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Still Life 2 Game Guide & Walkthrough by gamepressure.com

Still Life 2 Game Guide & Walkthrough

Table of Contents

Chapter IX - Paloma and McPherson Still Life 2 Guide

Last update: 11 May 2016

1 - Chapter IX - Paloma and McPherson - Walkthrough - Still Life 2 - Game Guide and Walkthrough
We begin the chapter as Paloma - Chapter IX - Paloma and McPherson - Walkthrough - Still Life 2 - Game Guide and Walkthrough

We begin the chapter as Paloma. While avoiding the glass in the centre of the room, push your chair to the circular saw on the right #1. With our hands freed, go back to the left side of the basement #2, where a key awaits us on the table. Out character escapes and we return to the role Vic plays.

2 - Chapter IX - Paloma and McPherson - Walkthrough - Still Life 2 - Game Guide and Walkthrough
Activate the 4th group of cameras once more - Chapter IX - Paloma and McPherson - Walkthrough - Still Life 2 - Game Guide and Walkthrough

Activate the 4th group of cameras once more. In one of the screens, Vic spots a reflection of the number from the plate #1. Go to the "access control" and open the single closed door (upper one). Use the code learned a moment ago #2. Watch the scene and move to Paloma.

3 - Chapter IX - Paloma and McPherson - Walkthrough - Still Life 2 - Game Guide and Walkthrough
Look inside the blue locker #1 and take the metal shelf #2 - Chapter IX - Paloma and McPherson - Walkthrough - Still Life 2 - Game Guide and Walkthrough

Look inside the blue locker #1 and take the metal shelf #2.

4 - Chapter IX - Paloma and McPherson - Walkthrough - Still Life 2 - Game Guide and Walkthrough
Use it to barricade the door #1 and afterwards use the phone #2 to call McPherson - Chapter IX - Paloma and McPherson - Walkthrough - Still Life 2 - Game Guide and Walkthrough

Use it to barricade the door #1 and afterwards use the phone #2 to call McPherson. The plot makes a twist again and we land in Vic' head.

5 - Chapter IX - Paloma and McPherson - Walkthrough - Still Life 2 - Game Guide and Walkthrough
Go back though the hatch on the back of the house #1 and head to the basement, where Karson's body is - Chapter IX - Paloma and McPherson - Walkthrough - Still Life 2 - Game Guide and Walkthrough

Go back though the hatch on the back of the house #1 and head to the basement, where Karson's body is. Pick up the electronic key #2, look and Hawker's gun and by using the forceps, get the bullet that got stuck in the wall. Run a chemical and database analysis. Go out of the house through the main entrance in order to find the second bullet.

6 - Chapter IX - Paloma and McPherson - Walkthrough - Still Life 2 - Game Guide and Walkthrough
In one of the wooden beams #1, we find one of the bullets from which Garris died - Chapter IX - Paloma and McPherson - Walkthrough - Still Life 2 - Game Guide and Walkthrough

In one of the wooden beams #1, we find one of the bullets from which Garris died. Take it out with the forceps #2 and run a chemical and database analysis. Do the database analysis again to compare the two bullets you have found. Vic will call Hawker. After the conversation, go to the basement with the computer.

7 - Chapter IX - Paloma and McPherson - Walkthrough - Still Life 2 - Game Guide and Walkthrough
In the printer, we find some documents #1 which will guide us to the gas mask - Chapter IX - Paloma and McPherson - Walkthrough - Still Life 2 - Game Guide and Walkthrough

In the printer, we find some documents #1 which will guide us to the gas mask. We find it in the blue locker #2. Read the password, it's quite ironic - "betrayal", afterwards input it into the computer and watch a cutscene. Some talking and we're back to the game.

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