No Rest for the Wicked: All unique weapons
Unique Weapons are the rarest and most powerful equipment in No Rest for the Wicked. On this page you will find a list of all such items available in the game.
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Unique equipment is the rarest of the 4 available weapon and armor tiers in No Rest for the Wicked. They often serve as a reward for completing a difficult stage or defeating a boss. On this page you will find a full list of these unique items along with their statistics.
- Sinew
- Wind of Death
- Midnight Blade
- Falstead's Fury
- Proud Lance
- Laquered Bow
- Bleeder's Delight
- Corpse Smeared Blade
- Falling Sky
- Fetid Club
- Cinder & Stone
- Falstead's Barricade
- Heart's Desire
Sinew
Weapon type: Rapier (one-handed);
Scales with: Faith and Intelligence;
Attack and poise damage: 8/10;
Requirements: 16 Faith, 16 Intelligence;
Additional properties:
- Inflicts additional damage against opponents with low health;
- Restores some health while dealing damage;
- Restores stamina when parrying.
Wind of Death
Weapon type: Katana (one-handed);
Scales with: Dexterity and Faith;
Attack and poise damage: 21/10;
Requirements: 26 Dexterity, 26 Faith;
Additional properties:
- Reduced stamina cost when dodging;
- Increased damage depending on your missing health;
- The hero loses a small percentage of health when hitting an enemy.
Midnight Blade
Weapon type: Knife (one-handed);
Scales with: Dexterity and Intelligence;
Attack and poise damage: 8/10;
Requirements: 16 Dexterity, 16 Intelligence;
Additional properties:
- Bonus damage against frozen opponents;
- Restores Focus with a backstab;
- Restores Focus when parrying.
Falstead's Fury
Weapon type: Straight sword (one-handed);
Scales with: Strength and Faith;
Attack and poise damage: 16/10;
Requirements: 22 Strength, 22 Faith;
Additional properties:
- Damage while parrying;
- Bonus damage when the hero is at full health;
- Bonus damage against large enemies.
Proud Lance
Weapon type: Spear (one-handed);
Scales with: Strength and Dexterity;
Attack and poise damage: 19/10;
Requirements: 38 Strength, 38 Dexterity;
Additional properties:
- Attacks deal additional electric damage;
- Bonus to movement speed;
- Reduces damage dealt by 100% for 10 seconds when hitting the hero.
Laquered Bow
Weapon type: Bow;
Scales with: Dexterity;
Attack and poise damage: 15/10;
Requirements: 42 Dexterity;
Additional properties:
- Bonus heat damage against beasts;
- Regain some stamina while dodging an attack.
Bleeder's Delight
Weapon type: Daggers (two-handed);
Scales with: Dexterity;
Attack and poise damage: 13/10;
Requirements: 42 Dexterity;
Additional properties:
- Chance for bonus poise damage when dealing damage;
- Temporary movement boost after killing;
- Running does not deplete stamina.
Corpse Smeared Blade
Weapon type: Greatsword (two-handed);
Scales with: Strength;
Attack and poise damage: 26/20;
Requirements: 22 Strength;
Additional properties:
- Attacks deal bonus poison damage;
- Chance to regenerate health upon hitting an enemy;
- Increased stamina.
Falling Sky
Weapon type: Staff (two-handed);
Scales with: Intelligence;
Attack and poise damage: 21/10;
Requirements: 42 Intelligence;
Additional properties:
- Increased damage at maximum focus;
- Damage from runic attacks are temporarily increased after using a runic attack.
Fetid Club
Weapon type: Mace (two-handed);
Scales with: Faith;
Attack and poise damage: 29/30;
Requirements: 26 Faith;
Additional properties:
- Bonus damage against stunned opponents;
- Increased damage at higher equipment weight;
- Temporarily increased poise damage after receiving damage.
Cinder & Stone
Weapon type: Hammer (two-handed);
Scales with: Strength and Intelligence;
Attack and poise damage: 24/30;
Requirements: 16 Strength, 16 Intelligence;
Additional properties:
- Heat damage after parrying;
- Increased resistance to stagger.
Falstead's Barricade
Type: Great shield;
Armor and poise: 287/30;
Requirements: 28 Strength;
Additional properties:
- Damage while blocking;
- Regain focus after blocking an attack;
- Indestructible.
Heart's Desire
Type: Medium shield;
Armor and poise: 214/20;
Requirements: 42 Faith;
Additional properties:
- Reduced stamina cost when blocking;
- Poise damage during block;
- Bonus to healing effects.
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