Darkness elemental | Unit description Heroes VI - Pirates of the Savage Sea Guide
Last update: 11 May 2016
Unit | Statistics | Attributes | Cost |
Darkness elemental | Darkness affinity: Elementals are dealt 50% reduced damage from their affinity element and 50% increased damage for their counter-element. Elementals are also immune to negative effects from their affinity element. Spirit form: Spirits benefit from 50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature. Living: Can be healed and resurrected. Susceptible to morale. Shadow form: Attacks also dispel one random positive effect from the target. Weakening grasp: Reduces Damage (Might) by 20% for 3 turns. Shadow strike: Attacks using the shadows as gates to the Spirit World to come back to its previous position, avoiding retaliation.
| 440 gold |
Darkness elementals are support melee units. Their goals should be strongest enemy melee units, boosted with spells. Shadow form dispels the bonus and the Weakening grasp decreases his strength. Simultaneously the Shadow strike causes no retaliation so the enemy won't hurt your unit.