Strategy Video Games40
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Kingdom Rush Frontiers
Strategy 05 June 2013
The game provides a continuation to one of the most popular mobile tower defense strategies, which was created by Ironhide. Kingdom Rush Frontiers is based on the gameplay formula of its predecessor. The player's task here is to defend the kingdom against various fantasy creatures. In order to do that, the player builds different defensive structures on their path, sends military units to fight them, but also uses many different spells.
StarDrive 2
Strategy 09 April 2015
StarDrive 2 brings a continuation to a complex strategy set in space and created in 2013 by the independent developer Zero Sum Games. The creators developed the concepts the original game was based on, delivering a fresh insight into the interstellar universe that had been being developed for several years. The experience combines the classic turn-based mode with real-time combat.
Close Combat: Gateway to Caen
Strategy 06 June 2014
The next entry in the well-deserved series of tactical war strategies launched in 1996 by Atomic Games and Microsoft. The creator of the title is Matrix Games, a company specializing in strategy games, which has held the rights to the brand since 2007. The plot of this part focuses on the famous British offensive in 1944 on Caen, occupied by German armored divisions.
The Tribez & Castlez
Strategy 19 February 2014
Continuation of the best-selling economic game The Tribez, which won the hearts of mobile players and facebookers. In the game we meet a nice tribe again, helping Prince Eric rebuild his kingdom and defend his subjects from attacks of completely new enemies. The authors introduced a number of new solutions, which influenced numerous changes in the mechanics of the game.
Emergency 2014
Strategy 15 November 2013
Emergency 2014 is a package in which we receive the content of Emergency 2012 and Emergency 2013 games, as well as a new package of missions, allowing us to take part in rescue operations in areas affected by devastating meteorite rains. We also receive several new cleaning units, including a fire helicopter and a horse fire brigade.
The Tribez
Strategy 03 April 2012
A browser version of the popular mobile game. We find ourselves in an archipelago cut off from the world, inhabited by a nice tribe, and our goal is to help the natives to develop economically and technologically. During the exploration we gradually learn about the history of this place, which has been forgotten by time, and we discover various mysterious finds.
Battleground: Ardennes
Strategy 01 January 1995
Turn-based war strategy, bringing players into the reality of one of the most important battles of World War II. The creators of Talonsoft focus on a narrow section of history, allowing players to take part in the battles that took place at the turn of 1944 and 1945 in the Ardennes forests on the border of France, Belgium and Luxembourg.
Medieval Mayor
Strategy canceled
Medieval Mayor is an economic strategy created by veterans of the genre, Tilted Mill Entertainment studio, who have had Immortal Cities: Children of the Nile and Caesar IV on their account. The player takes the position of mayor of a medieval town, which must be skillfully managed to become a model in terms of industrial development, trade and culture.
Wargame: AirLand Battle
Strategy 29 May 2013
The sequel to Wargame: Cold War, a real-time war strategy game released in 2012. Wargame: AirLand Battle takes the player to the peak period of the Cold War (1975-1985), allowing the player to take part in fictional military operations of NATO and Warsaw Pact forces in Northern Europe. Like the original, the game offers several variants of play in single-player and multiplayer modes. Players have over 750 types of combat units at their disposal, representing the military forces of 12 countries.
Stronghold HD
Strategy 01 November 2012
Refreshed version of the first installment of the popular real-time strategy set in the Middle Ages. We play the role of one of the contenders to the throne and expand the title fortress trying to ensure the welfare of the subjects and eliminate all the rivals thanks to the large army. Compared to the original model, the resolution has been significantly increased and the operation of the camera has been improved.
Social Wars
Strategy 08 July 2012
A social game combining elements of real time strategy and a simulator of city development. We play the role of commander and try to train the strongest possible army to defeat the cosmic Orcs storming our planet. For this purpose, we collect raw materials, build new buildings and gain experience.
Final Horizon
Strategy 02 December 2014
Final Horizon is a real-time tower defense strategy developed by the Eiconic Games team. The task of players is to build defensive structures and watchtowers in a way that will enable them to repel the attacks of successive waves of enemies.
Sword of the Stars: Ground Pounders
Strategy 15 July 2014
Ground Pounders is a spin-off of the Sword of the Stars series, a turn-based battle strategy inspired by the cult Panzer General. As the leader of one of the three races, we fight battles on the surface of various planets, using a deck of special cards that produce unique and powerful effects. In addition to three campaigns for a single player, the production also includes multiplayer mode.
XCOM: Enemy Within
Strategy 12 November 2013
First huge add-on to the tactical strategy game, XCOM: Enemy Unknown, released in 2012. Created by the developer team at Firaxis Games, the expansion introduces many new features to basic game. One of the most important among them is a new resource – meld, a type of microscopic, robotic organisms that can modify human genotype. This allows humans to improve their body and even integrate mechanical parts into themselves.
Battle Worlds: Kronos
Strategy 04 November 2013
Battle Worlds: Kronos classic turn-based war strategy set in the climate of science fiction. The action takes place on a foreign planet, for which two factions are fighting for control. The game offers two role-playing campaigns, a rich selection of single scripts and multiplayer mode.
Door Kickers
Strategy 20 October 2014
2D tactical strategy, which is the debut work of Romanian studio KillHouse Games.
Fix-it-up: Kate's Adventure
Strategy 31 October 2009
Fix-it-up: Kate's Adventure is a casual time-management strategy developed by World-LooM. The task of the players is to help the title heroine save her father's car repair shop from bankruptcy and restore the family business to its glory.
Defense Grid 2
Strategy 22 September 2014
Continuation of Defense Grid: The Awakening - a popular tower defense strategy created in 2008 by Hidden Path Entertainment studio. The plot of the game continues the threads started in the predecessor and tells the story of the commander struggling with the next foreign forces. Just like in the first installment of the game, our actions are commented on by artificial intelligence, known as Fletcher.
Worms Clan Wars
Strategy 15 August 2013
Another installment of the legendary Worms series, focusing in particular on online duels between two teams of players. Team 17 developers decided to combine classic gameplay mechanics with elements of modern multiplayer games and MOBA titles. The system of worm classes known from Worms Revolution returns in the game, which was solidly expanded for the purposes of network production.
Spaceforce Captains
Strategy 29 November 2007
Spaceforce Captains is a representative of strategic turn-based games with space-based action. The player's main goal is to develop their own civilization through expansion, scientific research and economic development.
Heroes of Might and Magic: Complete Edition
Strategy 04 January 2008
A massive collectors set prepared by the Ubisoft company, which contains all five games from the renowned Heroes of Might and Magic series, that have been released between 1995 and 2007, together with all of their official expansions (a grand total of 12 products).
John Deere: Harvest in the Heartland
Strategy 12 November 2007
Economic strategy in which we deal with the management of our own agricultural holding. We perform many activities using the touch screen of the DS console.
Final Fantasy Tactics: The War of the Lions
Strategy 05 October 2007
Improved version of the classic turn-based strategy (with elements of a typical RPG). The changes included both the quality of the audiovisual setting and the addition of two completely new character classes (onion knight and dark knight).
Making History: The Calm and the Storm
Strategy 13 March 2007
Making History: The Calm and the Storm is a turn-based strategy for a PC set in the realities of the Second World War, developed by Muzzylane Software and published by Strategy First.