Exploring the second part of the mansion | 2: Home Truths DMC: Devil May Cry Guide
Last update: 11 May 2016
BONUS MISSION: When you return, approach a big hole and jump down. You find Secret Door (1st screen) and if you have a Copper Key you can open it, to begin a bonus mission Simple Eradication (2nd screen). It's relatively simple, you just need to kill all monsters in particular time, so remember to use your best weapons and abilities.
SECRET LOCK: If you repeat this mission with Eryx gauntlets from the sixth level, you can use them to destroy a red glowing part of the floor. You must use a Stomp and hit a red mark on the floor. In the lock you find Small Vital Star.
Choose the only one available passage and stop. Turn around and free Lost Soul from over the passage. Only then resume walking. Stay at the edge and use Ophian Demon Pull at interactive spot (screen above).
Jump on the platform and then on a shelf. Next part of walking isn't complicated. Use your Pull regularly at platforms. Your goal is door (screen above) which you have to destroy with Arbiter.
Go forward and turn right on the crossroads. Then, the game will force you to with new flying type of monster, Shielded Bathos. As you noticed, they use shields. For now on, it's best to attack them when they expose themselves, what happens during throwing explosives at you.
Now you have to get to the door shown in a short cut scene. Start double jumping, getting on the next platform and reaching stairs leading to an upper balcony. After getting on the top, use an axe to destroy door. use a Divinity Statue if you want and move on.
After a while you reach a room with Evy's painting. Begin battle, defeating Death Knights and, as it is suggested, using Pull to "expose" enemies with shields. When it's clean up, approach the painting - you'll obtain angelic scythe, Osiris.
As it was with an axe game will display list of standard attacks and let you test it during an encounter. Osiris is best when attacking big groups of enemies at once. Try also to keep a sequence of attacks, because the scythe deals more damage when it's charged.
After the battle choose the only one available passage. Stop at a barrier shown on the screen and use Osiris to make a way through - with an attack called Prop. Check a new room where you find a Lost Soul.
Choose the corridor where spotted ghost went, passing a Divinity Statue on your way. After getting outside, jump at levitating fragments of stairs. When you get at the last platform, use a Pull (screen above). Jump onto a new platform and use a Pull once again. At the end jump to the door which you should destroy with an Arbiter.
Move forward. At blocked passage, use your scythe again at blue grapevine - an attack called Prop. Move on.
SECRET ROOM: If you repeat this mission with an Angel Boost from the third level, look for a corridor shown on the screen above on your way. Use Angel Boost to reach a room seen in front of you, where you find another Lost Soul.
BONUS MISSION: Stay in the room where you find a Lost Soul (after using Angel Boost). Here you can find also Secret Door (1st screen) shown on the screen, and you can open it if you have a Copper Key. It begins a bonus mission Stylish Victory (2nd screen). It's a very simple mission, in which you have to gain a S (Stylish) multiplier. If you try hard, you can make it in under thirty seconds. Remember to mix used styles and weapons.
Soon you'll get to another blockade, and at this time you should use your axe. Your target is a library. After searching it, approach a blue rose lying on the floor what triggers the second memory.