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Darkest Dungeon
RPG
February 28, 2018
A dark fantasy cRPG developed by debuting studio Red Hook. The story is set in a dark, medieval-like universe. While exploring ruins of an old castle and its dungeons, you face off against forces of darkness that overwhelmed the land because of the reckless actions of its previous sovereign. As you delve into the depths, you discover the dark history of a family who brought the evil upon the world. The gameplay focuses on dungeon crawling - dungeons filled with traps and crawling with monsters that need to be dealt with during turn-based combat sequences. An original idea is the sanity indicator of your heroes. Each team member has different personality and reacts differently to what is happening around him/her. Therefore, while playing you should keep an eye on their well being and fear levels, alleviating their stress by drinking alcohol or brawling, if needed.
The Bard's Tale IV: Director's Cut
RPG
August 27, 2019
The fourth installment in the legendary RPG series launched back in the mid-80s. The title was developed by inXile entertainment thanks to the funds raised at Kickstarter, and its production was overseen by Brian Fargo, the creator of the initial entry of the franchise. The action takes place in the fantasy world known from previous installments of the series. The city of Skara Brae is its center. From there, the players set out to conquer numerous ruins and dungeons leading a party consisting of various races and classes, which influences the course of the plot as well as the attitude of the encountered NPCs. The available locations are grid-based in design, while combat takes place in an unusual, phase turn-based system that allows our party members to perform two actions simultaneously and thus achieve a synergy effect of various skill combinations. Bardic music also plays an important role during the fights. The ballads were recorded in Gaelic language.
Children of Morta
RPG
October 15, 2019
A retro roguelike RPG action game, combining hack’n’slash genre with narrative adventure game features, developed by Dead Mage studio. The titular Morta is a mountain guarded by many generations of the Bergson family. When a mysterious power defiles the source of life within the mountain, turning local creatures into bloodthirsty monsters, we must set on journey as subsequent members of the family to gather seeds of life and stop the spread of chaos. Gameplay in Children of Morta focuses on exploring procedurally generated levels, collecting items and arcade battles against monsters. This is complemented by a typical character progression system and equipment, with the addition of alchemy and crafting. Despite its old-school formula, the game stands out with its rich, multi-threaded plot and difficult moral choices that affect the story.
Enter the Gungeon
Action
April 5, 2017
A unique mix of a classic dungeon crawler and a dynamic, two-dimensional shooter from the debuting American studio, Dodge Roll. We play as a hero seeking for the legendary weapon that can change the past of a distant planet. To achieve his goal, he must explore the eponymous ancient temple where many dangers and surprises await him. Featuring a top-down view, the game tasks us with exploration of randomly generated levels of the temple. We come across numerous enemies and bosses, as well various shops and friendly characters that will help us in our journey. The game’s combat system is based on classic twin-stick shooters, allowing us to use environmental objects as weapons in addition to an already vast selection of guns and gadgets.
Wizardry: Proving Grounds of the Mad Overlord
RPG
May 23, 2024
The remake of a legendary 1981 RPG. Wizardry: Proving Grounds of the Mad Overlord has us commanding a six-people party against an evil wizard. The game features refreshed visuals and re-balanced gameplay, though at any point we can switch back to the original interface.
The Binding of Isaac: Rebirth
Arcade
July 24, 2015
An expanded version of a popular indie game that has been released in 2011 by Team Meat studio. Nicalis studio, a bit more experienced team, has been involved in refreshing of the title, in cooperation with original developers. When it comes to mechanics, the gameplay hasn’t changed much, offering randomly-generated levels, traversed by the titular Isaac, who solves simple puzzles and eliminates monsters or much more powerful bosses. The main difference between the Flash-based original, is a completely new graphic engine, introducing new, improved visuals and a number of innovations that, as a result of technological limitations, hadn’t made their way into the original. The developers included the whole base game and its two DLCs, and introduced a number of novelties. A local co-op mode has been incorporated in the game, allowing two players to take part in a joint playthrough on one screen.
Stranger of Sword City
RPG
March 22, 2016
Stranger of Sword City is a dark fantasy, first-person jRPG dungeon crawler developed by Experience. The game is also known as Stranger in Alda and Stranger of the Village of the Sword. We play as the titular stranger, whose plane crashes after an encounter with a mysterious portal. Being the only survivor of the crash, we end up in the legendary sword city Escario. Our only goal is to find our way back home. The problem is that the citizens of Escario claim that our protagonist is the chosen one who will save them from the forces of darkness. In terms of mechanics, Stranger of the Sword City is a typical jRPG. We explore the world, complete various quests, and fight with various enemies and bosses in turn-based battles. The latter ones can come back to life, and the only way of defeating them is to destroy a mysterious crystal.
