Guides & Walkthroughs New Guides Popular RPG Action Strategy Adventure YouTube Guides Mobile App
Free iOS App iPhone & Ipad
Download Game Guide PDF, ePUB & iBooks

ReCore Game Guide by gamepressure.com

ReCore Game Guide

Table of Contents

Mission 6: Arachnid Acrophobia | Walkthrough ReCore Guide

Last update: 17 October 2016

Find the Entrance to the Core Foundry

Your new companion is not only different in appearance; he has a number of unique abilities. - Mission 6: Arachnid Acrophobia | Walkthrough - Walkthrough - ReCore Game Guide
Your new companion is not only different in appearance; he has a number of unique abilities.

After the cut-scene, you'll find yourself outside of the Crawler. From now on, using the companion change button, you can change your active companion at any time, to use their abilities as the situation calls for. You can now either continue the mission, or return to your Crawler through the transport pod to improve Mack and Seth. When you are ready to proceed, follow the green indicator until you reach the location where you fought the green AP-3. This time, he will also attack you, but now you can use the blue ammo, so he won't be a problem.

You can reach previously inaccessible locations using Seths special ability. - Mission 6: Arachnid Acrophobia | Walkthrough - Walkthrough - ReCore Game Guide
You can reach previously inaccessible locations using Seth's special ability.

When the fight is over, look at the nearby building. If you've chosen Seth, you can see that you can use the vertical ramp placed by the building. Using Seth's special ability, reach the top of the building. Gather the resources on the roof, and once again use Seth's ability on the ramp that seems to lead to nowhere. Your companion will throw you high in the air, and you'll have to reach the next usable building elements to reach the location you're aiming for. If you have a feeling that you may not be able to reach your target, remember that you can use jumps and sprints.

Seth can even travel upside down - Mission 6: Arachnid Acrophobia | Walkthrough - Walkthrough - ReCore Game Guide

Seth can even travel upside down.

Seth will throw you to a rock. There, you can gather resources and open a chest. When you're done with that, jump on the platform ahead of you. There is Ringer Corebyte on the left. This time, to reach the other side, you need to have a good timing, as the platform on the other side has a barrier and moves vertically. When the platforms go to the lowest level, destroy the barrier and jump through the energy ring.

When you reach the platform, leave it as quickly as you can jumping in the direction of the platform suspended in the air and using Seth's ability once again. When you land safely on the platform, look to the bottom in the direction of the building before you. You'll see another platform suspended in the air. Same as before, jump on it (simple jump may not cut it, use sprint if necessary) and use Seth. At the end, you'll land on a platform. There are two energy platforms on the left, and an excavating machine on the right. There are resources on it, and a chest, so you may want to gather all of it.

This jump will be fairly large, with a fall ending with death and a return to the platform. - Mission 6: Arachnid Acrophobia | Walkthrough - Walkthrough - ReCore Game Guide
This jump will be fairly large, with a fall ending with death and a return to the platform.

When you gather all the items, stand at the edge of the platform, in the direction of energy rings. This jump will be much longer than normal, so you may not succeed during the first attempt. Only way to clear this jump is keeping the upper edge of the rings, in such a way that after crossing the second ring focus on the middle of the landing to which you are headed. There is a vertical ramp there, to which Seth can grab onto. I recommend using the jump-jump-sprint combination, which will lift Joule as high as possible, and cover enough area to reach the ramp.

When you land at your target, you'll see a teleport to Crawler on the left. Before you enter the next location, look for resources that are lying on the chests by the door. This dungeon requires six prismatic cores (if you follow the guide, by now you should have eight), tenth level, and choosing Seth as a companion. If you are ready, and meet the requirements, enter the Core Foundry to begin another mission.

See/Add Comments

You are not permitted to copy any image, text or info from this page.

This site is not associated with and/or endorsed by the Microsoft Studios or Comcept. All logos and images are copyrighted by their respective owners.

Copyright © 2000 - 2024 Webedia Polska SA for gamepressure.com, unofficial game guides, walkthroughs, secrets, game tips, maps & strategies for top games.