Strategy Video Games38
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Disciples III: Reincarnation
Strategy 14 February 2014
Developed by the Russian company Akella, a refreshed and improved edition of the third installment in the popular turn-based strategy series, Disciples III: Renaissance, enriched with the content of the standalone expansion Resurrection. Players were given 4 story-linked campaigns, each dedicated to a different faction. This gave a total of 27 main missions and over 70 side ones, which according to the developers should provide at least 200 hours of fun. 200 hours.
Craft the World
Strategy 24 November 2014
An independent sandbox strategy game with both RPG and tower defense elements, inspired by such productions as Terraria, Dwarf Fortress, and the iconic Dungeon Keeper. Craft the World has been developed by Dekovir Entertainment. In the game, the players get to control a group of Dwarves tasked with erecting and defending a stronghold. In order to do this, they have to look for resources, construct diverse buildings, and (when necessary) fight enemy factions.
Mordheim: City of the Damned
Strategy 19 November 2015
A tactical RPG with turn-based combat set in the popular universe of Warhammer. The game is a debut project of the Canadian studio Rogue Factor, founded by veterans of the video game industry. This title is based on a classic tabletop battle game Mordheim, which, in contrast to most of the games set in this universe, did not feature grand battles but small clashes of individual units. The game is set 500 years before the Warhammer’s main story, in the titular Mordheim City.
John Tiller's Campaign Series
Strategy 05 June 2007
John Tiller's Campaign Series is a package of three war games, located during World War II and created by an American developer studio TalonSoft.
A-Train 8
Strategy 21 March 2008
The next installment of an interesting and complex strategy, in which we can build our own city and lead the railway company. The title offers a very reliable approach to the subject of creating public transport infrastructure.
Commander: Napoleon at War
Strategy 29 September 2008
Commander: Napoleon at War is a turn-based strategy game. The title takes us to the beginning of the 19th century and offers the opportunity to play the great battles of that period.
Victoria II
Strategy 13 August 2010
Victoria II is a sequel to Victoria: Empire Under the Sun strategy game published in 2003. Players have the opportunity to lead one of the more than 200 countries and manage its fate over a hundred years (1835-1939). Developers from Paradox Interactive studio took care of compliance with historical facts and extensive options for managing the economy, army and politics.
Arsenal of Democracy: A Hearts of Iron Game
Strategy 23 February 2010
Arsenal of Democracy: A Hearts of Iron Game is an extensive war strategy, created by developers from BL-Logic studio. The player takes control of one of the countries participating in the Second World War, and his task is to conduct military and diplomatic activities, while developing the economy and technology.
Imperium Romanum
Strategy 22 February 2008
The Roman Empire is a strategy that allows the player to play the role of governor of the Roman province in antiquity and bring it to its greatest possible heyday. The authors, Haemimont Games studio, have worked hard to ensure that the title reflects historical realities as carefully as possible.
Dungeons
Strategy 08 February 2011
A strategy game strongly inspired by Dungeon Keeper, the cult classic from the nineties. Dungeons takes place in a fantasy world, but this time the roles are reversed and the player assumes the role of the bad guy who hunts a group of heroes. The protagonist is an evil lord who due to the conspiracy of his former fiancée becomes degraded.
Space Rangers 2: Reboot
Strategy 07 September 2007
Space Rangers 2: Reboot is the first official addition to the Space Rangers 2: Rebelia released in 2004. The add-on, created by Elemental Games' development team, introduces a new campaign, scripts, missions and fun modes. The developers did not forget about improving the balance of the game and removing most of the identified bugs in the base game.
Victoria II: A House Divided
Strategy 24 January 2012
The first addition to the extended Victoria II strategy. The extension expands the political layer and introduces many improvements to the interface. An additional attraction is the new scenario focusing on the civil war and the situation in the United States after the conflict.
King's Bounty: The Legend
Strategy 25 April 2008
King's Bounty: The Legend (formerly Battle Lord) is a relatively complex title that combines many different game genres, although strategic and cRPG elements come to the fore. This production in many ways resembles the cult saga Heroes of Might & Magic.
Theatre of War 3: Korea
Strategy 24 March 2011
Theatre of War 3: Korea is the third installment of the RTS war cycle (real-time strategy) developed by Maddox Games. The action of the game was set in the years 1950-1953, and the player has the opportunity to take part in the struggles of the Korean War. The creators decided to introduce a number of new elements for a series of elements, including a mechanism for planning clashes, redesigned from the ground up.
Building & Co: You are the architect!
Strategy 17 January 2008
Building & Co (formerly known as Building World and Click'n Build) is a strategy and economic game in which we become an architect and construction engineer. Our task is to erect a number of ambitious structures.
Naval War Arctic Circle
Strategy 10 April 2012
A realistic marine war game set in the near future. Starting in 2030, the plot focuses on the conflict between the British, Russian, US and Norwegian navies. The battles are played in real time and focus on the tactical aspect of the clashes.
Pride of Nations
Strategy 07 June 2011
A strategy game that takes us back to the years 1850-1920. The whole game is played in turn-based system and is based on historical realism. We can take control of such powers as the UK, USA, Germany, France, Japan, Russia, Austria-Hungary and Italy. Our task is to take care of the economic and scientific development of the country, as well as the effective conduct of wars.
Combat Mission: Afghanistan
Strategy 13 September 2010
War strategy, which takes place during the Soviet intervention in Afghanistan in 1980-1987. It is possible to take command over both sides of the conflict. The game focuses on the maximum realism of the battlefield. All important elements such as weapons, vehicles, terrain influence, morale of units, etc. have been mapped according to reality.
History: Great Battles Medieval
Strategy 09 October 2009
The next installment of realistic strategy games. This time we move on to the fourteenth and fifteenth centuries and take part in the battles between France and England, playing the role of historical leaders.
Robin Hood: Defender of the Crown
Strategy 30 September 2003
Robin Hood: Defender of the Crown is an action and cRPG strategy produced by Cinemaware. The player plays the title banita and his task is to save King Richard the Lion's Heart and put an end to the tyranny of Prince John. The key to victory is to conquer and unite 38 territories under legitimate rule.
The History Channel: Great Battles of Rome
Strategy 08 June 2007
The History Channel: Great Battles of Rome is the next installment of a well-known series of strategy games, created in cooperation with Black Bean and a popular historical TV channel. This time the user receives a unique opportunity to closely follow the course of the greatest wars of the Roman Empire from the period from the 4th to the 1st century BC.
Corsairs: Conquest at Sea
Strategy 20 October 1999
A strategy-arcade game in which we play the role of an adventurous pirate. The action takes place in the 18th century. We shell ports, take part in sea battles, trade in goods, look for treasure or fulfill orders of one of the then superpowers. The authors also offered extensive city development options and an advanced diplomacy system.
Conflict Zone
Strategy 30 May 2001
A real-time strategy game in which, by becoming the military commander of one of the world's two major ICP military camps, GHOST, we can lead him to victory and overcome the growing international crisis.
Theatre of War
Strategy 20 October 2006
Another ambitious project of Maddox Games, the creators of IL-2 Sturmovik. WWII RTS is a real-time strategy, or rather a real-time war game, that allows us to command troops in battles that took place during World War II, 1941-1945.