Armor and weaponry | Basics Overlord II Guide
Last update: 11 May 2016
The more artefacts you keep in the Forge, the more things you can forge. There's a list of all the armors and weapons with their descriptions.
Weaponry
Name | Description |
Minion Axe | Default weapon, available from the beginning. |
The Apocalyptor | One of the best weapons, third hit inflicts fire damage. |
The Beast Master | A weapon that inflicts extra poison damage. The poison needs some time to take health, so the fights may get a little long. |
The Berserker | A great weapon, but think twice before you forge it, as it requires rare Dark Crystal. |
The Executioner | Stronger impacts in comparison with the default weapon. And it is so cheap! |
The Mad Batter | Slightly better than the default axe. Allows you to knock your enemies back. |
The Reaper | Quite unusual weapon, as it steals health for the Overlord. Not so good against bosses and Empire soldiers in formations though. |
The Smooth Slicer | A blade better than the Minion Axe, Executioner and Mad Batter. |
The Scorcher | A fire weapon, quite useful against elves and legionnaires. |
The Warlock | A weapon for sorcerers - each kill gives you some mana. The damage inflicted by this weapon, however, is quite low. |
Helmets
Name | Description |
Minion Helmet | Default helmet. Nothing special about it. |
The Evil Eye | Thanks to this helmet, every Lifeforce orb counts as two. Forge without hesitation! |
The Infernal Commander | Awesome defense, serves also as a command upgrade. |
Armors
Name | Description |
Elemental Armor | Medium defense, but it's still better than the default armor. Increases health as a single health upgrade. |
Infernal Armor | The best armor you can forge. Increases Overlord's health like two health upgrades. |
Minion Armor | Default armor. Nothing significant about it. |