Hitman 2: Hawke's Bay Map - Nightcall Mission Hitman 2 Guide, Walkthrough
Last update: 21 September 2021
Key points of Hitman 2 - Hawke's Bay
1 � Boat. You begin the mission here and you must also return here once it's finished. Mercenaries show up here later - kill them or distract them.
2 � Boat House. Mercenaries show up here later. You can perform a sabotage to make it easier to return to the boat.
3 � Villa. Garage and the living room are on the ground floor. Alma's office, bedroom and the panic room are on the upper floor. Ventilation mechanisms and glass ceilings are on the roof. Enemies will appear after hacking the computer in the office.
On this page of the Hitman 2 guide you will find the map of the first location of the game - the house on the Hawke's Bay beach. The most important places were marked on the map. Below you can also find the description of the location, explaining the objectives of the missions and lists all of the possible rewards for completing challenges. Detailed walkthrough of the Hawke's Bay can be found on the following pages of this guide.
General information about the Nightcall mission
- There is only a single person that needs to be murdered here - it is Alma Reynard.
- In the first phase of the mission, the location is empty, but you need to avoid the cameras (or destroy them) to not end up in their recording. In order to advance to the second mission, you need to hack into the computer located in Alma's office. Once you do this, the enemies will finally arrive and you will be able to complete your murder task.
- Almost all of the important locations and objects to discover are located inside the mansion. The beach surrounding it is mostly an empty area, although you can unlock a hidden achievement called Blunt Trauma here. Once the enemies arrive, the beach will be patrolled and guarded by numerous mercenaries.
- There are 43 challenges to complete in Hawke's Bay (completing 39 of them is rewarded with the Perfectionist achievement). Agent 47 can advance up to the 5th Mastery level in this location.
Rewards for achieving subsequent Mastery levels
LEVEL | REWARD | COMMENTARY |
1 | Starting location: The boat | This is the default starting location. Agent 47 must return here after completing the main task. |
2 | Hiding spot: garbage container. | You can only deliver a small item into it. |
2 | ICA Proximity Explosive Mk II | It reacts to movement. It might seem suspicious to the enemies, making it not the best "stationary" trap. |
3 | Starting location: The beach | This place is very similar to the default starting location. |
4 | Hiding spot: Beach shed | It is worth smuggling a sniper rifle here if you want to use it to take out Alma. |
5 | Starting location: The office | Selecting this starting location will allow you to complete the main task quicker and avoid the cameras in front of the house. |
5 | Flash Grenade | This is not a very useful gadget, as it generates a lot of noise and stuns enemies only temporarily. |
Hawke's Bay is a small location and, as a result, the upper level limit of Mastery is only 5 (instead of typical 20 levels). From the moment you advance to the 5th level, always start at Alma's office - this will allow you to skip the beginning of the mission, in which you must break into the mansion.