The Temple | Walkthrough Prince of Persia TT Guide
Last update: 11 May 2016
Run onto the wall opposite to the fountain and stick the knife into the groove of the rectangular mechanism. Falling down you will open the door close by, go through it. Run down the stairs, at the end of winding corridor you will encounter the Babylonian palace guard's dead bodies. Climb the balcony to the left. You will see down below the Vizier murdering your father's another guardsmen. It isn't not sure whether this view froze blood in your veins whether the other force but you changed into the Dark Prince. | |
Hang from the other side of the balcony rail and take off to the stone ledge in the wall vis-a-vis. Lower to the bar under you, then jump to the catwalk stretching above the balcony on the right. Lower to the balcony, attack the Guard with speed kill. After killing him the next Hound will show up, so kill him too. Stand near the wall, on the right side of the balcony. Run horizontally over the wall and catch the brink of the corner platform, climb it. Switch on the panoramic view to see the topography of the hall. | |
Turn to the right and run horizontally over the wall. Take off hard at the height of the window in the direction of the hall center. There is nothing to catch, but you have the whip. Crack with Daggertail in the direction of the nearest bar with red paper lanterns on sides, extend the flight with dozen or so meters and again use the whip on the next bar. Falling down use Daggertail for the third time on latest bar in the row, and you will land safely on the platform on the other side of the hall. | |
Turn left and run horizontally over the wall. Right before the bend bounce off the wall, and you will land on the catwalk on the left. Jump straight ahead to the other board, lower to the balcony and kill the Guard (possible speed kill attack). After a while two Hounds will show up on the gallery, which you are supposed to eliminate. Move to the left side of the balcony and look after stone block with the sculpture of the head on it. Crack the sculpture with Daggertail, and when you pull the chain to you will pull out it from the wall together with the block. | |
Jump onto the block, turn right with the face to the wall. Run vertically over the wall and take off backwards catching the balcony brink behind your back, climb it. Go through the entrance right to the other hall. Come down from the platform brink, move on hands to the left and stand straight ahead head sculpture. Use Daggertail to pull out it along with the stone block from the wall, then jump onto the block. | |
Stand right near the wall. Run horizontally over the wall using Daggertail on two torches laid high to extend the run. After stepping on the springboard bounce off it to the similar one on the adjacent wall, and then take off in the direction of the balcony visible near by. Liquidate two Guards and the hound. Go through the entrance to the next chamber of the temple with large statues. Switch on the panoramic view to determine the route, then turn to the right. | |
Run horizontally over the wall extending your run with Daggertail on the burning torch. Ahead of bend take off to the left, catch the cross-bar with whip extending the flight and land on the corner shelf on the other side of the hall. Turn round to the left, run horizontally over the wall to the gap created by the wall and the back of the statue. Jammed with limbs in the narrow pass jump straight ahead, catch the cross-bar above with Daggertail and extending the flight with this method land in the gap between the wall and the other statue. Slide a little bit down, then jump straight ahead, and you will land on the corner platform. | |
Turn to the left, come up the wall and run over it horizontally to the shelf in the opposite corner of the chamber. Stand with face to the wall left from the door. Run vertically over the wall and take off backwards reaching the balcony behind your back. Kill two Guards, go through the exit to the other hall. Switch on the panoramic view in order to find out where the way down is. | |
Stand near the wall on the right, run horizontally over the wall until you will catch baize. Take off backwards at once, catch the horizontal bar with the red streamer with Daggertail and extend the flight to the other baize on the opposite side of the chamber. Slide down to the zero level of the hall. A skirmish with 16 Reptuses awaits you. It sounds uninteresting you are attacked by the four enemies at the same time luckily. You'll manage them. After the fight push in the decorative tile in the floor (by two boulders), and you will open the gate on the left, run to it. | |
There is another tile in the wall behind the door. After pushing it run as fast as you can up the stairs. There is the door at top of the stairs opened with tile from below. Unfortunately, it is shutting quite fast, and therefore you can't stop your run for a while otherwise you will have to go down again. Avoid pitfalls en route - revolving machines with blades and crushing, moving blocks. Best run over the right side of stairs, just near very rail. | |
You will change into the "normal" form of the prince after reaching the door on the top. Go over flooded floor to the left, to the platform with the revolving mechanism. Switch over the lever of the mechanism, you will close the sluice. Two illusions will materialize, liquidate them before they will stuff you with knives. After the struggle look around. Localize the pole sticking out not high above your head. Run vertically over the wall close by and take off backwards catching it with both hands. | |
Clamber over the pole upwards, then jump onto other, located higher. Jump from it to the balcony underpinned by the previous pole. Run vertically over the wall right from the door, take off backwards and catch cross-bar. Stand on it, move right to the blue flag. If you jump to the gap behind the flag you will reach the Fountain of Light. If you choose the way upwards you will continue course without bonus of stage. Choose the jump through the blue flag to the recess in the wall. | |
After entering to the recess and passing the corridor you will stop over the precipice. Stand near the left wall where the rail is missing. Run horizontally over the wall, catch the red baize and slide down with it. Before the end of the strip take off onto the opposite wall and the identical baize, and slide down with it then jump down to the floor. Run with the corridor right ahead, behind the bend to the left drink water the Fountain of Light. | |
You will be teleported to the bonus corridor. Stand over the abyss brink near the right wall where the bit of the rail is missing. Run horizontally with the right wall now, bounce off the diving board to the other in the opposite wall, then again to the springboard in the right wall etc. You have sequence of 9 springboards to manage (without stopping) until you will finally land on the column. | |
There is a row of four saws in front of you, with columns similar to one you are stuck to. Jump from one column to the other above saws when their severe halves begin to hide to the ground. Watch out for columns - they aren't holding your weight long and they are falling apart pulling you into the abyss. You have to act fast (the power of Eye of Storm slowing down the time may help). After beating the last saw you will land on the corridor floor. There is a lucid entrance in front of you, enter it - you gained the third bonus health. | |
You will be teleported back to the broken Fountain of Light. Return over the corridor to the place where you were sliding with the red baize recently. Run vertically over the wall on the left and climb the shelf. Push in the tile in the floor, then go through the opening up gate. You are again in the room where you were shutting the sluice. Leave with poles with the same method as previously. When you are found on the cross-bar opposite the blue flag, don't jump to the gap behind the flag, but jump upwards and clamber up the horizontal bar above you. | |
Turn around, jump straight ahead to the next cross-bar above you and then to the other. One more jump and you are sticking to the floor brink, climb it. Run through the open gate, come up to the revolving mechanism to the left. Switch over the machinery lever about a half turn, and the door to the right will open. Enter it and reach the abyss. Switch on the panoramic view to locate strips of the red baize making it possible to get to very bottom of the chamber. | |
Stand up at the precipie's brink where the rail is missing. Run horizontally over the wall to the baize overhanging straight ahead. Catch the material after passing the arch, go down with it and take off at its end to the opposite wall. You will fall into the other strip of the baize, slide with it to the ground. Go to the next room, run vertically over the wall and stick the dagger into the rectangular mechanism. Falling down you will open the door to the right. Run across it, by the time it will shut. Turn to the left behind the door. | |
You are on the precipice's edge. Stand near the right wall, run over it horizontally and catch the rail on the other side. Jump over it, come up to the ladder on the wall to the right. Clamber up the top of the ladder, exit to the floor. There is a fountain a little bit further, on the left wall. Awallow of water will be useful for refreshment. |