Sundowner | Bosses MGR: Revengeance Guide
Last update: 11 May 2016
Is not too difficult a boss, but it requires to handle the Blade Mode in a flawless, perfect way (i.e. to aim your slashes accurately). If you have problems with that and you usually cut without rhyme or reason, you will have quite a problem with this enemy.
Sundowner has the reactive armor, which means that each your attempt at a frontal attack, with the blade, ends up in receiving severe damage, because the boss's armor explodes. The way to defeat it is to parry its regular attacks to bring about the situation in which you can use the Blade Mode.
Once you use it, you will see spots, in which the armor can be penetrated, without the risk of explosion, displayed. If you manage to do that, the boss will lose its explosive armor for a dozen of seconds, and you will be able to fight in a regular way. If you fail, the armor will explode and deal quite a considerable damage to you. An additional obstacle is the helicopter that circles around the arena and may interrupt your Blade Mode with rockets - use the rocket launcher to shake the chopper off, for a moment.
Sundowner's typical attacks:
- Charge with the explosive armor in front - if you do not want to take damage, you need to dodge this attack by skipping (Defensive Offense)
- Attack combo - you can (and even have to) parry them all. After the successful block, you will get the opportunity to use the Blade Mode.
- Takedown - Sundowner will flash in gold and, after a while, it skips forward. If it manages to catch you this way, you will receive a lot of damage. Just like in the case of each "gold" attack, this one can be neither blocked nor countered and you simply need to avoid it, by moving as far away as possible.
If there is no way in which you can defeat Sundowner in the way presented above, there is yet another way, however common. It consists in running up to the enemy constantly, landing a few quick blows with the sword (best into the back) and jump away from Sundowner, before it reacts. Several minutes of such running will handle the boss down. Once its health bar drops to 10%, the usual QTE sequence will start. After that, Raiden will cut up the boss and the mission will be over.