Strategy Video Games23
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
Browse genres/themes ?
Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Romance of the Three Kingdoms XI
Strategy 06 February 2007
Romance of the Three Kingdoms XI is a turn-based strategy produced by the development studio Koei, which is the eleventh edition of the series developed since the 1980s. The plot of the game is based on the 14th-century novel "The history of three kingdoms". The player takes part in a rivalry between the leaders of Wei, Shu and Wu countries seeking to seize power over China.
Medieval: Total War
Strategy 21 August 2002
A continuation of the popular strategy game, released by Creative Assembly in 2000. Medieval: Total War brings us from the Far East to a more familiar setting of medieval Europe, where we need to take control of one of the twelve most powerful countries of that time. Similarly to its predecessor, the game connects military elements with trade, diplomacy and resource management.
Empires: Dawn of the Modern World
Strategy 21 October 2003
Empires: Dawn of the Modern World is a real-time strategy (RTS), produced by Stainless Steel development studio. The action of the game allows players to take control of one nation and guide its development over a thousand years - from the Middle Ages to the present day. The creators have prepared several variants of the game, including dynamic - for fans of open combat and static - for supporters of gradual, economic development of virtual empires.
American Conquest: Divided Nation
Strategy 08 February 2006
The next installment of the American Conquest series, whose creation is again the responsibility of the gentlemen from the Ukrainian studio GSC GameWorld. This time the creators enabled us to take part in the American Civil War. The game offers the opportunity to lead not only the armies of the Union and the Confederation, but also to take command of the Texan militia and pirates.
Desperados 2: Cooper's Revenge
Strategy 21 April 2006
The sequel to 2001's Desperados: Wanted Dead or Alive, a tactical strategy game set in the realities of the Wild West. The story of the game focuses on the title character, a relatively law-abiding bounty hunter John Cooper, and tells the story of his efforts to capture a dangerous criminal named Dillon.
The Settlers: Rise of an Empire
Strategy 25 September 2007
The sixth major installment in the highly popular series of economical strategies started in 1993 by Blue Byte. After the very innovative fifth installment, the developers decided to go back to the good old solutions and only improve them with some new features. The general premise of the game hasn’t changed - the player is still tasked with controlling a small village and transforming it into a modern, well-fortified metropolis.
Gangland
Strategy 04 March 2004
A hybrid game containing elements of real-time strategy, cRPG and action/FPS games, dealing with violence and organised crime. Our activities include theft, intimidation, racketeering, prostitution, smuggling, beating and murdering people.
America: No Peace Beyond the Line
Strategy 15 January 2001
Discover, conquer, defend yourself, build up and thus re-create America's history. This game is a typical RTS, which will allow the player to take control of one of the four nations and lead to its domination over the others.
Mech Commander 2
Strategy 21 July 2001
The Sequel is an excellent RTS based on the Battletech system principles, in which, with advanced combat walking machines at our disposal, we have to defeat our enemies in a number of missions.
Cossacks II: Napoleonic Wars
Strategy 04 April 2005
The sequel of the award-winning real-time strategy game, Cossacks: European Wars by GSC Game World. Cossacks II: Napoleonic Wars takes the action a hundred years forward, to the 19th century, when France led by Napoleon assumed dominating position in Europe. The players can lead one of six countries: France, Great Britain, Austria, Russia, Prussia, and Egypt, each having their unique buildings and historical units.
Dragonshard
Strategy 21 September 2005
Dragonshard is a real-time strategy using Dungeons & Dragons principles. In this way, its strategic side intertwines in an interesting way with elements characteristic for feature games. At the same time it is the first game, which takes place in the world of Eberron, where the climate of fantasy coexists with magical technologies.
Codename: Panzers - Phase One
Strategy 14 June 2004
A real-time strategy with a strong focus on tactical elements as well as some elements known from the cRPG, embedded in the realities of World War II.
The Entente World War I Battlefields
Strategy 25 November 2003
A real-time strategy that takes players back to World War I, 1914-1918, where they can take command of the forces of one of the five countries involved in this armed conflict.
Warlords: Battlecry III
Strategy 17 May 2004
The third part of a series of strategy games with cRPG elements taking place in the magic-filled world of fantasy Etheria. This time players can take part in the great war that takes place between the united races of the north and the southern Ssrathi Empire.
Heroes of Might and Magic III: The Restoration of Erathia
Strategy 03 March 1999
The third installment in a popular series of turn-based strategy games set in a fantasy universe and developed by New World Computing. After the death of king Gryphonheart, Erathia was brought to its knees by the dark forces of Nighon and Eofol. Gryphonheart's daughter - Queen Catherine, the ruler of Enroth. returns to her homeland in order to unite her compatriots in the fight against the forces of evil.
Warrior Kings: Battles
Strategy 21 March 2003
Official addition to Warrior Kings' real-time strategy. The action takes place 100 years after the events described in the basic version of the game. After the death of Artos, the land of Orbis lost its political cohesion and divided into a number of provinces that were at odds with each other. The player again has to take matters into his own hands and unite Orbis.
Disciples II: Dark Prophecy
Strategy 28 January 2002
A turn-based strategy embedded in the reality of fantasy, which is a direct continuation of Disciples: Sacred Lands. We enter a magical world reminiscent of the Middle Ages, where four races fight for vast territories. Compared to the previous part, graphics, user interface and artificial intelligence of opponents have been improved. The game has a multiplayer mode for up to four players.
Emergency 2014
Strategy 15 November 2013
Emergency 2014 is a package in which we receive the content of Emergency 2012 and Emergency 2013 games, as well as a new package of missions, allowing us to take part in rescue operations in areas affected by devastating meteorite rains. We also receive several new cleaning units, including a fire helicopter and a horse fire brigade.
Imperium Galactica
Strategy 01 March 1997
A space strategy that combines the elements of RTS games and turn-based empire development. Initially, we are provided with a fleet of several ships and sovereignty over three colonies. We explore space, develop technologies, trade and negotiate with representatives of foreign races, all in order to ensure the dominant role of humanity.
Battle Realms: Winter of the Wolf
Strategy 05 November 2002
A stand-alone addition to Battle Realms, telling the heroic struggle of the Wilk clan who wants to break out of captivity, introducing the player to the earlier history of the world of Battle Realms.
Project Haven
Strategy December 2024
Project Haven is a tactical turn-based game with RPG elements, in which we command a squad of Steel Dragons mercenaries, trying to survive in the futuristic Haven City. It is a game developed by indie studio Foresight Games.
Ark of Charon
Strategy 07 November 2024
An unusual combination of a strategy game and a tower defense title. Ark of Charon is about building a fort on the back of a moving tree. We must ensure that the tree reaches its destination in the post-apocalyptic world, defending it against various threats.
Songs of Conquest: Vanir
Strategy December 2024
The first expansion for the RPG turn-based strategy, based on the Heroes of Might and Magic series. Songs of Conquest: Vanir introduces the titular faction inspired by the vikings. Its members are fierce warriors capable of transforming into powerful creatures.
Car Manufacture
Strategy 01 August 2024
An economic strategy with elements of simulation games. Car Manufacture allows us to start a car company at the beginning of the 20th century. We must design cars, control the production process, conduct research, advertise, follow market trends and take care of the employees.