Melee | Delsin's powers inFamous: SS Guide
Last update: 11 May 2016
This category is unique in that it is not connected with any category of Delsin's powers. Therefore, you can use the melee abilities, which you unlocked, or bought, regardless of the category that is active at that moment.
THE NAME OF THE POWER | TYPE | COMMENTARY |
Melee | Regular ability | This is the basic attack in melee, which you land with the Square. THE IMPORTANT piece of information is that its action differs, slightly, depending on the currently selected category of powers. For example, after you activate Smoke, the attacks are swift, but they deal no serious damage. In the case of the Video category, you need to take into account the fact that your attacks will be slow, but they will claim more health points, when they connect. |
Comet Drop | Regular ability | This ability is unlocked as you progress in the game and it is a good idea to use it regularly, and start any major battle with a strong aerial attack. Also, always try to jump off rooftops of skyscrapers, which will ensure greater blast. |
Obliterating Drop | Regular ability | This power can only be used by a character with bad karma. It allows you to get rid of one, or several, enemies right at the very beginning of a battle. |
Karmic Healing | Regular ability | This power is mainly usable at the highest difficulty level, because it is then that you will be bent on regenerating health in any ways possible. |
Execute | Regular ability | It is not a priority to purchase this power, because, even without it, you will be able to reach the next villain level, still before you complete the storyline missions. |
Enemy Drain | Regular ability | Purchase this power only if you have unlocked the previous one - Execute. Regeneration of some of the energy is useful only if you do not want to, or cannot, return to the points where you can fully replenish it, too often. |
Dash Strike | Regular ability | This power is useful for elimination of single opponents armed with firearms because, the faster you reach them, the more you can restrict the risk of getting under fire. |
Dash Subdue | Regular ability | You do not need to purchase this power, because you always have plenty of time to incapacitate the opponent. |
Dash Slam | Regular ability | You do not need to purchase this power, because you always have plenty of time to murder the opponent. |