Main quests - Empire Arena | Main quests Overlord II Guide
Last update: 11 May 2016
Map
Map key:
Important locations
1. Marius, Solarius;
2. Dungeons;
3. Columns.
Artifacts
A. Blue Minion hive.
Walkthrough
You'll get to much nicer district. Go upstairs and collect each thing you've found. You'll get to stairs leading to something what looks like VIP's box in the local arena.
You can get to the next part of the level from here [1]. You'll see a cut-scene after which you'll get to the dungeons [2]. Set your Minions free and open all the grilles. You'll find some boxes with mana and health potions in other cells. What's more, it's worthy to take control over local gladiators' minds. It can be useful later. It's possible that you'll encounter some guardsmen while visiting the dungeons. Just kill them.
Walk into the arena with your army. The guardsmen will destroy the containers with your Minions. Your task is to revive as many of the Minions as you can. Notice that there are plenty of boxes, containers and chests around the arena. Search them, if you lack health, mana or Minions.
It's time for the first round. You will be attacked by several slaves. To tell the truth, they are not serious opponents. I advise you to take control over their minds. You will use them as a cannon fodder during the upcoming fights.
The second round: unicorns. Those creatures are extremely prone to the fire so it would be good to gather some red Minions. The containers with the Reds inside are located around the arena (to get them you have to blow up the red barrels - it will open the passage).
Round three: Gargantuan, the supersoldier you've already met. Throw at him all the cannon fodder you have - the gladiators. Greens can help here too if they will attack the enemy from behind.
Round four: a big combat with everyone. You'll meet slaves (you can beat them at first), unicorns and Gargantuans. I advise you to kill the opponent in that order. Kill the super soldiers with blocks of stone located round the arena. Try to set the Overlord so that the charging enemy will hit the rock located behind your hero. The enemy will be dazed then and you will easily hurt him.
Your last opponent is Yeti. You can't beat him in a traditional way. Yeti will hurl the barrels with explosives into you. Take the position in front of the door, next to the red columns (and seats for VIPs) so the explosion will destroy the door and you will be able to get to the stands. Great!
You'll find some containers with Browns in the stands. Set the Minions free and command them to destroy the red columns [3] which supports the VIPs stands. There are four columns but the Minions can destroy only two of them. You have repeat the stratagem on the opposite side of the arena so that everything will be destroyed.
Once you've destroyed all the columns you'll see a cut-scene. After the cut-scene you'll noticed that Yeti isn't willing to fight.
You can kill him by "overcharging with magic" or by taking control over his mind - do whatever you want. Then command your minions to pick up the blue hive [A]. Take it to the place which is illuminated by bright, blue light. The teleport will appear then. You will be able to teleport yourself to the Tower by using the teleport that has just appeared. That's how you end the quest in the capital of the Empire.