Materials | Enchanting ESO guide, tips
Last update: 11 May 2016
To be able to create a given Glyph, you will have to use 3 types of Runes:
- Potency (looking like a purple square), determining the required level and strength of the created Glyph. They are divided into: Additive and Subtractive types.
- Aspect ( looking like a yellow triangle), determining the quality of the created Glyph.
- Essence (looking like an amber circle), determining the magical effect of the Glyph.
Additive Potency Runestones
Below you will find a table representing the Additive Potency Runestones, their rank, as well as the range of levels required to be able to craft and use them:
Icon | Name | Title | Potency | Range of Levels |
Jora | Trifling | Develop | 1 - 10 | |
Porade | Inferior | Add | 5 - 15 | |
Jera | Petty | Increase | 10 - 20 | |
Jejora | Slight | Raise | 15 - 25 | |
Odra | Minor | Gain | 20 - 30 | |
Pojora | Lesser | Supplement | 25 - 35 | |
Edora | Moderate | Boost | 30 - 40 | |
Jaera | Average | Advance | 35 - 45 | |
Pora | Strong | Augment | 40 - 50 | |
Denara | Strong | Strengthen | 40 - 50 | |
Rera | Greater | Exaggerate | Veteran 1 - 3 | |
Derado | Greater | Empower | Veteran 3 - 5 | |
Recura | Grand | Magnify | Veteran 5 - 8 | |
Cura | Grand | Intensify | Veteran 8 - 10 |
Subtractive Potency Runestones
Below you will find a table representing the Additive Potency Runestones, their rank, as well as the range of levels required to be able to craft and use them:
Icon | Name | Title | Potency | Range of Levels |
Jode | Trifling | Reduce | 1 - 10 | |
Notade | Inferior | Subtract | 5 - 15 | |
Ode | Petty | Shrink | 10 - 20 | |
Tade | Slight | Decrease | 15 - 25 | |
Jayde | Minor | Deduct | 20 - 30 | |
Edode | Lesser | Lower | 25 - 35 | |
Pojode | Moderate | Diminish) | 30 - 40 | |
Rekude | Average | Weaken | 35 - 45 | |
Hade | Strong | Lessen | 40 - 50 | |
Idode | Strong | Impair | 40 - 50 | |
Pode | Greater | Remove | Veteran 1 - 3 | |
Kedeko | Greater | Drain | Veteran 3 - 5 | |
Rede | Grand | Deprive | Veteran 5 - 8 | |
Kude | Grand | Negate | Veteran 8 - 10 |
Essence Runestones
Essence Runestones give the Glyphs the desired effect, like enchanting a weapon with a spell, allowing it to deal additional, elemental damage, giving a piece of armor additional health or stamina, or enchanting a jewelry, which will now, for instance, decrease the costs of magicka-based abilities.
Below you will find a table representing the Essence Runestones, the effect they have on the resulting Glyph, as well as an example application (all the possible combinations can be found in the next section):
Icon | Name | Effect | Sample application, together with a Potency Runestone |
Dakeipa | Frost | Additive Potency Runestone + Dakeipa -> Glyph of Frost, giving a weapon additional damage from frost. | |
Deni | Stamina | Additive Potency Runestone + Deni -> Glyph of Absorb Stamina, giving a weapon additional, magical damage and the ability to restore Stamina. | |
Denima | Stamina Regeneration | Additive Potency Runestone + Denima -> Glyph of Stamina Regeneration, giving a piece of jewelry increased Stamina regeneration. | |
Deteri | Armor | Subtractive Potency Runestone + Deteri -> Glyph of Crushing, giving a weapon the ability to reduce the armor of the target. | |
Haoko | Disease | Additive Potency Runestone + Haoko -> Glyph of Foulness, giving a weapon additional damage from poison. | |
Jaedi | Bash | ||
Kaderi | Shield | Subtractive Potency Runestone + Kaderi -> Glyph of Shielding, can be applied to a jewelry, to reduce the cost of shield Bash and blocking with a shield. | |
Kuoko | Poison | Additive Potency Runestone + Kuoko -> Glyph of Poison, giving a weapon additional damage from poison. | |
Lire | Physical Harm | ||
Makderi | Spell Harm | Additive Potency Runestone + Makderi -> Glyph of Increase Magical Harm, giving a weapon additional damage from spells. | |
Makko | Magicka | Subtractive Potency Runestone + Makko -> Glyph of Absorb Magicka, giving a weapon additional damage from magic and the ability to regenerate magicka. | |
Makkoma | Magicka Regen | Additive Potency Runestone + Makkoma -> Glyph of Magicka Regen, can be applied to a jewelry to increase the regeneration of magicka. | |
Meip | Shock | Additive Potency Runestone + Meip -> Glyph of Shock, giving a weapon additional damage from lightning. | |
Oko | Health | Subtractive Potency Runestone + Oko -> Glyph of Absorb Health, giving a weapon additional damage from magic and to restore health. | |
Okoma | Health Regeneration | Subtractive Potency Runestone + Okoma -> Glyph of Decrease Health, giving a weapon additional, unavoidable damage. | |
Okori | Power | Additive Potency Runestone + Okori -> Glyph of Rage, can be applied to a weapon, to increase your Power for a few seconds. | |
Oru | Alchemist | Additive Potency Runestone + Oru -> Glyph of Potion Boost, can be applied to a jewelry, to increase the efficiency of potions. | |
Rakeipa | Silence | Additive Potency Runestone + Rakeipa -> Glyph of Flame, giving a weapon additional damage from fire. | |
Taderi | Physical Harm | Additive Potency Runestone + Taderi -> Glyph of Increase Physical Harm, can be applied to a jewelry, to increase weapon damage. |
Aspect Runestones
There are 5 Aspect Runestones in the game. They are used in a similar manner to the items used in the process of upgrading (Tannin, Temper, Resin). The only difference is that you use them in the process of production. The better the Aspect Runestone used in the creation of a Glyph, the better the quality of a final product.
Below you will find a table representing all 5 Aspect Runestones, as well as the quality of the created Glyph:
Icon | Name | Quality | Created Glyphs |
Ta | Base | White (Normal) Glyphs. | |
Jejota | Fine | Green (Fine) Glyphs. | |
Denata | Superior | Blue (Superior) Glyphs. | |
Rekuta | Artifact | Purple (Epic) Glyphs. | |
Kuta | Legendary | Gold (Legendary) Glyphs. |