Chapter 2 - Eternal Flame (2) | Collectibles Murdered: SS Guide
Last update: 11 May 2016
On the beach (near the church), after selecting: reveal, walk onto the wooden platform and head left towards the end of it. To your right, use: remove. The wooden wall will disappear and you will find a Flame.
The next one is rather close to your position. Turn around, cross the wooden platform and use: reveal on a piece of wood. A passage will show up. You will find a Flame on your right.
The next Flame is located on the street with the bank and a playground, to the left of the fence with the Burning message, to the "Ghost Girl's Messages" case. You will find it in the corner of a building.
For the next Flame, head to the cemetery. Walk through the fence with the cat nearby and possess the creature. Your first goal is the scaffolding on your right. Go straight and jump onto a stack of pallets. From there, make your way to the scaffolding. Jump onto another platform and go up. Now you only have to make it to the next platform, on which you will find a Flame.
You will find the next Flame on the second scaffolding, in the same location. Jump off the pallet and head to the platform leading to the scaffolding on the left. From there, make your way to where you can see some white material. Climb the material and get to the Flame.
Make your way to the street with burning houses. Look for a yellow taxi. Turn right next to it and go past a garden, where a man is sitting. Reach the corner of the location and select: reveal. A staircase will appear. Go up and collect the Flame located there.
Return to the taxi and go straight. You will reach a psychiatric hospital. Turn right and you will find another Flame behind the bushes.
Now head to the place where you've found the Judgment House Plaque, to the "Witch Trials History" case. There is a square nearby with three cars parked. Facing the fence, in a blind alley (there is a "Danger" sign), turn around and go straight. Go past the square. Walk along the house on your left. You will see a boat. Turn right and go through the fence. There is a blind alley on your right and a Flame in it.
Possess the cat sitting close to the place where you've found the last Flame. It is near the square with the three cars. Controlling the pet, go straight and turn right. Jump onto the obstacle, then on another one and then onto the container. Turn right and jump off. Now go up using the boards. Go straight and jump to the right. You will find yourself on a container. Turn left and climb up, using a plant. Go to the end of the boards and jump onto a case. Turn right and jump onto the balcony. Now you only have to make it onto the box, where another Flame awaits you.