Sand Gate Prince of Persia TT Guide
Last update: 11 May 2016
Sand Gates are magic piles (3), being the source of sands of the time. The player will find nine of such places in the game. It is easy to localize them, because the trail gushing from them is visible from the distance. After sticking the dagger of the time into the Gate the prince is receiving various gratuities (Sands of Time Powers, sand credits, extra slots for the sand), extremely useful in the far-away travel. |
In order to capture the Sand Gate it is necessary to kill its guards first. There are usually two to four enemies. There is the Sand Guard always among them (1). He is the key guard warrior and it is possible to recognize him with the red smock under the amour. If the Sand Guard notices the Prince, he runs with lightening speed to the pile and is sticking the knife into it, calling for reinforcements. From this moment a new enemy shows up in the Gate instead of killed one. There are around 10 additional warriors and it is quite substantial strength. In order to avoid reinforcements it is necessary to kill the Sand Guard first before he will call for help. Every location with the Gate of Sand is constructed in this way so it is possible by using, catwalks, platforms and other elements of the environment to thieve to the enemy unnoticeably. The next step is to execute the speed kill attack on the Sand Guard. If this action is a success, eliminating the rest of protection (2) of magic pile it is the mere formality.
The following list presents all Sand Gates in the game, along with names of stages where they are located and bonuses the prince is receiving for getting them. Details referring to the capturing the concrete pile may be found in chapter Walkthrough.
Sand Gate 1. Level: 12. The Fortress. Protection: one Sand Guard, one Guard. Bonus: unlocked fourth sand slot.
Sand Gate 2. Level: 13. The Lower City. Protection: one Sand Guard, two Guards. Bonus: 100 sand credits.
Sand Gate 3. Level: 17. The Balconies. Protection: one Sand Guard, two Guards. Bonus: Sands of Time Power - Eye of the Storm.
Sand Gate 4. Level: 19. The Temple Rooftops. Protection: one Sand Guard, two Guards. Bonus: unlocked fifth sand slot.
Sand Gate 5. Level: 22. The Market District. Protection: one Sand Guard, three Thralls. Bonus: 150 sand credits.
Sand Gate 6. Level: 26. The Upper City. Protection: one Sand Guard, two Guards. Bonus: Sands of Time Power - Wind of Sand.
Sand Gate 7. Level: 27. The City Gardens. Protection: one Sand Guard, two Thralls. Bonus: unlocked sixth sand slot.
Sand Gate 8. Level: 29. The Promenade. Protection: two Sand Guards, two Thralls. Bonus: 200 sand credits.
Sand Gate 9. Level: 33. The Hanging Gardens. Protection: two Sand Guards, one Thrall. Bonus: Sands of Time Power -Sand Storm.