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Dying Light Game Guide by gamepressure.com

Dying Light Game Guide

Table of Contents

6: The Pit | Main quests - The Slums Dying Light Guide

Last update: 11 May 2016

How to unlock: Complete main quest number 5 - Siblings (Tower on the map).

Reward: 55000 experience

Kill the bandits occupying the safe zone. - 6: The Pit | Main quests - The Slums - Main quests - The Slums - Dying Light Game Guide
Kill the bandits occupying the safe zone.

When Rais people attack you, jump out of the Tower and head to the safe zone that you've been to before (number 1 on the map). You have to reach the place in less than 40 seconds, so do not engage in any fights on the way and rely on parkour moves. When you're in the devastated safe zone (good news is that the infected cannot enter it), attack the Bandits using firearms or throwing weapons. Don't go outside the safe zone, because the sound of fight may lure the Runners here. Moreover, watch out for the flames. When the battle is over, head to the trailer to find Malik, who is badly wounded. Wait for a new conversation with Brecken.

Head west, to the Garrison (Raiss Garrison on the map) - 6: The Pit | Main quests - The Slums - Main quests - The Slums - Dying Light Game Guide

Head west, to the Garrison (Rais's Garrison on the map). Surprisingly, you won't have to fight the Bandits guarding the building, because they are all hiding inside. You can't use the main door, so go around the building and enter from the north. Find a red van, climb on top of it and start climbing the building in the place shown in the picture above. It will allow you to reach the roof of the building. It is good to attack the enemies standing here using a surprise element and also pushing them off the roof. Head to the southern part of the roof and locate the hatch leading inside the building.

You can ambush some of the enemies. - 6: The Pit | Main quests - The Slums - Main quests - The Slums - Dying Light Game Guide
You can ambush some of the enemies.

Listen to a conversation with GRE and start exploring the Garrison. Reach the elevator, open the door and jump onto the rope to go to a lower level. Open the door again and head forward. Soon, you will start to encounter first enemies. You can ambush some of them, but some of them may ambush you as well. When fighting, use Molotov Cocktails and throwing weapons. Also, frequently use dodges. Head to lower levels of the building.

The armory. - 6: The Pit | Main quests - The Slums - Main quests - The Slums - Dying Light Game Guide
The armory.

When exploring the Garrison, search all the rooms that you see, because one of them will be an armory. Take at least one pistol and one assault rifle from there. It is good to use the rifle to eliminate the Bandits. Aim at the heads if possible and hide behind covers. Observe the mini-map to avoid being ambushed and look for an opportunity to shoot at the explosive barrels and gas bottles. Remember to gather ammo by standing near the killed enemies. Soon, you will reach Dr. Zere and a cut-scene will appear.

Weapons and firecrackers can be found on top of the containers. - 6: The Pit | Main quests - The Slums - Main quests - The Slums - Dying Light Game Guide
Weapons and firecrackers can be found on top of the containers.

You gain control over Crane on the arena and you will also lose all the equipment (you will regain it at the end of the mission). You have to survive two rounds in the Pit - the first challenge is eliminating a few dozens of normal infected. Start from obtaining a few melee weapons (for example a Rebar or a Hammer) and as much DYI Throwing Knives as you can. Locate them using Survivor Sense. Most of the weapons can be found on top of the containers and some of them are lying on the ground. It is good to get to know the arena, because you will be here for at least several minutes. Besides weapons, pick up also some Firecrackers that will help you avoid fighting too many monsters at once.

Kill the Runners when they try to climb onto higher platforms. - 6: The Pit | Main quests - The Slums - Main quests - The Slums - Dying Light Game Guide
Kill the Runners when they try to climb onto higher platforms.

Attack normal infected only when you have at least 2-3 melee weapons. Try to eliminate the zombies one by one and make use of the spikes around you, as well as of all your skills that you've unlocked. Unfortunately, Runners will appear on the arena once in a while and you will have to deal with them right away. It is good to place yourself on top of the containers or on the narrow concrete shelves. You can wait until the infected start climbing them and then attack (if you have an appropriate skill for that), or jump onto them and perform execution. During this battle, do not risk too much, because you don't have any Medkits.

Watch out for the Demolishers charges and blocks of concrete thrown by him. - 6: The Pit | Main quests - The Slums - Main quests - The Slums - Dying Light Game Guide
Watch out for the Demolisher's charges and blocks of concrete thrown by him.

After killing all the infected, you advance to the next round, in which you have to defeat a giant mutant - Demolisher (his hp is shown on the top of the screen). Take some time to study the monster's two special attacks. Because he performs charges, you have to run a lot to avoid them and jump to the side in the right moment. The second special attack is throwing large pieces of concrete at you. Here, you also have to depend on dodging, but you can also hide behind covers.

It is best to attack the mutant after he charges. - 6: The Pit | Main quests - The Slums - Main quests - The Slums - Dying Light Game Guide
It is best to attack the mutant after he charges.

Use the machete that Rais thrown you to attack the boss (at least until it's broken). Stand near walls or other obstacles and wait for the Demolisher to charge. Jump to the side in the right moment and take advantage of the fact that the monster will be dazed for a few seconds. Attack the uncovered parts of his body. Step back from the boss when he's ready to charge again. Another interesting tactic is to use bottles of gas located on the arena. You can throw them at the monster and then detonate them.

Kill the Runners far away from the boss. - 6: The Pit | Main quests - The Slums - Main quests - The Slums - Dying Light Game Guide
Kill the Runners far away from the boss.

Later in the battle, some complications will appear. You will notice Runners going onto the arena. Don't ignore them, because they will interrupt you in fighting the boss. As soon as you see them, get as far away from the mutant as you can. Climb onto a concrete shelf or a container and wait for the Runners to start climbing as well to attack them. You can also try to push them onto the spikes on the ground. Try using throwing knives to slow them down. Continue to fight until you kill the Demolisher and as before, avoid taking risk. After you win, pick up the Medkit from the ground. You will watch a cut-scene about Rais.

Run all the time, using parkour techniques to avoid the obstacles and climb quickly. - 6: The Pit | Main quests - The Slums - Main quests - The Slums - Dying Light Game Guide
Run all the time, using parkour techniques to avoid the obstacles and climb quickly.

Start running as soon as you regain control over Crane. During this episode, you cannot stop, because the hero will be under all the time. Try to follow the path shown by the game without any mistakes and watch out when running on the narrow metal bars. Observe the hero's health bar and use a Medkit when you have 20-30 hp left. You will lose the chase shortly after reaching the parking lot. Watch out for single zombies here and head towards the exit. After leaving Rais's base, get far away from it. Avoid any contact with the infected and wait until the main hero loses consciousness. You will be transported to the Boat Launch (Boat Launch on the map). Listen to a conversation with Brecken and interact with the bag on the table to regain your equipment.

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