Fire elemental | Unit description Heroes VI - Pirates of the Savage Sea Guide
Last update: 11 May 2016
Unit | Statistics | Attributes | Cost |
Fire elemental | Fire affinity: Elementals are dealt 50% reduced damage from their affinity element and 50% increased damage for their counter-element. Elementals are also immune to negative effects from their affinity element. Spirit form: Spirits benefit from 50% resistance to all damage at the start of each combat. Lasts until an action was taken by the creature. Living: Can be healed and resurrected. Susceptible to morale. Fire ball: Deals damage (Fire) in target 3x3 area. Deals half damage around the center. Cremation: Turns into a gigantic fire-storm when destroyed dealing damage (Fire) to all adjacent stacks. | 450 gold |
Fire elementals are another shooters. On the contrary to air cousins, they can't fight on full distance, but when they get close to the enemies, they cause the greatest loses. Fire elementals cause the biggest damage from all troops of Conflux. They can punish troops who dare to attack them melee. Their Fire ball immediately reduces enemies and after-destruction Cremation clears the vicinity from enemies. If you'd like to use both abilities fully, try to heal and resurrect this stack.