Mission I - Map 3 (M3) | Maps Heroes VI - Pirates of the Savage Sea Guide
Last update: 11 May 2016
Objects map: surface
1 - Stone of Enlightment (gives 2500 XP. Hero can use it only once)
2 - armoursmith (permanent +1 to the might defence. Only one-shot for hero)
3 - war ancient (increases hero's fate and Charismatic Leader about 5 for next battle, additionally, he gains 5 movement points. Can be used only one time per battle)
4 - Subordinate altar (increases population in Strongholds)
5 - weaponsmith (gives permanent +1 to hero's might attack. One-shot for a hero)
6 - artifact merchant (Here you can buy and sell items)
7 - shipyard (you can buy ships here)
8 - mother earth shrine (increase hit points of all unit about 10%. Once per every fight)
9 - lighthouse (increase's army morale. Hero can use it once per week. )
10 - arena (After defeating guards it gives +2 to might power or might defence permanently. After fight all lost troops are resurrected)
11 - barracks (increases population in Havens)
12 - arcane library (Gives hero + 1-3 magic power or + 1-3 to magic defence. Number of points depend from hero's level (1-10: 1, 11-20: 2, 21-30: 3). Hero can use it only once)
13 - Crystal of Power (Gives permanent +1 to hero's magic power. Only one-shot for hero)
14 - stable (increases hero's movement points by 5. Hero can use it once per week)
15 - Dragon Nexus (doubles hero's maximum mana points. Can be used once per week)
16 - blind maiden (increase hero's destiny by 5. Only once per fight)
17 - Angels Shrine (+5 to magic power and Leadership do the end of current week. One use per a week.)
18 - city
19 - fort (lets you take control on the nearest area)
T - sawmill (2 wood per turn)
R - stone mine (2 stone per turn)
K - crystal mine (1 crystal per turn)
Z - gold mine (1000 gold per turn)
X1, X2, X3, X4 - entrance to the underground