12: The Museum | Main quests - Old Town Dying Light Guide
Last update: 11 May 2016
Way to unlock: You need to complete main quest 11 - Rendezvous (point 3 on the map).
Reward: 20000 experience points
Listen to the radio conversation with Troy and exit the building. Your first task is to meet up with the curator of the museum that has been captured by Rais and his men. The curator is in the safe zone, in the Northern part of the city (point 4a on the map) and you can get there right after you climb to the roof (there is a big garden here). After you have talked to Tariq, head towards the museum and dive in the marked spot (point 4b on the map). You need to locate the underwater tunnel shown in the above screenshot and enter it. Try not to waste your time, too much, because you stay underwater for quite a time and you require enough air.
While exploring the underwater corridors, avoid bumping into obstacles unnecessarily and do not explore the surroundings. If you make no mistakes, along the way, you will make it to the place, where you can resurface near the grate and get some air. Soon, you reach stairs and you can exit the water. Take interest in the storage here (to open it, you require the key from the "Chasing Past" mission) and head towards the red door to get to a new location. Again, you need to enter the water and just like earlier, you cannot take any longer stops. You should be especially careful in the spot shown in the above screenshot - you need to squeeze through between the grate and the ceiling.
Along your path, search for opportunities to resurface and get some air. The underwater corridors get you to a well. Jump to reach the lowest interactive ledge and jump up to reach them one after another (turn around, if there are no ledges to jump to). After your character experiences vision problems, follow the narrow corridors. Use any melee weapon to destroy the small wooden barricades and avoid falling from greater heights, to prevent losing your health points. For the last time, jump into water and swim up to the big square by the museum.
Below, there are two opponents and it would be a good idea to shoot them quickly, because it will not take them too long to spot you. Walk over to the next area, where you start the first of the many battles, after you listen to Rais's speech. If you want to, you can explore the area to the left, after the battle starts, where apart from ammo, you find a Double-barrel Shotgun. Personally, however, I recommend that you use the machine gun, for elimination of opponents. For the whole time, rely on covers and the minimap readings, to locate enemies faster. Apart from that, watch out for the explosives the enemies throw, and get away from the spots where they fall.
After you have eliminated the first group, there appear more enemies on the balconies above. You can remain on the lower level or climb up, beforehand, and fight them over a shorter distance. Regardless of what you did, you will have to reach the upper level anyways, after you have dealt with all the enemies. Find the door to the next area, here, which should be guarded by several mercenaries with guns. Lift the gate and go ahead, while ignoring distortions. You start bumping into more opponents after you walk out into the open and, just as usually, remember to hide behind the available covers. Keep pushing forward and kill all of the enemies that appear in your way.
Soon, you reach a room with a HUGE number of zombies. Do not attempt to kill the infected and start running. The skills that may prove useful here are Vault and Tackle, which will decrease the threat of taking damage from the zombies. In the next area, you need to kill the infected gathered around the door, behind which there is Jade. You can eliminate zombies from the balconies above, or jump down and deal with them in melee. After the battle, approach the big gate. Listen to Rais's another speech and start fighting again. Try to kill bolters in the first place, because they are the greatest threat here. Also, rely on Molotovs, but throw them in the directions, in which Jade is not present, at the moment.
You are going to see a peculiar sequence, which is your character's hallucinations. During the sequence, you need to reach places, in which Jade appears. Of course, avoid falling, although falling into a chasm is not punished with the loss of experience points. You should not have major problems with getting past obstacles and climbing. The only more difficult moment occurs at the end of this sequence, where you need to jump over from one vertical pole to another. Each time after you reach another pole, climb up to reach the top. Then, you need to turn towards the next pole and jump. Soon, the entire sequence ends and you see a very important cutscene.
Now, you need to face Tahir, who is a boss here (he has his health bar at the top of the screen). During the battle, you will be able to use the machete only and you will not be allowed to access additional gear, including first-aid kit. Do the same as in the case of fighting other bandits, earlier. So, wait for opportunities to strike quickly with the machete, best after a failed attack by Tahir. If possible, do not get away from the boss, because he may then use a throwing weapon. To avoid taking damage, dodge to the sides and hop back, although you can try interrupting the boss's attack by kicking, if necessary.
After you have depleted, around a half of Tahir's health, there appears a group of regular bandits around and, for obvious reasons, this is going to make it more difficult for you, to win. Try to attack the regular bandits, after they get away from the boss. Also, you can use parkour techniques (e.g. sliding kicks or vaulting over enemies) to slow them down, stun them or weaken them in any other way. After you have dealt with the guards, return to Tahir. You need to drain his entire health.
Head towards the marked museum exit in one of the previously explored areas. Watch out for some opponents hiding by the vans. It is a good idea to use against them the gun that you have taken from Tahir. After you have secured the area, find your character's bag and interact with it to retrieve all f the gear. You can now exit the museum (point 4c on the map) and listen to the radio conversation with Doctor Camden. Finally, head for the new location, where Troy is, which is the single tower (point 4d on the map). You may have some problems locating the tower entrance- simply find the window shown in the above screenshot. After you walk inside, grab on to successive ledges. You need to reach the very top, where you meet up with Troy.