Strategy Video Games14
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Empires of the Undergrowth
Strategy 07 June 2024
Developed by Slug Disco Studios, the game is an unusual real-time strategy, which places the player in control of an anthill. The experience is accompanied by a commentary resembling narration in a documentary film. This element of the game teaches the player a lot of interesting facts concerning the functioning of an anthill.
Theme Park World
Strategy 03 November 1999
Theme Park World is an economic strategy developed by the team at Bullfrog Productions to play the role of the director of a virtual theme park. The player can not only manage the amusement park, but also design its attractions, and even visit it and play in it.
The Constructors
Strategy 2025
A Polish economic strategy with simulation elements, in which we play as a real estate developer. The Constructors tasks us with creating new properties, taking care of our finances, negotiating with protesters and dealing with competition.
ICBM: Escalation
Strategy 21 November 2024
A combination of an RTS and a grand strategy, presented in a similar form to the board game Risk. ICBM: Escalation was made by a Russian studio SoftWarWare. It covers warfrare from the Cold War times up to the near future, including the use of nuclear weapons.
Homeworld Remastered Collection
Strategy 25 February 2015
Homeworld Remastered Collection is a remastered edition of the space strategy that wast first developed in 1999 by Relic Entertainment. The game was rejuvenated by Gearbox Software, studio known for the game series Borderlands and Brothers in Arms. We follow the history of Kushan, a forgotten race that was attacked by an alien civilization and almost entirely wiped out. However, over six hundred thousand of Kushans survived in the hypersleep chambers of a gigantic Mothership.
Men of War
Strategy 07 December 2007
A real time strategy developed by the Ukrainian developer Best Way and the German team at Digitalmindsoft. The action of the game takes place during World War II, offering three story campaigns enabling us to see the conflict from three sides: German, Soviet, and Allied, while the main emphasis is put on the Soviet campaign, telling a story of two Russian students that enrolled in the army. The ferocious battles led to the creation of a powerful bond linking both heroes.
Romance of the Three Kingdoms XI
Strategy 06 February 2007
Romance of the Three Kingdoms XI is a turn-based strategy produced by the development studio Koei, which is the eleventh edition of the series developed since the 1980s. The plot of the game is based on the 14th-century novel "The history of three kingdoms". The player takes part in a rivalry between the leaders of Wei, Shu and Wu countries seeking to seize power over China.
Romance of the Three Kingdoms X
Strategy 21 June 2005
Romance of the Three Kingdoms X is a turn-based strategy played in China (the historic era of the Three Kingdoms). We plan the development of the kingdom, build cities, create armies, participate in debates and conquer new territories.
Railroad Tycoon 3
Strategy 27 October 2003
The third part of the strategy game Railroad Tycoon, which originally debuted in 1990. This title again enables users to lead the development of a transport consortium specialising in rail transport.
Army Men: RTS
Strategy 27 March 2002
A real-time strategy from the Army Men series, in which we take command of an army of plastic, toy soldiers. In this production we have to deal with the traitor of our faction. The creators prepared a campaign consisting of 15 levels and 8 different arenas (located in a residential building). In the game there is also a multiplayer game.
Tour of Duty
Strategy 15 September 2000
Tour of Duty is a turn-based strategy in the realities of World War II, prepared by an independent studio Boku Strategy Games. Players play the role of commanders leading to the battle troops composed of various military formations. There are 21 missions to complete in a wide variety of terrain - from Normandy beaches to city streets.
Divinity: Dragon Commander
Strategy 06 August 2013
Set in fantasy reality strategy with action game and cRPG elements, being a spin-off of the Divinity series. The story of Divinity: Dragon Commander presents the fate of a young heir to the throne, who as a dragon knight fights for the survival of the kingdom of Rivellon after the death of his father. The game focuses on three elements: managing the country, giving strategic orders (such as moving subordinate troops on the map) and commanding during battles.
Plague Inc: Evolved
Strategy 18 September 2015
An unusual strategy game and simulation of deadly virus’ pandemic. The production is a complex port of a popular application for mobile devices and has been developed by independent British studio Ndemic Creation. Our task in this game is to create a deadly virus and find a way to spread it around the entire world.
Rogue Command
Strategy 18 November 2024 (early access since 18 November 2024)
A combination of a classic RTS and a deck-building roguelike. In Rogue Command we build and protect our futuristic base, playing on procedurally generated maps. Our goal is to destroy the enemy's base and we have a different set of cards to use in each game.
The Great War: Western Front
Strategy 30 March 2023
A strategy game with both RTS and turn-based strategy elements. In The Great War: Western Front from Petroglyph studio, we take part in operations on the Western Front of World War I, commanding troops of the Entente or Central Powers.
Ultimate General: Civil War
Strategy 14 July 2017
A tactical war game developed by Game-Labs. Ultimate General: Civil War is set during the titular American Civil War, and the player can take part in more than 50 historical battles - the list features both small skirmishes and battles that lasted for days - those require hundreds of square kilometers of virtual space.
Supreme Ruler Ultimate
Strategy 17 October 2014
Special cross-edition of the popular strategy series, created by the Battlegoat studio on the basis of their own production from 1982. The game combines four previously released instalments of the series, the action of which stretches from the late 1930s to the near future. During the game, we take control over a chosen nation and our goal is to lead it to world domination, taking care of such aspects of the state's functioning as government, diplomacy, economics, trade, espionage and weaponry.
Surviving the Aftermath
Strategy 16 November 2021
A science fiction economic strategy, which is a continuation of Surviving Mars from 2018. The action of the title takes place after the apocalyptic catastrophe destroying our civilization, and the task of the players is to build a colony of people who survived this global catastrophe.
Stormgate
Strategy 30 July 2024
An RTS distributed in the free-to-play model, which was developed by veterans from Blizzard Entertainment - the Frost Giant Studios team. In Stormgate we take control over humans or space invaders known as Infernale.
Age of Respair
Strategy 2025
An RTS set during the Middle Ages, focused on building castles and fortifications. Age of Respair was inspired by the Stronghold series. We must expand our kingdom, take care of subjects, but also build an army to protect our lands and to ultimately siege other castles.
Celestial Empire
Strategy March 2025 (early access since March 2025)
An economic strategy in which we are tasked with building a city during ancient China times. Celestial Empire has us become the governor of the province, responsible for developing the settlement into a metropolis, taking care of the inhabitants and contacting deities.
XCOM: Enemy Unknown
Strategy 09 October 2012
A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race.
Imperial Glory
Strategy 17 May 2005
Inspired by the Total War series, this strategy game takes control of one of the five nineteenth-century empires: In the case of the United Kingdom, France, Russia, Prussia or Austro-Hungary. We manage our country in turn-based mode. However, huge battles are played in real time.
UFO: Enemy Unknown (1994)
Strategy 23 September 1994
A turn-based strategy game, with RPG and simulation elements, developed by Microprose. The story of UFO: Enemy Unknown takes place in an alternate reality of the year 1999, where the players take on the role of the leader of X-COM, an organization created to prevent potential alien threats. When reports from many corners of the world come in about numerous missing people, terrorized cities and hideous genetic experiments - X-COM soldiers have to move in.