Strategy Video Games9
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Empire of Sin
Strategy 01 December 2020
Paradox Interactive's strategy to lead a mafia organization in Chicago in the age of Prohibition. In Empire of Sin, a player must both manage the economic side of criminal activity and command gangsters in turn-based tactical battles. The production is developed by the Romero Games studio, headed by the famous John Romero.
Desperados: Wanted Dead or Alive
Strategy 27 April 2001
Developed by Spellbound Entertainment, the game is a tactical strategy western-style game based on the mechanics of the popular Commandos series. The action of Desperados: Wanted Dead or Alive takes place in the Wild West and during the game we control a team led by gunslinger John Cooper and consisting of six cowboys with different skills. In the team there are: a simple bandit, an expert in explosives, a barber who can heal minor wounds, a poker player and an experienced gambler.
Command & Conquer (1995)
Strategy 15 October 1995
Command & Conquer (1995) is a legendary RTS, developed by an experienced American studio, Westwood – the people behind such classics as Eye of the Beholder, The Legend of Kyrandia or the worshiped Dune II. The action of this game takes place in the near future, where two factions – a terrorist organization, Brotherhood of Nod, and Global Defense Initiative – are fighting for influence. The stakes are high – global peace, and control over an invaluable resource – Tiberium.
Total War: Medieval II
Strategy 10 November 2006
The next installment in a strategy game franchise from Creative Assembly. The game is set in the period of years 1080-1503, once again taking the players into the Medieval period. The developers did their best to faithfully recreate the epoch, including economy, trade, and political relations. Players can choose from 21 playable nations that differ in more than appearance, but also preferring various combat tactics.
Command & Conquer 4: Tiberian Twilight
Strategy 16 March 2010
The fourth major installment of the legendary strategy game series which dates back to 1995. It was created by the Los Angeles division of EA that has been developing the series for a few years now. The game continues the storyline of its predecessors and focuses on the desperate struggle between GDI and Nod to stop the spread of Tiberium which threatens the planet with absolute sterilization.
Realpolitiks II
Strategy 12 May 2021
The second part of a series of strategy games, in which we are at the head of the chosen country and lead it to global domination. In Realpolitik II it is only up to us to decide whether we will put our trust in the rule of the hard hand and warfare, or whether we respect the principles of democracy and free market law.
Planet Coaster
Strategy 17 November 2016
An economic strategy game created by Frontier Developments - the creators of the RollerCoaster Tycoon and the Elite franchises. In the game, the player's task is to build and manage an amusement park. It is up to the player to decide about the general outlook of the park, but modern-day roller coasters are the main dish. These can be shaped freely - the player chooses the number of curves and the height of their roller coaster.
Pharaoh: A New Era
Strategy 15 February 2023
Remake of the cult city builder strategy game released in 1999. Pharaoh: A New Era includes both the basic version of this game and an add-on Cleopatra: Queen of the Nile. The graphics, soundtrack and interface were refreshed for the game.
Age of Mythology: The Titans
Strategy 30 September 2003
The first official extension to the "Age of Mythology" real-time strategy. This add-on enriches the original game with a new single player campaign and new units, new divine powers, etc. The add-on also enriches the original game with a new single player campaign and new units, new divine powers, etc.
Surviving Mars
Strategy 15 March 2018
A science fiction economic strategy game developed by Haemimont Games and published by Paradox Interactive. The title is a city builder in which the player must design the first human settlement on Mars. Being a manager of a space colony requires the player to take care of many matters - the survival and well being of the colony inhabitants depend on it.
Age of Empires
Strategy 30 June 1997
A real time strategy developed by Ensemble Studios. The players take control of one of twelve ancient civilizations, including, among others, Babylon, Egypt, Greece, or Korea, with the task to lead them through four advancement stages spanning across 10 thousand years.
