Power | Enemies Dying Light Guide
Last update: 11 May 2016
Power is one of three skill groups available in the game. This are the main ways of gathering experience points required to develop it:
- Killing enemies
- Using your surroundings to dispose of enemies in creative way (thorns, puddle of gasoline etc)
- Using abilities unlocked from the Power tree
Important! You can improve the speed of gathering experience points by walking on night trips. After the dusk you will be given 2x more experience points in that group of skills.
Below you can find a list of most useful power abilities. You should get them as fast as it is possible (which means, after getting to the required power level).
Stun Kill - This ability allows you to eliminate enemies quicker. Remember to stop standard attacks after stunning an enemy, instead you should run towards him and quickly press the execution button.
Sturdiness - It increases your resistance for damage received, After unlocking you will die and use health kits less often.
Melee Throw - A great active ability for those that want to deal lots of damage to enemy. Don't forget to search and take again your weapon after throwing, since unlike with stars or hatchets you don't lose your weapon after the throw.
Combat Adept - Unlock this passive ability as fast as possible. It increases characters efficiency on combat, gives him more stamina and unlocks access to variety of new abilities.
Conserve Weapons - This passive ability becomes later in the game when you gain better weapons. It will allow you to use your favorite weapons longer before they become useless (more about recovery limit in the Crafting chapter).
Power Attack - This active ability is useful when you have a stronger enemy to kill, it allows you to make a single strong hit (which is loaded by holding the attack button). This ability works only for melee weapons, but is still worth owning.
Windmill - This active ability is similar to previous one since it too needs to be loaded. The difference is, this time all enemies surrounding your character are hurt. It works only with two-handed weapons and it is wise to have both them unlocked and choose them depending on circumstances.
Ground Pound - Another very useful ability from the Power tree. It works best when combined with freerunning actions, since it is activated in the air. You can bounce off from a roof or higher ledge and calmly aim during the flight into a group of enemies, which you want to weaken and/or knock over. Caution - you must have a double handed weapon for this ability to work.
Drop Attack - This ability too works very well when combined with quickly moving through the game world with freerunning techniques. Every time you find yourself above an enemy, you can use the opportunity to dispose of him with a surprise attack. Caution - you must use a one-hand weapon for this ability to work.
Stomp - It is definitely recommended to get this active ability. By stomping the skulls of fallen enemies (mostly regular zombies) you will be able to kill them MUCH quicker, you will save your time and supplies.
Combat Expert - Just as with the Combat Adept ability, you can make your character more efficient in eliminating enemies, increase his stamina and unlock new abilities on the Power tree.
Takedown - A very good active ability to remove enemies without alarming the whole neighborhood and to easy eliminate enemies who in a traditional combat could be troublesome (including monsters and alive enemies).
Ultimate Combatant - Last position in the Power tree. Try to get to it as fast as possible, since after getting it you won't have to worry about losing stamina when attacking.