Main quests - Empire Sewers | Main quests Overlord II Guide
Last update: 11 May 2016
Map
Map key:
Important locations
1. Knob;
2. harbor and button;
3. Sewer entrance;;
4. Minigame number 1;
5. Minigame number 2;
6. Large group of enemies.
Artifacts
A. Spell Catalyst.
Passages
P1. Passage to Empire Arena.
Walkthrough
Stand up, flick the dust from your body and go forward. You'll find a small building on the right - destroy it and use the knob [1] located inside to open the nearby gate. You have to destroy analogous building on the left and then pass the ruins to get to reach the target.
Pass the gate and enter the canals. On the opposite side of the tunnel you'll find another knob, another gate to open and another kind of the opponent-frogs. These creatures are quite effective in killing Minions. Fortunately, some punches of the Overlord can kill frogs. Open the following gate and go forward.
You'll get to something similar to the seashore. Destroy the buildings to make a passage to the bridge. The game will be saved when you will stand on the bridge.
You'll notice the harbour and the button below [2]. Step on the button to block the sailing barges. Command your Minions to attack the nearby boat. The barges which doesn't move are like a bridge for you. Pass one of them and get to the teleport.
Pay attention to the artefact [A] which is in the water. If you have blue Minions you will be able to fish it out and take to your Tower.
You'll find the passage to the flooded caves in the water near to the teleport. Prepare lots of Browns and go to clear the guard crossbowmen from the nearby caves.
Eliminate all the opponents to get to the barge. There's a problem - you can't use the raft. It have to be pushed by the Blues and you don't have a possibility to get them now. Return to the exit of the caves. The nearby grille will open and you'll be attacked by a small group of guardsmen. Kill them and use the knob to open the canals.
The entrance to the canals [3] is near to the entrance to the caves. You have to leave Your Minions here because the canals are partly filled with the water.
You'll encounter two small groups of guardsmen while searching the canals. Eliminate them of course. There's a high risk that they will badly harm you. Remember that you always can exit the canals and go to the teleport, where you can heal yourself.
Search the canals. You should find the container surrounded by a blue aura. This means that the blue Minion is inside it. Damage the monument to set the Minion free.
Push the button to open the grille. You'll find the descent to the water behind it. Get into the water and open the rest of containers to get more Minions.
Use the passage between the rungs - your Minions can pass it, turn right and get to the reel which is needed to open the next grille.
You'll get to quite interesting place [4]. Pushing the button located on the floor you'll drop the containers. It's your business to drop the containers with the blue Minions into the precipice between the soldiers of the Empire. That's the way you can gain some extra Minions. Then command them to step on the other button to open the next grille. You'll be able to go to the further part of the stage then.
Another level is quite interesting too [5] There's a button on the ground and the knob nearby. Pushing the button means that the pincers upside tighten and lift the thing located beneath the pincers. Use those mechanisms to catch four Minions and to drop them into the precipice between two noticeable platforms. Each operation like that ends the life of the Minion but your Blues can revive the dead.
Open the next gate with 12 Minions. You'll find another containers with blue Minions behind it (what's more, if you lose your Minions, there will be some new containers).
There's a water basin nearby you, and on the other side of it you'll see a force of guardsmen. Use Sweep (click the left and the right mouse buttons at the same time) to command the Minions to walk between the opponents. They won't know what's going on. Tel your Minions to go to the button and to open the gate which separate you from the rest of the level.
Pass the gate. You'll stand behind your enemies. Pass by them and go to the further part of the level.
Use the invisibility of your Minions to pass by the enemies [6]. You'll find the descent on the right but if you look around carefully you'll notice a narrow passage on the left, which can be used by Minions. They will reach the button which kills all your opponents nearby.
Go forward after all of the opponents died. You'll encounter some guardsmen on your way but they won't make any difficulties. Follow the corridor and you'll return to the path you've come. Send the Minions (12) to push the button to open the gate.
Then go to the barge - the one you've left because of the lack of the blue Minions. Let your minions to use the raft and sail forward [P1]. You'll have to board later and kill the soldier who will be blocking your way.