Lost Judgment: Chapter 12 To Nourish a Viper - walkthrough Lost Judgment guide, walkthrough
On this page of the Lost Judgment guide you will find the walkthrough for Chapter 12 - To Nourish a Viper.
Last update: 01 October 2021
The following page of the Lost Judgment guide contains a walkthrough for Chapter 12: To Nourish a Viper. Our tips will help you reach the Tatami Room and you will learn the code to the safe and the door. We also hint at how to easily win the battle on the ship against the RK members.
Tatami Room
Escort Saori to the Genda Law Office, then go to your office and relax on the couch. After you wake up, go to the Charles gaming arcade, then to the Earth Angel bar.
When you reach the building with the Tatami Room, you will face a battle against some RK members.
After eliminating all the enemies, follow the marker on the map to the next room. Examine the light switch and the door with the PIN lock.
Return to the hallway and go to the adjacent room. The man lying next to the boxes will give you the 2 codes. The code 8010 is used to open the safe where you will find the skill book To Crush a Dragon.
Then go back to the previous room and use the code 0508 to open the door.
The way to the roof
Once you leave through the window, use the pipes to go to the right and then jump down. Use the next pipes and jump to the very top. Keep moving left until you reach the window.
The door in the room will turn out to be locked. Go back out the window and use the pipe on the left to go right.
Jump down and walk to the right, hanging from the vent pipe. Crawl through the small opening and head below by making a running jump down the pipe.
Walk the plank to the right and jump on the pipe. Follow the path to the right until you reach the roof.
When you reach the top, you will be attacked by 2 RK members. After winning the battle, walk up and look at the rope lying near the edge of the roof.
Once your Companions have climbed up, walk over the small railing to the next part of the roof.
Stealth mode
Watching out for men with flashlights, slowly make your way to the south side of the roof to the checkpoint. Flip a coin to distract the man in the blue jacket. When he is leaning over the coin, walk up to him and press Triangle/Y.
Go along the east side of the roof and dispose of the next RK member. Walk up to the checkpoint, then jump to the nearby roof. Eliminate the man in the blue jacket.
You will find the next checkpoint on the northeast side of the roof. Dispose of the man standing by the door.
Go down the stairs to the 5th floor and enter through the door. Before entering the Tatami Room, walk up to the lamp and save the game.
Once you enter the room, the fight with the RK members will begin. Watch out for the enemies equipped with weapons and the main enemy, Miyamoto, who has 2 health bars.
After winning the battle, return to your office and relax on the couch.
Fighting on the ship
After waking up, use a cab to get to Isezaki Ijincho and go to the Yokohama 99 office.
Once you arrive at the location, you will have to wait for a phone call. Leave the office and complete a side quest or wait a while.
When Kuwana phones you, go to Liumang headquarters. After the conversation, follow Tesso into a small room. Put on any outfit and use the underground passage.
After leaving the sewer, walk towards Yoko Sawa's apartment.
On the ship, with Kuwana's help, you will have to defeat more than a dozen RK members. Each will be equipped with baseball bats. The strongest opponent named Shimazaki has as many as 4 health bars.
Defeat the regular enemies first, and then deal with the main opponent.
Shimazaki will pull out a gun at some point. Anticipate the gunshot to make a well-timed dodge, then immediately proceed to attack or wait for Shimazaki to reload his weapon.