Scavenger Hunt: Grandmaster Ursine Gear - diagrams and item statistics The Witcher 3: Blood and Wine Guide
On this page you will find descriptions of all six Grandmaster Ursine Gear diagrams - two swords, armor, boots, trousers and gauntlets. You will also find here their requirements and statistics.
Last update: 03 June 2016
During this quest you will find all six diagrams of Grandmaster Ursine Gear. You can learn about this quest by encountering grandmaster Zdravko in Beauclair during the Master Master Master Master! side quest (or it can be added to your journal after you find one of the diagrams on your own). The diagrams can be found in any order you want, but it is better to follow the successive steps of this quest. Thanks to that Geralt will not only find new diagrams, but hints about the locations of next parts as well.
- Map of the Ursine Witcher Gear diagrams (eastern part of Toussaint)
- Silver sword, armor and gauntlets diagrams
- Trousers, steel sword and boots diagrams
- Ursine school gear statistics
Important: You will receive a bonus for equipping more parts of this Witcher Gear simultaneously:
- Equipping three parts of Ursine Witcher Gear - After the Quen shield is dispelled there is 5% chance that a new one will be casted without using stamina. The bonus increases by 5% for each part of the gear.
- Equipping all six parts of Ursine Witcher Gear - Damage done by abilities related to Quen sign are increased by 200 percent.
Important - Crafting Grandmaster Ursine Witcher Gear will be only possible if you have mastercrafted items of this Witcher school. If you don't have these items, then you will have to spend additional crafting materials on creating them.
Map of the Ursine Witcher Gear diagrams (eastern part of Toussaint)
Map markings:
1-3 - Flavive village - Ursine silver sword, armor and gauntlets diagrams
4-6 - Cave - Ursine trousers, steel sword and boots diagrams
Silver sword, armor and gauntlets diagrams
Find the place where the witcher completed his contract
The trail of the lost Witcher leads to the Flavive village in the eastern part of map. Take an interest in one of the ruined buildings once you reach the village. In the place shown on the above picture Geralt must use Aard sign in order to get rid of large rocks that block entrance to the basement.
Enter the basement once you destroy the obstacle. Activate Witcher Senses and find the chest. Inside it you will find Diagram: Grandmaster Ursine silver sword, Diagram: Grandmaster Ursine armor, Diagram: Grandmaster Ursine gauntlets and Charite Gontran de Tufo's journal. Read the note in order to learn about the next location you must visit.
Trousers, steel sword and boots diagrams
Find the entrance to the underground cave
The underground cave is located not far northwest from the village. Once you reach the place, look around for the water. There you should find a small entrance to a cave system.
Explore the cave
In one of the first areas you can find the Warning. When in the caves you can follow the Witcher signs found on the walls. However, locating them isn't mandatory since the path to the final cave room is quite linear. During the march Geralt will be attacked by at least two level 40 giant centipede. A reminder: Yrden sign is very useful for getting rid of them. After using it you must wait for the monster to appear inside the magic circle and become paralyzed. Use that to attack the uncovered part of his body. Additionally, you can drink the Cat potion before encountering the first monster. This will allow you to move easier through the dark cave.
Once you defeat the second giant centipede you should get to the cave with the skeleton of a Witcher shown on the above picture. Examine the skeleton in order to obtain Diagram: Grandmaster Ursine trousers, Diagram: Grandmaster Ursine steel sword, Diagram: Grandmaster Ursine boots and Junod of Belhaven's journal.
Important - You can leave the cave by using the same corridors (of course in reverse order) through which you entered.
Ursine school gear statistics
Grandmaster Ursine Silver Sword
- Required level: 40
- Required craftsman: Smith, grandmaster
- Required crafting materials: mastercrafted ursine silver sword x1, leather scraps x2, hardened dimetrium ingot x2, monster salivex1, monster tongue x1
- Number of slots: 3
- Damage: 472-576
- +21% adrenaline points gain
- +75% critical hit bonus
- +5% critical hit chance
- +14% chance to dismember
- +20% additional experience for performing a finisher (monsters)
Grandmaster Ursine Armor
- Required level: 40
- Required craftsman: Smith, grandmaster
- Required crafting materials: mastercrafted ursine armor x1, enhanced draconid leather x2, hardened dimetrium plate x2, monster essence x1, monster heart x1
- Number of slots: 3
- Armor: 240 (heavy weight gear)
- +22% adrenaline points gain
- +26% piercing resist
- +25% bludgeon resist
- +32% slashing resist
- +46% resistance to damage dealt by monsters
Grandmaster Ursine Gauntlets
- Required level: 40
- Required craftsman: Smith, grandmaster
- Required crafting materials: mastercrafted ursine gauntlets x1, enhanced draconid leather x1, hardened dimetrium ingot x1, monster claw x2, powdered monster tissue x1
- Number of slots: 2
- Armor: 87 (heavy weight gear)
- +11% adrenaline points gain
- +6% piercing resist
- +6% slashing resist
- +6% resistance to damage dealt by monsters
- +6% elemental resist
Grandmaster Ursine Trousers
- Required level: 40
- Required craftsman: Smith, grandmaster
- Required crafting materials: mastercrafted ursine trousers x1, enhanced draconid leather x1, hardened dimetrium plate x1, monster hair x2, monster essence x2
- Number of slots: 2
- Armor: 91 (heavy weight gear)
- +11% adrenaline points gain
- +6% piercing resist
- +11% slashing resist
- +16% resistance to damage dealt by monsters
- +25% elemental resist
Grandmaster Ursine Steel Sword
- Required level: 40
- Required craftsman: Smith, grandmaster
- Required crafting materials: mastercrafted ursine steel sword x1, leather scraps x2, hardened dimetrium ingot x2, monster blood x1, monster brain x1
- Number of slots: 3
- Damage: 335-409
- +21% adrenaline points gain
- +75% critical hit bonus
- +5% critical hit chance
- +14% chance to dismember
- +5% additional experience for performing a finisher (humans)
Grandmaster Ursine Boots
- Required level: 40
- Required craftsman: Smith, grandmaster
- Required crafting materials: mastercrafted ursine boots x1, enhanced draconid leather x1, hardened dimetrium plate x1, monster saliva x3, monster tooth x3
- Number of slots: 2
- Armor: 91 (heavy weight gear)
- +11% adrenaline points gain
- +6% piercing resist
- +5% bludgeon resist
- +6% slashing resist
- +6% resistance to damage dealt by monsters