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Strategy Video Games60

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.

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Sony PlayStation 582 Sony PlayStation 4332 Sony PlayStation 370 Sony PlayStation 247 Sony PlayStation 126 PlayStation Portable36 PlayStation Vita44
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Microsoft Xbox Series X/S91 Microsoft XBOX ONE308 Microsoft Xbox 36096 Microsoft Xbox25
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strategy games
Starship Tycoon
Starship Tycoon

Strategy 13 January 2004

"Starship Tycoon" is the official continuation of "StarLines INC". We are dealing here with a classic real-time strategy embedded in the futuristic world. The player becomes the head of an interplanetary transport company.

PC

Korea: Forgotten Conflict
Korea: Forgotten Conflict

Strategy 07 November 2003

A real-time strategy taking place during the conflict in Korea from 1950 to 1953. The player becomes the commander of an elite American unit of specialists performing combat tasks of extraordinary strategic importance.

PC

Warlords II
Warlords II

Strategy 10 December 1993

The second part of the turn-based strategy of Warlords, set in the realities of the fantasy world. The gameplay and goal of Warlords II remained almost the same as in the previous part of the game, but efforts were made to improve the original work as much as possible.

PC

Etherlords
Etherlords

Strategy 20 November 2001

Unusual turquoise in which elements of strategy, cRPG and cards were combined. The game is divided into two main parts: the first strategic one, in which we move troops all over the map, discover new territories and manage castles, and the second part, the so-called battle, where we directly command the actions of our troops and heroes in combat.

PC

The Campaigns of the Danube 1805 & 1809
The Campaigns of the Danube 1805 & 1809

Strategy 12 March 2004

Classic turn-based strategy embedded in historical realities. The main theme of the game is Napoleon's campaign on the Danube, which ended with his victory at the Viagram in July 1809.

PC

Gadget Tycoon
Gadget Tycoon

Strategy 19 September 2001

A strategy and economic game in which we have the opportunity to make a fortune by selling various bizarre toys (e.g. jet-powered rollers, androids to help do homework) created by a team of creative inventors.

PC

Mayday: Conflict Earth
Mayday: Conflict Earth

Strategy 28 April 2000

A representative of the real-time strategy genre, in which we become the commander of the army of one of the three large earthly groups fighting with each other for power and access to natural resources.

PC

The Settlers IV: The Trojans and the Elixir of Power
The Settlers IV: The Trojans and the Elixir of Power

Strategy 11 October 2001

Official addition to the fourth part of The Settlers. Morbus and its Dark tribe, Romans, Mayas and Vikings, as well as the new side of the conflict, the Trojan tribe, are back in combat.

PC

Imperialism II: The Age of Exploration
Imperialism II: The Age of Exploration

Strategy 23 March 1999

Continuation of an extensive strategy game. As the leader of one of the European powers from the 16th century, we want to achieve a dominant position in Europe. We are trying to achieve this goal by pursuing military, economic and political policies. The New World is also the arena of operations, the proper operation of which may determine our success.

PC

BCT: Brigade Combat Team
BCT: Brigade Combat Team

Strategy 13 January 2000

Brigade Combat Team is a strategy and tactical game based on the JANUS simulation program used by the U.S. Army to train commanders. It contains realistic scenarios of warfare using current topographic maps.

PC

Hostile Waters: Antaeus Rising
Hostile Waters: Antaeus Rising

Strategy 13 June 2001

A real-time strategy game with action elements by Rage Software. The production is set in the year 2032, when the world is at peace and the nations are trying to build a global civilization. This state of affairs is unacceptable for former higher-ups and military officers, who are gathering a private army on a Pacific island to destabilize the political situation and return to their previous lifestyle. The eponymous Antaeus, the last super-cruiser, is also the last hope of humanity.

PC

Cultures: The Revenge of the Rain God
Cultures: The Revenge of the Rain God

Strategy 20 April 2001

Add-on to Cultures: Discovery of Vinland, expanding the game with a new campaign, seven single player missions and multiple multiplayer maps.

PC

Invictus: In the Shadow of Olympus
Invictus: In the Shadow of Olympus

Strategy 25 February 2000

Combination of RTS and RPG species with full bits derived from Greek mythology. Our task is to gather a team of heroes able to oppose the god Poseidon. The structure of the world is open and allows a lot of freedom in the choice of tasks. On the other hand, fights are very tactical in nature.

PC

Jagged Alliance 2.5: Unfinished Business
Jagged Alliance 2.5: Unfinished Business

Strategy 01 December 2000

A stand-alone addition to Jagged Alliance 2 Turn-based tactical game. It offers a completely new campaign in which we will play 20 exciting missions. We can lead the characters imported from the base, or hire new mercenaries. There were also some previously unseen types of armament.

PC

Myth II: Soulblighter
Myth II: Soulblighter

Strategy 30 November 1998

The sequel to Bungie Software's tactical fantasy strategy in which the combined forces of different races faced off against the sinister forces of darkness. The game's background was presented in the form of one of the participants' diaries, making the whole story understandable for those who have not had to deal with the original.

PC

La Grande Armee At Austerlitz
La Grande Armee At Austerlitz

Strategy 19 December 2001

Matrix Games' first strategy game of the La Grande Armee Campaign series. Allows players to influence the outcome of the Battle of Austerlitz.

PC

Ground Control
Ground Control

Strategy 01 June 2000

Stand up to the battle for the New World's lands on land and in the air. An interesting solution is the complete lack of classic RTS raw material management, which causes the player to focus on tactical solutions.

PC

Ground Control: Dark Conspiracy
Ground Control: Dark Conspiracy

Strategy 21 November 2000

Official Ground Control game patch containing new missions and a third faction with new units. Enlargement continues the story told in the base and allows you to learn more about Sarah Parker and Jarreda Stone.

PC

Homeworld: Cataclysm
Homeworld: Cataclysm

Strategy 30 June 2000

Continuation of Homeworld's excellent real-time space strategy. In the distant future, the Kushan race, once banished into the distant corners of the Galaxy, returns to its home planet and fights a new enemy, known as the Beast.

PC

The Horde
The Horde

Strategy 22 March 1994

The Horde in today's standards can be described as a real time strategy, although in comparison to the iron positions of those times, Command & Conquer, or WarCraft II, is rather a product from a completely different fairy tale.

PC

Worms World Party
Worms World Party

Strategy 04 March 2001

The next installment of the fun war waged by armed worms, the World Party is focused mainly on multiplayer gameplay on the Internet, providing many game modes and built-in chat.

PCPS5PS4PS1

Konung: Legends of the North
Konung: Legends of the North

Strategy 11 November 2000

Konung: The Legend of the North is 1C Company's real-time strategy (RTS) with cRPG elements, set in a fantastic world modelled on early medieval Scandinavia. The player directs the actions of the hero, who wants to conquer an artifact guarded by dragons, giving power over all mortals.

PC

Star Trek: Starfleet Command II: Empires at War
Star Trek: Starfleet Command II: Empires at War

Strategy 28 November 2000

Empires at War is another version of Star Trek's strategic real-time gameplay. New campaign, two new breeds and more than a thousand variants of ships for lovers of the Federation.

PC

SimCoaster
SimCoaster

Strategy 03 May 2001

He is the successor to the well-known and liked Sim Theme Park, in which our goal is to acquire a majority of shares in a large international consortium and take over the position of President.

PC