Steal Captain Trace's memory | Episode 5 Remember Me Guide
Last update: 11 May 2016
To acquire Captain Trace's memories, you need to come close to the jet. The key to success is moving from cover to another quickly, to prevent being spotted by the aircraft. Wait for the right moment (when the jet turns around) and run up to the chimney to the left.
Reach the third chimney in the same way. That is when Trace should start lighting a nearby ladder so, you can take a look around this area. Remain at the third chimney and take a look at all of its sides thanks to which you will find another Scaramech (the above screenshot).
Turn right now and locate a Turbine in the distance. Use the Spammer to activate the turbine, thanks to which, Trace will direct the lights at the first part of the roof.
Dash towards the ladder and use it to make your way to the highest portion of the roof. After you get there, turn right and leap towards the jet.
Wait for the moment in which the game informs you of the possibility to steal memory from Captain Trace (the above screenshot) and press the interaction key/button quickly for that to happen (you cannot be too slow or else, Nilin will fall off the jet and die).