Main quests - Wasteland Sanctuary Depths - part 2 | Main quests Overlord II Guide
Last update: 11 May 2016
There are two buttons near the elves' platform. Gather a small group of Minions (you should already have 35 of them). It's good to have some Blues and Browns (because of the fiery salamander which live around). Command several Minions to stand on one of the buttons and stand on the second one with the rest of your Minions. When both of the buttons are pushed, the platform will go down.
After the platform has reached the ground, elves will approach you. Give them a trashing and use their platform to get the artefact.
You'll find the Towerheart upside. Command your Minions to take it to the shrine. Use some magic to the Towerheart.
The Salamander King will join battle. Use the nearby pit to get out of there and watch out for the rolling opponent. Pass the lake [5] - the Salamander King is keen on attacking you but he will fall into water. Chose this moment to hurt him.
After the king has got out of the water he will go forward. Follow him. You'll get to something like a track for the salamanders. You'll find the button associated with the nearby bridge. Push it and the bridge will be in good condition. The Salamander King will try to destroy it by rolling so be careful.
Pass the bridge and command your Reds to go downstairs and get to the next button which is associated with another bridge. As you can see on the pictures, you can do it with the Overlord as well.
The further way leads to the bridge over the water. Push the button. You'll be able to pass the bridge then. Pass it and observe the Salamander King - the enemy will fall into the nearby bay [6]. Punch him as long as you can (till he escapes). Go to the next part of the level afterwards.
You'll get to another teleport. Go further. Follow the narrow path.
Get to the next part of the level and watch out for the rolling Salamander King. You'll find some Minions spawning pits. Call for some Blues. Go forward minding the opponent. You'll find the descent leading to the water - send the blue Minions to get into the water and destroy the platform. The Salamander King will roll over it.
Your enemy will fall into the water [7] and you'll gain the opportunity to eliminate him. After the king has fallen apart, crush his head to retrieve the Towerheart and gain the access to some smaller salamanders. The red Minions can ride them what will be quite useful in a moment.
Command your red Minion to mount the salamanders (the more the better) to continue the journey. You have to push the button to open the bridge. Your Reds can roll through the track situated on your left. That's the way they will push the button. Use it to get to the next part of the level.
Send your Reds on the salamander in front of you so they will be able to eliminate the archers. Try to eliminate them as quick as you can because their arrows explode. You can lose a lot of energy if you get struck.
There will be some bombs dropped from time to time but you can easily avoid them.
You'll get to the last shrine finally. Charge your artefact there. Everything will break down again.
You'll find the artefact there [B]. Y advise you to take it to the nearest teleport.
Take the Towerheart to the beginning of that level. The way leads through the regions you've been to but they are occupied by the Imperial forces now. Try to eliminate them with your Reds.
You should appear near the gnomes. Here you can check how the red Minions riding the salamanders can close the gnomes pits . Go forward anyway.
To get to the beginning of the level [P1] you have to use the Reds and the salamanders. Command them to roll to the button and push it. The further way is quite easy. Get to the lift so that you can return to Queen Fay.