Starting points for main missions
1 – Starting point for mission 1 (Welcome to Seattle).
Areas visited during main missions
1 – Mobille command centre that needs to be destroyed during mission 1 (Welcome to Seattle).
2.1 – First core relay found during mission 2 (Catching Smoke).
2.2 – Second core relay found during mission 2 (Catching Smoke).
2.3 – Third core relay found during mission 2 (Catching Smoke).
Starting points for main missions
3 – Starting point for mission 3 (The Gauntlet).
4 – Starting point for mission 4 (Chasing the Light).
Areas visited during main missions
4.1 – First crime scene examined during mission 4 (Chasing the Light).
4.2 – Second crime scene examined during mission 4 (Chasing the Light).
4.3 – Sniper's hideout explored during mission 4 (Chasing the Light).
4.4 – Third crime scene examined during mission 4 (Chasing the Light).
Starting points for main missions
5 – Starting point for mission 5 (Go Fetch).
Areas visited during main missions
5.1 – Olaf's Sea Shack building. During mission 5 (Go Fetch) you will have to wait for Fetch to show up on the roof.
5.2 – Building which hosts a boss battle with Fetch during mission 5 (Go Fetch).
6.1 – First core relay found during mission 6 (Light It Up).
6.2 – Second core relay found during mission 6 (Light It Up).
6.3 – Third core relay found during mission 6 (Light It Up).
6.4 – Fourth core relay found during mission 6 (Light It Up).
Starting points for main missions
7a – Starting point for mission 7a (Trash the Stash). You should choose it if you're playing as a hero.
7b – Starting point for mission 7b (Fight Intolerants). You should choose it if you're playing as a villain.
Areas visited during main missions
7a.1 – Drug stash that needs to be destroyed during mission 7a (Trash the Stash).
7a.2 – Main hideout of the drug dealers. You will have to attack it during mission 7a (Trash the Stash).
7b.1 – Area where you attack the first group of activists. It takes place during mission 7b (Fight Intolerants).
7b.2 – Area where one of the rallies takes place in mission 7b (Fight Intolerants).
7b.3 – Entrance to the Pioneer Tunnel. You visit this location while completing mission 7b (Fight Intolerants).
Starting points for main missions
8 – Starting point for mission 8 (The Test).
Areas visited during main missions
8 – Area where a boss battle with a D.U.P. agent takes place. You will have to defeat this opponent while completing mission 8 (The Test).
Starting points for main missions
9 – Starting point for mission 9 (The Fan).
Areas visited during main missions
9.1 – Metal struts that need to be destroyed while completing mission 9 (The Fan).
9.2 – Area where you attack the convoy in mission 9 (The Fan).
9.3 – First prison bus examined during mission 9 (The Fan).
9.4 – Second prison bus examined during mission 9 (The Fan).
9.5 – Third prison bus examined during mission 9 (The Fan).
Starting points for main missions
10 – Starting point for mission 10 (Reggie takes Flight).
Areas visited during main missions
10.1 – Construction site explored during mission 10 (Reggie takes Flight).
10.2 – Meeting place with Reggie visited during mission 10 (Reggie takes Flight).
10.3 – Angel's hideout explored during mission 10 (Reggie takes Flight).
10.4 – Area where you fight the angels and the demons during mission 10 (Reggie takes Flight).
Starting points for main missions
11 – Starting point for mission 11 (Heaven's Hellfire).
Areas visited during main missions
12.1 – First core relay found during mission 12 (Zero to Hero).
12.2 – Second core relay found during mission 12 (Zero to Hero).
12.3 – Third core relay found during mission 12 (Zero to Hero).
12.4 – Fourth core relay found during mission 12 (Zero to Hero).
12.5 – Fifth core relay found during mission 12 (Zero to Hero).
12.6 – Sixth core relay found during mission 12 (Zero to Hero).
Starting points for main missions
13ab – Starting area for missions 13a (Trash the Stash) and 13b (Hunting the Hunters). They are reserved for a hero and a villain respectively.
Areas visited during main missions
13ab.1 – Construction site that needs to be secured during missions 13a (Flight of Angels) and 13b (Hunting the Hunters).
13ab.2 – A park where a large battle takes place during missions 13a (Flight of Angels) and 13b (Hunting the Hunters).
Starting points for main missions
14 – Starting point for mission 14 (The Return).
Areas visited during main missions
14.1 – First crime scene examined during mission 14 (The Return).
14.2 – Area where you meet with Fetch while completing mission 14 (The Return).
14.3 – Building roof where you need to defeat a group of D.U.P. soldiers trying to catch Hank. This battle takes place during mission 14 (The Return).
14.4 – Area where you have direct contact with Hank for the first time in mission 14 (The Return).
Starting points for main missions
15 – Starting point for mission 15 (Quid pro Quo).
Areas visited during main missions
15.1 – Area where you begin your search for Hank during mission 15 (Quid pro Quo).
15.2 – Street crossing that needs to be explored when searching for Hank during mission 15 (Quid pro Quo).
15.3 – Building's roof that needs to be explored when searching for Hank during mission 15 (Quid pro Quo).
15.4 – Area where you find Hank at the end of mission 15 (Quid pro Quo).
Starting points for main missions
16 – Starting point for mission 16 (Ascension).
17ab – Starting area for missions 17a (Expose Augustine) and 17b (Kill Augustine). They are reserved for a hero and a villain respectively.
Areas visited during main missions
17ab – D.U.P. tower explored during missions 17a (Expose Augustine) and 17b (Kill Augustine).