Armies of Exigo
Strategy 30 November 2004
Real-time strategy implemented by the Black Hole Games development team, which consists of great fans of RTS ideas, including some of the best Starcraft players in the world. In line with current trends, AoE expands the standard RTS scheme with elements typical of the cRPG species, and also reduces the importance and impact on a single unit's struggle for the huge masses of clashing troops.
Dawn of Man
Strategy 01 March 2019
Dawn of Man is a combination of survival and city builder. The player's task is to lead a settlement settled in prehistory, from the Stone Age to the Iron Age. Madruga Works studio is responsible for the production of the game.
Pioneers of Pagonia
Strategy 13 December 2023
Pioneers of Pagonia is a strategy game co-developed by the designer of the first installment in The Settlers series. It revolves around expanding a community's economic might and uniting several tribes living in the titular archipelago.
Millennia
Strategy 26 March 2024
A 4X turn-based strategy game created by C Prompt Games and Paradox Interactive. Millenia has us leading a civilization through ten different eras, from the beginning of humanity to the space age.
Warcraft III: Reign of Chaos
Strategy 03 July 2002
Third part of a classic real-time strategy series set in fantasy world started in 1994 by Blizzard studio. It takes us once again to the land of Azeroth known from previous games, where forces of humans, orcs, and night elves face invasion of undead known as Plague. Gameplay features mechanics typical of the series, but there are still some novelties. The most important is the introduction of heroes for every race, who gain experience and new special abilities that help us during battles.
Heroes of Might and Magic IV
Strategy 29 March 2002
The fourth installment in a best-selling series of strategy games initiated in 1995 by New World Computing. The game is set in Jadame - a fantasy world the players can associate with Might & Magic VIII. Six factions were included here and each of those has their own towns, different units and technologies. Each of them also has a dedicated school of magic and can hire characters belonging to one race only (Strongholds are the only exception).
The Settlers IV
Strategy 16 February 2001
The fourth part of the saga with small settlers. This time, three races are available to choose from: Romans, Vikings, Mayas. In the game we will also meet representatives of the so-called "Dark Race".
Two Point Campus
Strategy 09 August 2022
Two Point Campus is an economic strategy from Two Point studio made up of former Bullfrog Productions employees and the successor to Two Point Hospital. Our task is to build and lead our own university.
0 A.D.
Strategy March 2025
A free-to-play real-time strategy game by Wildfire Games, a studio founded by developers and gamers who work for free in their spare time. Initially, the title was supposed to be a mod for Age of Empires II but eventually it was ported to a new engine and made available as a standalone production. The main goal of its creators was to present the most important civilizations that existed on Earth between the 5th century BC to the 5th century AD. In 0 A.D.
Kingdoms and Castles
Strategy 20 July 2017
An economic strategy game developed by Lion Shield, a team set up by former members of Maxis – the studio behind the SimCity series. In contrast to the aforementioned franchise, Kingdom and Castles is set in a fantasy world. You take the role of the manager of a small village which you are to develop and transform into a thriving city with a castle able to withstand enemy attacks. During gameplay, you need to gather resources necessary for putting up buildings.
Age of Empires: Definitive Edition
Strategy 20 February 2018
A refreshed version of Age of Empires, a real-time strategy game that debuted in 1997. Microsoft, the company responsible for the new version, focused not only on improving the graphics so that they now support 4K resolution, but on recording a new version of the symphonic soundtrack as well. The title contains the contents of the basic version of the original game and of the Rise of Rome expansion pack. The single player scenarios were expanded with new narrative features.
Tempest Rising
Strategy 2025
A science fiction RTS inspired by the Command & Conquer series; we find ourselves in the middle of a conflict between three factions, with control of Earth at stake. Tempest Rising offers two story campaigns and an extensive multiplayer mode.
Blitzkrieg 2
Strategy 23 September 2005
Sequel, a popular real-time strategy (RTS), whose market debut took place in May 2003. The action of the program takes the player to the frontline of World War II, where as the commander of the army of one of the four fighting factions (to choose from: Germany, Great Britain, the USSR and the United States) he must lead his subordinate troops to victory.