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BioShock Infinite
Action
March 26, 2013
First person perspective action game released as a spin-off to the BioShock series. This title was produced by Irrational Games with publishing support from the 2K Games company. BioShock Infinite is set in an alternative version of the early 20th century. The main hero, private detective Booker DeWitt, arrives to Columbia, a city floating in the sky, where he needs to locate and rescue a woman named Elizabeth. Turns out she is extremely valuable to two factions competing for control over the city. While playing, you can make use of various fire arms and special powers (e.g. summoning ravens or using telekinesis). The game’s uniquely atmospheric visuals are generated by a modified version of Unreal Engine 3.
BioShock
Action
October 17, 2008
BioShock is a combination of an action game, first person shooter, cRPG, and survival horror created by Irrational Games (developers of System Shock 2, SWAT 4, and other titles). The story takes you into the submerged city of Rapture, where the main protagonis, named Jack, arrives after having survived a plane crash. This ruined metropolis hides many dark and deadly secrets. In terms of gameplay, BioShock combines the elements of a dynamic FPS and cRPG. In combat you can use several types of conventional weapons as well as so-called plasmids that give you supernatural powers. Moral choices you make in the game influence how the events unfold. The game features very atmospheric audiovisuals, with graphics powered by the popular Unreal Engine 2.5.
BioShock 2
Action
February 9, 2010
A sequel to 2007's action game BioShock. BioShock 2 was developed by 2K Marin, with the support of Digital Extremes, 2K China, Arkane Studios and Darkside Game Studios. The story is set in the underwater metropolis known as Rapture in year 1968 (eight years after the events of the original game). The player assumes the role of Subject Delta - a Big Daddy prototype. The protagonist has to find the his Little Sister. The administrator of Rapture by the name of Sofia Lamb is trying to prevent it at all cost. The game remains faithful to the original gameplay formula combining FPS elements with certain RPG mechanics. Contrary to the original game though, BioShock 2 offers also a multiplayer experience in the form of seven competition-oriented game modes.
Mirror's Edge
Action
November 11, 2008
An unorthodox action game developed by studio EA DICE. The game combines the dynamic of typical first-person perspective shooters with platform game elements. The story of the game takes place in the future, in a large metropolis where every citizen is being watched “for his own good” by a totalitarian government. Among the people who don’t want to be controlled there are the so-called “runners” who mastered the art of parkour that allows them to quickly and effectively move through the concrete jungle. The player assumes the role of a female courier named Faith who is trying to protect the good name of her sister framed into murder. The gameplay consists of series of missions during which Faith uses her skills to move through the roofs and buildings while avoiding guards. In case of confrontation one can eliminate the opponent with fists or by using gunfire taken from the guard.
Mirror's Edge Catalyst
Action
cancelled
A continuation of the 2008’s bestselling action game by EA DICE that combined incredibly dynamic gameplay with parkour elements. The story is set in a quasi-totalitarian world of the near future, where powerful corporations replaced governments. The players assume the role of Faith, a courier who, having mastered the art of moving through the urban jungle, through her determination can become the eponymous catalyst of change. Compared to the first installment in the series, the game is not strictly divided into missions (we get to decide the job order and our approach), and the action takes place in an open-world environment that can be freely traversed. Firearms were also dropped, and although direct confrontations with the guards chasing us are unavoidable, our only weapons are wits and the skills that we gradually develop with our progress.
BioShock Infinite: Burial at Sea - Episode One
Action
November 12, 2013
The first official story expansion for BioShock: Infinite, created by Irrational Games. Burial at Sea - Episode One is a nod to the fans of the first two parts of the series, for it brings the players back to one of the alternative dimensions of the underwater metropolis known as Rapture. The player is put in the shoes of Booker DeWitt, a detective whose job, at Elizabeth's request, is to find a girl named Sally - a character from the actual BioShock: Infinite. When exploring the corners of the utopian metropolis before the rebellion and eventual collapse, the protagonist discovers that the ideal city is actually very far from being a paradise. Instead, it is home to many dark secrets. The gameplay remains unchanged and is largely based on fighting big groups of enemies in fast-paced fashion. In combat, the player can choose from a variety of firearms and supernatural powers that come with the plasmids.
BioShock Infinite: Burial at Sea - Episode Two
Action
March 25, 2014
The second major story expansion for BioShock: Infinite. It follows the events of the first expansion. However, this time we play not as Booker DeWitt but Elisabeth, who was previously an independent character, herself. The heroine wakes up in unknown circumstances with a pistol aimed at her face. She makes a promise which saves her from death. According to this obligation, she is supposed to help a group of people led by Atlas in their return to the underwater city of Rapture. In contrast to BioShock: Infinite and the first expansion, it focuses mainly on stealth. An additional feature of the game is the 1998 game mode (reminiscent of Thief's release date), which requires the player to complete the entire game without killing anybody.
BioShock 2: Minerva's Den
RPG
August 31, 2010
An official DLC that expands the plot of the 2010’s BioShock 2 by 2K Games. The action of the expansion takes place at the same time as the events of the original. In Minerva’s Den, we assume the role of a completely new character, who joined forces with the original’s Brigid Tenenbaum, and visit previously unknown locations in the underwater city of Rapture, uncovering mysteries of its new governor and filling up some missing pieces of the plot of BioShock 2. The add-on features new kinds of weapons and plasmids as well as improved flying robots that now are now powerfully armed. We also encounter new enemies, including the previously unused variant of Big Daddy, and six new Little Sisters that can be either rescued or killed. The gameplay is focused solely on the single player mode and doesn’t introduce any novelties to the multiplayer.