Game Guide - General hints Murdered: SS Guide
Last update: 11 May 2016
About this guide
The guide has been color-coded with four colors. Each one relates to a different thing. Orange relates to items that you can collect or posses. Brown symbolizes enemies. Green relates to characters or ghosts that you can encounter, during the exploration, which do not attack you. Blue relates to the first use of a supernatural ability in a given situation.
General hints
1. The game Murdered: An Investigation from Beyond the Grave as an adventure game with arcade elements. These consist in fighting demons. The protagonist is no superhero. In a direct clash with a demon, he dies. You can only defeat demons by getting them from behind and by pressing the appropriate sequence of buttons. If you fail to defeat the opponent, you can always hide in one of the white halos, around the locations where the demons lurk. The opponents will be searching these to find you. Therefore, you need to dash from one to another, effectively. All in all, they will give up. The monsters move around over pre-determined paths. The highest number that you will have to handle in a single combat is four - towards the end of the game. Do not attack demons when they are standing close to each other. You stand no chance against two opponents. What is very useful here, is the ability to see demons through walls. The yellow halo points towards the direction, in which they are currently moving.
2. The RPG elements in the game show in that your character obtains new abilities. The game does not provide you with the possibility to direct your character's development. You receive, a given ability, at a certain moment, e.g. in the graveyard, you receive the ability to regenerate.
3. In the game, there are more than 200 collectibles to find. For collecting all of them, you receive an appropriate achievement. The messages from the dead appear on walls. You can view them only if your character is facing the wall at an angle. Due to that, some of the messages are difficult to discover.
4. You cannot save the game on your own. The game saves only at certain points. This does not concern collectibles; the game saves immediately after an item is collected.
5. Unfortunately, the game is not free from glitches. They have been mentioned in the appropriate section of this guide. They boil down to the impossibility to complete the investigation in the tenement house and the Judgment House. The way around it is to load the last checkpoint, or complete the investigation before you continue exploring the building.
6. The quintessence of investigations is that you first collect clues and finally, sum up the investigation by giving pre-determined answers to questions.
7. The main storyline is not too long, but you can solve side missions: by helping the lost souls and finding collectibles.
8. The town of Salem is not too big, but you can lose your way around it. Fortunately enough, when you are supposed to reach a location, on the screen, there displays information on how far away from it you are. Visit every corner and you may find an item there.
9. The game gives you the opportunity to possess people. You can then read their minds to influence them to do something. You can then, e.g. see the computer screen that they are currently looking at. After you possess a character, you can use them to walk over a demon goo on the floor, as them. Without this trick, you would be unable to get past that obstacle. You can control the cat to reach inaccessible locations. You can also possess items and, e.g. distract policemen.
10. You can enter buildings only across opened door. Indoors, you can cross walls. Unfortunately, sometimes you will be unable to do that. After you learn the ability to teleport, you will be able to get to the other side, across, e.g. a hole in the planks. You cannot teleport across demon goo on the floor.