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Sherlock Holmes: Crimes and Punishments Game Guide by gamepressure.com

Sherlock Holmes: Crimes and Punishments Game Guide

Table of Contents

Conduct the "harpoon throwing experiment" | The Fate of Black Peter SH: Crimes and Punishments Guide

Last update: 11 May 2016

Talk to Watson and head to Woodman's Lee. Take a Harpoon from the hut. Using the map, reach the Whitechapel Butcher. Talk to Watson and after the conversation, focus on throwing the Harpoon at the carcass.

Hit the red X. - Conduct the harpoon throwing experiment - The Fate of Black Peter - Sherlock Holmes: Crimes and Punishments - Game Guide and Walkthrough
Hit the red X.

Hold your breath and aim at the red X. Press the right key (options at the top) when the marker is in the middle of the line. The harpoon has to go clean through the carcass.

Deduction

Connect "Strength requirement" with "Pinned to the Wall". You will obtain two options that rule out one another: "Feat of strength" and "Lucky throw".

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