Classes | Basics
The choice of the class is made during character creation process. It affects only the beginning of the gameplay, changing the stats of the character and his equipment. No particular restrictions come with choosing a given class, so you can for example start as a warrior, for a better gear, and then develop to be a sorcerer.
Class | Lvl | Vig | End | Vit | Att | Str | Dex | Adp | Int | Fai | Total |
Warrior | 12 | 7 | 6 | 6 | 5 | 15 | 11 | 5 | 5 | 5 | 65 |
Knight | 13 | 12 | 6 | 7 | 4 | 11 | 8 | 9 | 3 | 6 | 66 |
Swordsman | 12 | 4 | 8 | 4 | 6 | 9 | 16 | 6 | 7 | 5 | 65 |
Bandit | 11 | 9 | 7 | 11 | 2 | 9 | 14 | 3 | 1 | 8 | 64 |
Cleric | 14 | 10 | 3 | 8 | 10 | 11 | 5 | 4 | 4 | 12 | 67 |
Sorcerer | 11 | 5 | 6 | 5 | 12 | 3 | 7 | 8 | 14 | 4 | 64 |
Explorer | 10 | 7 | 6 | 9 | 7 | 6 | 6 | 12 | 5 | 5 | 63 |
Deprived | 1 | 8 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 54 |
The best classes to start with are Cleric and Warrior. They have the best distribution of stats and a decent gear. What's more, Cleric can use the Heal miracle, which is very useful at the first stage of the gameplay, as there are not many ways to heal yourself during combat.
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