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F.E.A.R. 2: Project Origin Game Guide & Walkthrough by gamepressure.com

F.E.A.R. 2: Project Origin Game Guide & Walkthrough

Table of Contents

Interval 06 - Deterioration - part 3 | Interval 06 - Deterioration F.E.A.R. 2: PO Guide

Last update: 11 May 2016

You should be able to reach a partially flooded room and this is where you'll engage a large group of enemy units in a battle [#287]. I would recommend using a Hammerhead here, as well as recently collected grenades. Go to your left when you'll deal with the first group. Kill other soldiers - they will appear near the stairs. Make sure to use bullet-time wisely, so the bar won't run out of "juice" in a crucial moment.

[#287] - Interval 06 - Deterioration - part 3 - Interval 06 - Deterioration - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#287]

Explore this entire area when you're done getting rid of enemy troops and then proceed towards the stairs. Thankfully you won't have to worry about any other soldiers attacking the main character. Instead look for supplies. Eventually you'll have to get to a new ladder [#288]. Use it to travel to a higher floor.

[#288] - Interval 06 - Deterioration - part 3 - Interval 06 - Deterioration - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#288]

You will find yourself standing on a large terminal and surrounded by groups of enemy soldiers. Obviously you'll have to defeat all of them and it's not going to be easy task. Start off by killing closest targets and then focus on securing the upper passageway [#289]. Notice that you shouldn't get too close to the train tracks. Visit a small booth in your spare time and you'll find a new armor. You can also return here later on if your current armor is in good shape.

[#289] - Interval 06 - Deterioration - part 3 - Interval 06 - Deterioration - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#289]

Sadly you can't use the upper balcony to get to the opposite terminal of the train station. Instead you'll have to go towards one of the carriages [#290]. Watch out, because when you get close enough to the carriage you'll attract other enemy soldiers (including snipers on the upper balcony). Ignore a dark tunnel to your left and proceed to a new terminal right away.

[#290] - Interval 06 - Deterioration - part 3 - Interval 06 - Deterioration - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#290]

Keep heading forward. You'll have to get to one of the corners of the terminal and you'll be able to find a large switch there [#291]. Using it not only will shut down power to the tracks but will also result in enemy units arriving near the station. Use your purse rifle to get rid of hostile units. It's very important that they die quickly, because one of the enemy soldiers was carrying a laser cannon. Exchange this weapon for your pulse rifle and proceed to an unexplored tunnel.

[#291] - Interval 06 - Deterioration - part 3 - Interval 06 - Deterioration - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#291]

You won't encounter any additional hostile units along the way. Instead search for a large hole in the left wall. Head over there without making any unnecessary stops. Collect a new document titled Supply report. When you reach the gate [#292] go to an exit, head down and take cover by the right wall. This will allow you to avoid being smashed by a falling bus.

[#292] - Interval 06 - Deterioration - part 3 - Interval 06 - Deterioration - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#292]

You'll have to circle the entire bus to get through. Keep heading forward and choose the passageway located to your left. Pick up a medkit along the way. Eventually you'll get to a new carriage. Ignore a new fiery vision [#293], because you won't have to fight with Alma. Instead move forward and you'll end up standing on a new platform.

[#293] - Interval 06 - Deterioration - part 3 - Interval 06 - Deterioration - F.E.A.R. 2: Project Origin - Game Guide and Walkthrough

[#293]

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