Crypt of the NecroDancer
RPG
February 10, 2017
The work of a one-man Canadian studio Brace Yourself Games in the form of a unique independent production that combines features of seemingly contrasting elements of a roguelike RPG and a dancing game. Crypt of the NecroDancer lets us play as a girl named Cadence, who sets on a journey to find her missing father. It leads her to the mysterious crypt ruled by an evil demon known as NecroDancer. It casts an unusual curse on the protagonist, making her heart always beat in rhythm of a music. As far as its mechanics go, NecroDancer is and old school action RPG. We explore procedurally generated dungeons and fight various monsters using weapons and magic. What makes the game unique is the fact that enemies move to the rhythm of music, and Cadence must adjust to their dance to defeat them. Each enemy she encounters has his unique style, and discovering the correct combination of moves is the key to success.
Tower of Time
RPG
June 26, 2020
Tower of Time is an RPG set in a fantasy realm that stands on the brink of destruction. The player assumes the role of a warrior, who, along with a party, decides to explore a mysterious tower that may hold a key to stopping the apocalypse. Gameplay mechanics in Tower of Time mostly rely on exploration of the game world, completing missions, fighting foes, and developing your heroes. Characters represent different classes and have a variety of attacks and special skills at their disposal. Besides, many of them can have impact on their environment. Combat is observed from top-down perspective and played in real time, but it’s possible to briefly slow down time so that you can give orders to your heroes. Throughout the campaign you traverse the 13 floors of the tower, which amounts to 20-30 hours of gameplay. In between missions, you regularly visit a local town in order to regain strength and replenish supplies and equipment. Some buildings in the town can be upgraded, which unlocks new gear and abilities.
Underworld Ascendant
RPG
June 26, 2019
Considered the spiritual successor to the classic Ultima Underworld, Underworld Ascendant is a first-person cRPG developed by OtherSide Entertainment, a team led by Paul Neurath - the co-creator of Ultima. The game is set in the Stygian Abyss, a place known among the fans of the series - an underground world inhabited by three races that fight for power. Assuming the role of a character described by one of the three available classes, the player picks one side of the conflict in order to experience an epic adventure in a world filled with underground towns, mazes, temples, huge cavern systems, as well as dense forests. The game is played from the first-person view; as for combat, the game utilizes a real-time system which involves use of traditional weapons and spells. Apart from individual skills of one's character, in order to succeed, one also has to pay attention to their mobility, reflexes, and the ability to take advantage of the shape of terrain. What is distinctive about the game, the player is given a lot of freedom concerning their approach to gameplay, and the events change in a dynamic way in response to the player's actions.
Darkest Dungeon: The Color of Madness
RPG
October 11, 2018
The Color of Madness is an expansion for a turn-based RPG Darkest Dungeon. DLC introduces a new type of adventure, in which the players face endless waves of enemies while trying to reach their objective, and a new faction. There are also more trinkets that weren’t seen before.
Operencia: The Stolen Sun
RPG
March 29, 2019
Operencia: The Stolen Sun is an RPG game created in the style of old dungeon-crawlers, with a jumping motion system and turn-based battles. Oldskul gameplay mechanisms are accompanied by modern graphics, and an additional attraction are unusual realities, inspired by the folklore of Central Europe.
Dungeon Rushers
RPG
May 25, 2018
An RPG from the dungeon crawler genre, developed by the independent studio Goblinz. Players are taken to fantasy world filled with dungeons to explore, treasures to find and monsters to defeat. At the same time, Dungeon Rusher offers a humorous approach to classic heroic fantasy tropes. We lead a party of adventurers, who must defeat a lord of darkness, dwelling in the deepest dungeon. Our team will consist of a shaman, an archeress, a warlike dwarf and a bard. Gameplay comes down to exploring and fighting enemies as we travel through two-dimensional map. When we meet hostile creatures, we are taken on the battlefield and engage in turn-based combat, which requires proper positioning of our fighters and wise use of their abilities. We also find many items, including weaponry, and there are crafting and trading systems. Aside from single player campaign, Dungeon Rushers offers a multiplayer mode to fight against other players.