Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

F.E.A.R. 2: Project Origin Game Guide & Walkthrough by gamepressure.com

F.E.A.R. 2: Project Origin Game Guide & Walkthrough

Table of Contents

Interval 02 - Isolation - part 1 | Interval 02 - Isolation F.E.A.R. 2: PO Guide

Last update: 11 May 2016

This level (and also this entire chapter) is going to begin with another interesting cut-scene. This time you'll witness a lot of strange occurrances while your character is being treated on an operating table. Wait for Becket to stand up. Notice that you've been given an ability to slow down the flow of time (CTRL key). You won't have to use bullet-time feature right now. Don't worry - you'll be given more instructions when the time is right. Start off by collecting a new document [#25] - Memo: M. Becket.

[#25] - Interval 02 - Isolation - part 1 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#25]

You may exit this room and you should also know that for the next few minutes you'll witness a lot of scary situations, but on the other hand you won't have to worry about being attacked by anyone nor anything. I would also recommend that you visit side rooms along the way in order to find more supplies. Ignore the left room and proceed forward. Once you've reached the junction choose the left corridor [#26]. There's a medical kit in the supply closet and you'll find a document called Info - 1SG: Griffin in Recovery 104.

[#26] - Interval 02 - Isolation - part 1 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#26]

Go back to the main corridor and keep heading forward. You can visit nurse's station if you want to. Make sure to listen to a TV broadcast, because the reporter will be covering the recent explosion in the city. Ignore both bathrooms - you can't go inside any of them. Instead choose a corridor located next to vending machines [#27].

[#27] - Interval 02 - Isolation - part 1 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#27]

Keep heading forward, but make a left turn when you have the chance. Enter Recovery 106. I would recommend that you go to the bathroom which will allow you to get to Recovery 105. This is a relatively important task, because you'll be allowed to take a new document [#28] - Info: SGT Jankowski. Go back to Recovery 106 and proceed to a door leading to a new large corridor of the hospital.

[#28] - Interval 02 - Isolation - part 1 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#28]

Go straight ahead and ignore a large room for the time being when you get to a new area of the map. Proceed to the right corridor. Eventually you'll be able to get to a much smaller reception [#29]. Look around and you'll find a new document called Surgical notes. You may now proceed to a large room. Don't be scared by a falling body. Head on to the stairs and proceed to the upper floor.

[#29] - Interval 02 - Isolation - part 1 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#29]

You can visit the men's restroom if you don't have anything against being scared a lot. Otherwise remain here and keep moving forward. There's a small room nearby [#30] and you should take a look inside, because you'll gain possession of a new document - Check the news. Go to your left and eventually you'll find a passageway leading to an unexplored hospital wing.

[#30] - Interval 02 - Isolation - part 1 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#30]

Ignore a young woman who is going to be shot in a nearby room, because the soldiers you saw won't get to you right now. Keep following the bloodstains on the floor. There's a security outpost to your left, but you may as well ignore it. Eventually you'll get to a lab where you'll have a chance to talk to Genevieve [#31]. Go to your left once the conversation has ended and leave this room.

[#31] - Interval 02 - Isolation - part 1 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#31]

You'll find yourself standing inside a very dark corridor. You can inspect the left corridor if you want to. This would allow you to get to a medical kit [#31] which you've probably noticed before. Go back to the main corridor and keep moving forward. Take a disk with some interesting data (Urgent warning) after reaching a new room.

[#31] - Interval 02 - Isolation - part 1 - Interval 02 - Isolation - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#31]

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Warner Bros Interactive or Monolith Productions. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.