform his amateurish studio into a powerful corporation that designs and produces renowned AAA video games.
Left Behind 4: World at War
Strategy 25 October 2011
Another part of the strategic cycle based on the best-selling Christian series of books by Dr Tim LaHaye and Jerry B. Jenkins. Headed by the Compression Forces, the Community of Global Peace Forces, or the American militia, we stand for the ultimate fight between good and evil.
Warhammer 40,000: Armageddon
Strategy 26 November 2014
A turn-based strategy game set in a popular science-fiction universe, developed by Slitherine, an esteemed studio specialized in strategy titles. The plot is focused on a great war of the planet Armageddon, in which the allied forces of the Space Marines and the Imperial Guard fight against the army of orks led by Ghazghkull Thraka. The story campaign consists of 35 missions and is non-linear to some extent, as it develops depending on your actions.
The Guild 2: Venice
Strategy 10 October 2008
The second expansion to The Guild, a real-time strategy game with RPG features, developed by 4Head Studios. True to its title, the add-on takes us to Venice – a 15th century Italian city state, which the creators recreated with all details - and allows the players to visit places like Piazza San Marco or Doge’s Palace. Due to the unique location of the metropolis, many places can only accessed with new means of transport - gondolas.
City Life DS
Strategy 04 September 2008
Pocket version of a well-known economic strategy. We create our own metropolis. The game places the greatest emphasis on showing the development of the city, pushing the problem of budget management to the background.
Crusaders: Thy Kingdom Come
Strategy 27 March 2008
Crusaders: Thy Kingdom Come is a RTS set in the times of the Crusades, which was undertaken by the Hungarian studio Neocore Games. He is also the creator of the turn-based strategy hybrid and RTS King Arthur.
King Arthur
Strategy 24 November 2009
Combination of turn-based strategy with RTS, in which we are given the opportunity to play the legendary title ruler of the British and rewrite his story. The game was divided into two planes. The empire is managed on a turn-based map of the British Isles, and huge battles involving thousands of units are fought in real time.
Spaceforce Captains
Strategy 29 November 2007
Spaceforce Captains is a representative of strategic turn-based games with space-based action. The player's main goal is to develop their own civilization through expansion, scientific research and economic development.
Medieval Conquest
Strategy 24 August 2004
Medieval Conquest is an interesting strategy and economic game, which in some aspects resembles the already famous series The Settlers. Players are at the forefront of a medieval-style, fantastic kingdom, and during the game they have to take care of both repelling hostile attacks and expanding the existing state borders, as well as developing its facilities.
AGEOD’s American Civil War: The Blue and the Gray
Strategy 12 April 2007
AGEOD's American Civil War is a turn-based strategy, presenting military operations from the civil war period, which was a small place in the United States in the years 1861-1865.
Confrontation: Peace Enforcement
Strategy 12 December 2008
Real-time strategy referring to the 2008 armed conflict between Georgia and Russia. The creators developed this true scenario and tempted themselves to make an alternative ending - it is up to the player and his leadership skills. The gameplay and graphics are reminiscent of the Sudden Strike series. It is worth noting that in battles we can use a pair of modern "gadgets", such as a remote detection system.
Micro Commandos
Strategy 28 June 2002
A funny real-time strategy from Monte Cristo, known for such productions as Economic War, Stardom: Your Quest for Fame or Airline Tycoon Evolution.
Close Combat: The Longest Day
Strategy 29 April 2009
Close Combat: The Longest Day is a remake of the fifth installment of the series, released in 2000. The player takes on the role of commander of Allied or German troops and tries to fight his way through overgrown with bushes fields of Normandy.
Stronghold Kingdoms
Strategy 17 October 2012
A side entry in the Stronghold series, created and developed by Firefly Studios. The game is a free-to-play MMO with microtransactions and, just like any other game from the series, it takes the players into a dark, medieval world, in which they have to create their own kingdoms. During the game we can join one of European countries and political groups and we can establish our status by getting special honor points.