Field Ops / Oppressor | Classes & equipment ET: QW Guide
Last update: 11 May 2016
Field Ops'/Oppressors' task is to support the team with air and artillery strikes on enemies' positions. He's able to use only one kind of a rifle, but that doesn't make his meaning on the battlefield smaller.
Weaponry:
- assault rifle/lacerator;
- frag grenade/shrapnel grenade;
- knife/spikes;
- pistol/blaster.
Equipment:
- ammo packs;
Equipped only by GDF troops. The amount of packs possible to use at a moment is represented with a bar, which slowly loads up, letting the field ops to drop more and more bags with bullets. A teammate resupplies when he touches an ammo pack (so he must for example step on it).
- Airstrike marker/violator;
You use the marker/violator in the same way as a grenade. Throw it and after a while a bunch of bombs will attack the marker position, devastating everything located near the marker/violator.
- Deployment tool;
Looks like binoculars, enables to drop an artillery gun. You'll find more about in the Turrets, artillery, radars section of the guide.
- Target designator;
A tool allowing to call in an artillery barrage fired by guns deployed before.
- Tactical shield;
Equipped only by Strogg troops. The characteristic thing about the tactical shield is the fact that it cannot be penetrated by bullets, but infantry can walk through it, a it refers to friends and enemies alike. The shield can not only be dropped on a ground but also stuck to a wall or even a vehicle.
Rewards
Class/skill | Level 1 | Level 2 | Level 3 | Level 4 |
Field ops | Scoped assault rifle | Bigger ammunition reserve | Faster target aiming | Faster support force renovation |
Oppressor | Improved lacerator | Improved tactical shield | Faster target aiming | Faster support force renovation |