The Ruined Palace | Walkthrough Prince of Persia TT Guide
Last update: 11 May 2016
Leave the room with the fountain heading the left corridor. In front of you there is a pitfall with two vertical chunks near walls and pillar stuffed with killing blades running between them. Move over to one of walls and sense when the nearest chunk will turn around with the smooth surface on the top. Steal by it, of course if the dangerous pillar is located on the opposite side at that time. | |
Behind the left bend the next obstacle is blocking the way - three spiky chunks arranged horizontally. You will pass them easily because they are turning around to the flat side serially, in the repeatable way. The next pitfall is made of three fast moving columns. Move over to the wall and in the opportune moment (pillars are also moving in the repeatable way) run across the dangerous zone with lightening speed. Don't bother if any columns snags you with blade this time, the loss of energy should not the big. | |
After avoiding the pitfall continue the run and don't stop, because floor is instable breaking down under your weight. You are safe only near the portal, at the end of the corridor. Turn left and enter the large hall. There are heaps of rubble all around and it is full of gaps in the floor, so look below legs. Approach the door straight ahead the exit and turning around to the right, jump the gap in the floor. Run in the opposite end of the hall. Turn left and jump over the next gap in the floor. Kill the Guard attacking you. | |
Jump onto the stone platform, located near by columns in one of corners of the hall. Jump the straight gap in the floor and land on the narrow strip of the floor near the wall. Sticking to the wall, move over to the left for the broad, safe piece of the floor. Kill both Guards attacking you. In the wall on right find the gap with the carved casket. You will find ten sand credits inside. | |
Leave the gap and go to the building on the center of the hall. Localize two ledges in the wall, climb them, and then jump and catch up the brink of the floor on the mezzanine. Clamber to the top, liquidate the Guard. There are two relieves over the wall where the casket was located in. Stand straight before them, take the run-up and jump for lower, sticking the blade of the dagger in it. Jump up and snag on higher relief with the blade. Take off from this position again upwards, reaching the stone window-sill. Move to the left onto bigger piece of the floor. | |
The platform is located near by, on the adjacent wall. You will reach it running along the wall horizontally. From this place, keeping the same direction, run horizontally over the wall again. When stamping on carved springboard take off from it. Jump the space obliquely and you will land on the stone window-sill. | |
Sticking to the wall move to the left, climb to the recess in the wall. It leads to the side room with the fountain. Time for the swallow of water for refreshment. |