Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

DMC: Devil May Cry Game Guide by gamepressure.com

DMC: Devil May Cry Game Guide

Table of Contents

Getting to the place where the second round takes place | 13: Devil's Dalliance DMC: Devil May Cry Guide

Last update: 11 May 2016

After a battle stand on a new plate and use Eryx - Getting to the place where the second round takes place - 13: Devils Dalliance - DMC: Devil May Cry - Game Guide and Walkthrough

After a battle stand on a new plate and use Eryx. Now start jumping onto platforms in front of you. Notice that every shelf is moving. Knowing that, jump and use Angel Boost when the one on which you're standing reaches its peak.

I recommend to use platforms on left side, because its easier to jump onto them - Getting to the place where the second round takes place - 13: Devils Dalliance - DMC: Devil May Cry - Game Guide and Walkthrough

I recommend to use platforms on left side, because it's easier to jump onto them. Don't overuse Angel Boost, because it's easy to misland, the platforms are small. When you reach the highest platform (screen above) use Angel Lift on a latch what transfer you where the second round begins.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Capcom or Ninja Theory. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.