02 - September Massacres | Sequence 8 of AC Unity AC Unity Guide
Last update: 17 April 2019
Difficulty: 3/5
Your next target, Rouille, is in the barracks. He's on top of the building, on a wooden platform surrounded by extremists.
The barracks are like a maze. Most of the walls have spikes that make climbing impossible, most of the doors are locked. You'll have to follow one path because the rest will be blocked. You can enter in several ways, but the sewers are the best option.
There are no enemies in the sewer. While you're inside, go upstairs. You should find a window leading to a closed courtyard. Three guards are watched by three extremists. It's your assistance opportunity. Get rid of the extremists and the guards will help you.
It's easy to go further from the courtyard. Look at the window through which you have entered. You'll see another one. Get through it and keep going.
The further part should be easy. Except the enemies, but there's just a few of them here. Keep going forward. If you have freed the guards, you'll see them on the way, fighting the extremists. You'll reach the roof.
You'll have your distraction opportunity on the roof. You have to burn the tower from which guards where thrown down. Run across the roof and jump to the spot marked in the game. Arno will take a torch and set the tower on fire. You'll get rid of snipers.
Your target is in the center of the tower. He's protected by a few snipers and a small group of ground enemies. You can defeat them in direct combat. Just use smoke bombs and a pistol. Choose your favorite way to kill them and defeat the guards, then Rouille. Remember to finish him with the dagger! After the assassination, escape the area. You're on a roof, so any direction will work.
For a full synchronization, perform three cover kills and three ledge assassinations. The first part can be achieved inside the tower by killing single guards. To complete the second challenge, kill the marksmen on the wall or towers. There aren't many enemies near the ledge, so you have to spend some time to find them.
For completing the memory, you'll receive 3 sync points and a light halberd.