Earth elemental | Unit description
Unit | Statistics | Attributes | Cost |
Earth elemental | Petrification: Target creature turns to stone and becomes invulnerable for 1 turn. Target enemies cannot act. Target friendly creatures may act but doing so will dispel this effect. Earth affinity: Elementals are dealt 50% reduced damage from their affinity element and 50% increased damage for their counter-element. Elementals are also immune to negative effects from their affinity element. Spirit form: Spirits benefit from 50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature. Living: Can be healed and resurrected. Susceptible to morale. Regeneration: creature heals some of its HP every turn. | 460 gold |
Slow but tough, that's how you can describe the earth elementals. Thanks to the big resistance to might and magic and regeneration you can be sure, that they get to the enemy's lines. But it's Petrification what is the biggest advantage of this. Properly use can exclude the particular troop from the battle, what may be decisive.
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