Air elemental | Unit description Heroes VI - Pirates of the Savage Sea Guide
Last update: 11 May 2016
Expansion Pirates of the Savage Sea let you recruit elementals. They are an elite neutral units, without a fraction. You can buy them in Confluxes and their presence on the battlefield can be crucial. Every elemental has different abilities and role on the battlefield.
Unit | Statistics | Attributes | Cost |
Air elemental | Air affinity: Elementals are dealt 50% reduced damage from their affinity element and 50% increased damage for their counter-element. Elementals are also immune to negative effects from their affinity element. Spirit form: Spirits benefit from 50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature. Living: Can be healed and resurrected. Susceptible to morale. Wind shield: Attacks cannot be retaliated. Cyclone: Reduces ranged damage dealt to the elemental. Lighting strikes: Ranged attacks deals damage (Air) to the target stack and up to three extra enemy stacks. Damage is halved by each jump. | 390 gold |
Air elementals are born to be snipers. They don't have penalties for long distance, can hit few units at once and get less damages from archers. If you can protect them before melee enemies you may be sure that elementals will shoot down your opponents.