Strategy Video Games40
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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War in the Pacific: The Struggle Against Japan 1941-1945
Strategy 09 July 2004
A World War II turn-based strategy game created by 2BY3 Games. War in the Pacific: The Struggle Against Japan 1941-45 revolves around the war between United States and Japan over the Pacific Ocean area. The game reuses Uncommon Valor engine, which powered the previous game of the studio, but the new installment is much more complicated, expanding available military operations beyond sea battles and including also land and air combat.
Hearts of Iron
Strategy 26 November 2002
A real-time strategy game set in the times of the World War II, developed by Paradox Interactive. The production shows military and political events that took place in years 1937 to 1946 in the global scale. The map spans the entire world, and the players have complete freedom in choosing the nation they will lead. We conduct warfare even in areas which historically weren’t touched by the World War II.
Car Tycoon
Strategy 04 January 2002
Car Tycoon is a strategy and economic game in which players can play the role of head of a company that designs, constructs, distributes and sells beautiful and shiny cars.
Jagged Alliance 2.5: Unfinished Business
Strategy 01 December 2000
A stand-alone addition to Jagged Alliance 2 Turn-based tactical game. It offers a completely new campaign in which we will play 20 exciting missions. We can lead the characters imported from the base, or hire new mercenaries. There were also some previously unseen types of armament.
Myth II: Soulblighter
Strategy 30 November 1998
The sequel to Bungie Software's tactical fantasy strategy in which the combined forces of different races faced off against the sinister forces of darkness. The game's background was presented in the form of one of the participants' diaries, making the whole story understandable for those who have not had to deal with the original.
Space Empires: Starfury
Strategy 05 October 2003
Space turn-based strategy based on the famous system known from Space Empires IV, in which, unlike the previous parts, we focus on the history of one ship.
Metal Gear Acid 2
Strategy 21 March 2006
Official continuation of the innovative turn-based strategy known from the Konami series. Metal Gear Acid 2 develops the ideas presented in the first part. The game also offers an interesting, comic-style graphic design.
Centurion: Defender of Rome
Strategy 20 May 1990
The player will play the role of the commander of the Roman legions, whose task is to conquer the whole world (Europe, Asia Minor and North Africa), using both diplomacy and force.
Battleground 3: Waterloo
Strategy 13 June 1996
The third installment of the Battleground series is a faithful recreation of the events that took place during the last battle of the Napoleonic War at Waterloo. Bonaparte's army fought with the allied forces of Prince Wellington and Marshal Blücher, suffering a shameful defeat.
Master of Magic (1994)
Strategy 01 January 1994
Master of Magic is another strategy game by MicroProse, which at first glance evokes the right associations with the legendary Civilization of Sida Meier. This time the authors served us a journey to a fantastic world, in which two different lands await conquering: Myrror and Arcanus.
UFO: Aftershock
Strategy 21 October 2005
A continuation of UFO: Aftermath from 2003, a game based on the mechanics of the cult-classic 90’s game from Microprose. The plot of the game takes place in 2054 – 50 years after the catastrophe that changed the Earth’s surface into an inhospitable area. When a conflict between the decimated society and the corrupted authorities has led to the destruction of the last safe colony, the humanity has been forced to return to the ravaged Earth, and re-take it piece by piece from Alien hands.
The Boss: La Cosa Nostra
Strategy 17 May 2004
The Boss: La Cosa Nostra is a game combining RTS and simulation. The player will have the opportunity to participate in dark events in the life of the mafia in the United States.
Sid Meier's Alpha Centauri
Strategy 10 February 1999
Colonizing an alien planet, defeating its indigenous peoples and other contenders for power is a challenge for player Alpha Centauri, another game of legendary Sida Meier.
Close Combat II: A Bridge Too Far
Strategy 17 September 1997
The second part of the popular Close Combat series of strategy games takes us back to World War II, where we can demonstrate our commanding skills during the famous military landing operation codenamed Market Garden.
Hostile Waters: Antaeus Rising
Strategy 13 June 2001
A real-time strategy game with action elements by Rage Software. The production is set in the year 2032, when the world is at peace and the nations are trying to build a global civilization. This state of affairs is unacceptable for former higher-ups and military officers, who are gathering a private army on a Pacific island to destabilize the political situation and return to their previous lifestyle. The eponymous Antaeus, the last super-cruiser, is also the last hope of humanity.
Disciples: Sacred Lands
Strategy 28 September 1999
A strategic turn-based game set in the reality of fantasy. The game is reminiscent of the Heroes of Might & Magic series, where choosing one of the nations, we fight against numerous creatures and races, and our main goal is to take over the territory belonging to the enemy. The great possibilities of development of the main character, huge amount of spells and mode for many players make it worth giving a chance to this game.
Tropico: Paradise Island
Strategy 09 January 2002
Official supplement to Tropico - an economic strategy game released in the spring of 2001 by PopTop Software. During the game we once again have the opportunity to take on the role of a dictator of a small Caribbean island and, using various strategies, lead it to prosperity. The expansion, Paradise Island, introduces over 20 brand new scenarios, a number of previously unavailable buildings, new attractions for visitors and unprecedented types of tourists.
Legion
Strategy 05 June 2002
A strategy game that is the spiritual heir to the 1990s hit Centurion. We become the Emperor of Ancient Rome and our task is to take care of the economy, collect raw materials, maintain diplomatic relations with our neighbors, and ultimately also to wage wars.
Anno 1602: Creation of New World
Strategy 26 November 1998
You are leaving the populated continent to discover new lands and become a pioneer of colonization. When you settle in the archipelagos of the islands, you have to expand your colonies and defend yourself against a new threat.
Ghost Master
Strategy 23 May 2003
A unique real-time strategy game by studio Sick Puppies. You play as the eponymous Ghost Master, who arrives in the town of Gravenville to terrorize and scare its citizens. The game features 23 kinds of wraiths, ghosts, and other spectral beings. Each of them has psychokinetic energy, unique powers and skills to use against humans, who can be affected by four kinds of stimuli: optical, auditory, olfactory, and thermal.
Worms: Battle Islands
Strategy 23 November 2010
Worms: Battle Islands is a turn-based strategy with cult worms in the lead roles. The game was produced by Team 17 Software studio. The creators remained faithful to the basic rules of the Worms game and the traditional humorous visual setting for the series. Single player campaign is complemented by Puzzle Challange mode and functional multiplayer.
M.U.D. TV
Strategy 25 February 2010
Mad Ugly Dirty Television is a game referring to MAD TV - a production released in 1991 by RainbowArts. Our task is to run a TV station.
Blitzkrieg: Rolling Thunder
Strategy 09 November 2004
Rolling Thunder is the second official extension of the popular real-time strategy (RTS) with the action set during the Second World War, "Blitzkrieg", whose market debut took place in mid-2003. Unlike other publishers of this type, this add-on does not require the original version of the program to be installed and is sold as a fully stand-alone product.
Anno 1701: The Sunken Dragon
Strategy 25 October 2007
Anno 1701: The Sunken Dragon is an addition to the extremely popular economic strategy. This game belongs to the cycle of treating the development of overseas possessions and making them powerful by making key economic decisions.